Player Matchup

Neith
Neith
Jagad-Guru
Neith
Level 95
God Stats
9W - 13L
1,296 SR
Queue Stats
116W - 116L
1,448 Elo+
Solo
Arachne
Arachne
MsViciousss
Arachne
Level 28
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
TTV-Foxy_Aliex
Chang'e
Level 28
God Stats
1W - 3L
1,425 SR
Queue Stats
10W - 24L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
VanillaVersace
Nu Wa
Level 102
God Stats
4W - 11L
1,230 SR
Queue Stats
104W - 104L
1,351 Elo+
Solo
Cthulhu
Cthulhu
nataliebb
Cthulhu
Level 105
God Stats
0W - 1L
1,116 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 2
Team Averages
Level 72
1,247 SR
1,455 Elo+

VS

Team Averages
Level 46
1,465 SR
1,266 Elo+
Hades
Hades
Andrew14140
Hades
Level 43
God Stats
26W - 23L
1,351 SR
Queue Stats
181W - 199L
1,218 Elo+
Solo
Danzaburou
Danzaburou
SoH_DarkSky
Danzaburou
Level 14
God Stats
15W - 29L
1,313 SR
Queue Stats
21W - 54L
1,175 Elo+
Party 1
Mulan
Mulan
SoH_NotBooy
Mulan
Level 17
God Stats
15W - 36L
1,213 SR
Queue Stats
47W - 92L
1,189 Elo+
Party 1
Arachne
Arachne
Z_Rey1
Arachne
Level 88
God Stats
32W - 19L
1,846 SR
Queue Stats
161W - 165L
1,498 Elo+
Solo
King Arthur
King Arthur
garrafa-proxima
King Arthur
Level 66
God Stats
9W - 12L
1,603 SR
Queue Stats
274W - 352L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 5 / 2
8,222
484
9,548
13,776
4,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MsViciousss
Arachne
9
0 / 3 / 0
6,184
364
1,800
9,123
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
7,328
431
5,625
9,910
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 0
7,279
428
2,672
9,763
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
nataliebb
Cthulhu
10
3 / 3 / 2
6,652
391
7,729
9,380
10,147
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,247
485
4,482
8,605
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SoH_DarkSky
Danzaburou
14
2 / 3 / 4
8,376
493
7,818
10,051
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 3
9,682
570
7,414
8,196
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Z_Rey1
Arachne
19
13 / 0 / 2
11,021
648
11,542
11,781
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
garrafa-proxima
King Arthur
13
0 / 2 / 5
7,267
427
5,480
13,783
10,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
23
23
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Neith
3
5
2
0.8
L
Arachne
MsViciousss
Arachne
0
3
0
0
W
Danzaburou
SoH_DarkSky
Danzaburou
2
3
4
1.33
W
7
1
3
8.5
L
0
4
2
0.25
L
1
8
0
0.13
W
Arachne
Z_Rey1
Arachne
13
0
2
14
W
King Arthur
garrafa-proxima
King Arthur
0
2
5
1.25
L
Cthulhu
nataliebb
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
36,736
51,952
Taken
52,416
23,655
Mitigated
28,014
10,269
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,482
782
498
2,409
8,605
3,190
1,290
3,096
5,326
41,582
0
L
Neith
9,548
2,717
0
4,515
13,776
4,966
345
661
13,115
0
63,108
L
Arachne
MsViciousss
Arachne
1,800
884
0
1,798
9,123
2,542
0
766
8,284
1,059
17,507
W
Danzaburou
SoH_DarkSky
Danzaburou
7,818
3,641
196
3,353
10,051
3,101
476
2,955
7,096
0
50,932
W
7,414
780
0
4,738
8,196
6,309
1,316
3,345
4,771
0
54,589
L
5,625
481
99
2,335
9,910
3,049
483
3,055
6,732
40,570
0
L
2,672
878
0
0
9,763
2,951
283
0
9,564
40,483
0
W
Arachne
Z_Rey1
Arachne
11,542
8,038
0
4,564
11,781
5,064
0
1,684
10,061
0
96,218
W
King Arthur
garrafa-proxima
King Arthur
5,480
668
179
2,016
13,783
10,350
162
4,934
8,657
0
37,897
L
Cthulhu
nataliebb
Cthulhu
7,729
42
178
1,344
9,380
10,147
0
0
9,307
24,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
44,593
337
Minions Killed
515
0
Camps Cleared
0
1,545,062
Distance Traveled
1,564,806
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,247
485
95
6
0
296,732
2
L
Neith
8,222
484
113
7
0
309,230
0
L
Arachne
6,184
364
39
2
0
317,908
0
W
Danzaburou
8,376
493
98
6
0
296,259
0
W
Mulan
9,682
570
117
7
0
311,137
2
L
Chang'e
7,328
431
78
5
0
312,118
1
L
Nu Wa
7,279
428
74
4
0
248,219
0
W
Arachne
11,021
648
161
9
0
330,921
0
W
King Arthur
7,267
427
44
3
0
329,757
4
L
Cthulhu
6,652
391
33
2
0
357,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role