Player Matchup

Raijin
Raijin
DadadaffyDuck
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
480W - 329L
1,680 Elo+
Party 1
Kuzenbo
Kuzenbo
Itz0ver469
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,464 Elo+
Party 1
Susano
Susano
SmilyDrop974790
Susano
Level 154
God Stats
24W - 22L
1,613 SR
Queue Stats
1,028W - 762L
1,662 Elo+
Party 1
Team Averages
Level 95
1,538 SR
1,602 Elo+

VS

Team Averages
Level 51
1,363 SR
1,263 Elo+
Apollo
Apollo
Illuminaughty27
Apollo
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Bacchus
Bacchus
NearDemonic
Bacchus
Level 85
God Stats
1W - 2L
1,439 SR
Queue Stats
36W - 81L
1,191 Elo+
Party 2
Horus
Horus
vistascruiser
Horus
Level 42
God Stats
0W - 2L
1,152 SR
Queue Stats
10W - 18L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
8,278
828
8,127
6,252
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Itz0ver469
Kuzenbo
11
3 / 0 / 12
7,853
785
2,958
6,223
7,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
8 / 0 / 8
8,613
861
7,972
7,302
2,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,792
579
2,620
8,377
2,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
NearDemonic
Bacchus
9
0 / 5 / 1
6,127
613
3,945
7,996
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 0
5,769
577
4,143
7,948
5,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
0
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
0
7
1
0.07
W
Kuzenbo
Itz0ver469
Kuzenbo
3
0
12
9
L
Bacchus
NearDemonic
Bacchus
0
5
1
0.1
W
8
0
8
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
10,708
19,777
Taken
24,321
12,362
Mitigated
16,076
6,316
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,127
1,025
0
2,364
6,252
1,980
717
2,509
3,743
26,307
0
L
2,620
1,460
0
0
8,377
2,487
0
3,031
5,026
0
11,549
W
Kuzenbo
Itz0ver469
Kuzenbo
2,958
1,045
733
1,344
6,223
7,930
297
1,408
4,815
7,212
0
L
Bacchus
NearDemonic
Bacchus
3,945
617
0
481
7,996
8,345
0
4,334
3,390
11,044
0
W
7,972
1,036
0
1,875
7,302
2,452
648
1,259
6,043
0
22,591
L
4,143
2,246
883
1,021
7,948
5,244
0
3,251
4,398
0
12,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
17,688
87
Minions Killed
54
6
Camps Cleared
3
571,312
Distance Traveled
455,275
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,278
828
38
4
2
169,826
0
L
Apollo
5,792
579
23
2
1
137,757
0
W
Kuzenbo
7,853
785
6
1
0
193,057
3
L
Bacchus
6,127
613
12
1
2
150,339
1
W
Susano
8,613
861
43
4
4
208,429
0
L
Horus
5,769
577
19
2
0
167,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role