Player Matchup

Hou Yi
Hou Yi
Allanghieri
Hou Yi
Level 85
God Stats
5W - 3L
1,379 SR
Queue Stats
465W - 482L
1,380 Elo+
Solo
Thanatos
Thanatos
DustinDesgloud
Thanatos
Level 146
God Stats
17W - 15L
1,460 SR
Queue Stats
446W - 336L
1,574 Elo+
Party 1
Terra
Terra
Gaiczin
Terra
Level 49
God Stats
4W - 2L
1,168 SR
Queue Stats
592W - 596L
1,479 Elo+
Party 1
He Bo
He Bo
Manuelito76543
He Bo
Level 77
God Stats
17W - 18L
1,334 SR
Queue Stats
490W - 510L
1,386 Elo+
Solo
Pele
Pele
gugasva
Pele
Level 89
God Stats
2W - 1L
1,708 SR
Queue Stats
174W - 198L
1,467 Elo+
Solo
Team Averages
Level 89
1,410 SR
1,457 Elo+

VS

Team Averages
Level 32
1,380 SR
1,203 Elo+
Bakasura
Bakasura
DaniCoutiBR
Bakasura
Level 59
God Stats
2W - 6L
1,169 SR
Queue Stats
6W - 24L
1,143 Elo+
Party 2
Cerberus
Cerberus
Khayrom
Cerberus
Level 28
God Stats
1W - 3L
1,509 SR
Queue Stats
4W - 17L
1,144 Elo+
Party 2
Izanami
Izanami
SöNs
Izanami
Level 45
God Stats
5W - 5L
1,621 SR
Queue Stats
65W - 83L
1,389 Elo+
Solo
Mulan
Mulan
Thalbath
Mulan
Level 26
God Stats
1W - 4L
1,299 SR
Queue Stats
3W - 12L
1,125 Elo+
Party 2
Ymir
Ymir
drago016ti
Ymir
Level 4
God Stats
2W - 4L
1,304 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
4 / 1 / 3
5,789
579
5,409
4,752
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
13 / 0 / 1
7,635
764
6,698
6,407
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Gaiczin
Terra
9
1 / 1 / 8
5,653
565
1,924
6,407
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 4
6,043
604
3,080
2,713
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
gugasva
Pele
10
0 / 1 / 2
5,711
571
661
5,018
1,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaniCoutiBR
Bakasura
7
0 / 5 / 1
4,584
458
431
5,555
1,364
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Khayrom
Cerberus
8
1 / 4 / 1
4,892
489
2,498
7,617
2,315
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
SöNs
Izanami
7
2 / 4 / 0
4,777
478
4,793
5,928
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
Thalbath
Mulan
9
1 / 2 / 0
5,493
549
2,929
3,672
2,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,375
438
1,334
5,942
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
4
4
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
1
3
5.5
L
Bakasura
DaniCoutiBR
Bakasura
0
5
1
0.1
W
Thanatos
13
0
1
13.5
W
Terra
Gaiczin
Terra
1
1
8
5
L
Cerberus
Khayrom
Cerberus
1
4
1
0.38
W
2
1
4
4
L
Izanami
SöNs
Izanami
2
4
0
0.5
L
Mulan
Thalbath
Mulan
1
2
0
0.5
L
0
5
1
0.1
W
Pele
gugasva
Pele
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
11,985
25,297
Taken
28,714
9,985
Mitigated
8,994
13,747
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,409
2,513
0
1,995
4,752
1,110
582
562
4,190
0
26,353
L
Bakasura
DaniCoutiBR
Bakasura
431
51
0
793
5,555
1,364
0
984
4,571
0
15,725
W
Thanatos
6,698
2,290
0
7,486
6,407
3,007
136
421
5,957
0
41,812
W
Terra
Gaiczin
Terra
1,924
765
223
1,939
6,407
3,357
0
1,825
4,582
12,273
0
L
Cerberus
Khayrom
Cerberus
2,498
351
0
988
7,617
2,315
0
2,893
4,724
15,096
0
W
3,080
320
0
414
2,713
738
32
1,116
1,597
28,817
0
L
Izanami
SöNs
Izanami
4,793
3,633
0
1,223
5,928
956
0
537
5,391
0
27,343
L
Mulan
Thalbath
Mulan
2,929
255
0
828
3,672
2,105
64
148
3,342
3,063
21,189
L
1,334
948
0
12
5,942
2,254
0
442
5,500
6,807
0
W
Pele
gugasva
Pele
661
125
0
1,690
5,018
1,773
0
130
4,674
0
25,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
24,121
263
Minions Killed
219
0
Camps Cleared
0
1,015,034
Distance Traveled
892,348
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,789
579
55
6
0
173,638
2
L
Bakasura
4,584
458
49
5
0
200,979
0
W
Thanatos
7,635
764
74
7
0
256,000
3
W
Terra
5,653
565
15
2
0
202,356
0
L
Cerberus
4,892
489
41
4
0
174,083
5
W
He Bo
6,043
604
55
6
0
188,469
2
L
Izanami
4,777
478
52
5
0
164,251
5
L
Mulan
5,493
549
67
7
0
188,513
4
L
Ymir
4,375
438
10
1
0
164,522
0
W
Pele
5,711
571
64
6
0
194,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role