Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum I
PeeWeSpurman
Ullr
Platinum I
Level 155
God Stats
6W - 4L
1,527 SR
Queue Stats
125W - 147L
2,084 MMR
Solo
Cabrakan
Cabrakan
Diamond V
TBU adiseG
Cabrakan
Diamond V
Level 146
God Stats
7W - 8L
1,925 SR
Queue Stats
39W - 50L
2,125 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,651 SR
1,903 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,657 SR
1,880 MMR
Cliodhna
Cliodhna
Platinum I
 
Cliodhna
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum III
Noob Godish
Odin
Platinum III
Level 115
God Stats
5W - 4L
1,736 SR
Queue Stats
49W - 45L
1,960 MMR
Party 1
Sol
Sol
Diamond III
OrzExo
Sol
Diamond III
Level 141
God Stats
11W - 13L
1,734 SR
Queue Stats
68W - 69L
2,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 0 / 6
9,391
854
6,986
14,351
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 6
8,780
798
10,397
8,789
4,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
TBU adiseG
Cabrakan
12
2 / 0 / 7
8,320
756
6,180
9,604
12,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasShivaBastetThothAh Muzen Cab

VS

Bans
AchillesArtioMedusaGilgameshHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 4 / 0
7,500
682
6,441
11,993
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 0
6,452
587
2,975
9,652
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
OrzExo
Sol
13
0 / 2 / 1
7,127
648
10,832
5,029
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
6
7
L
Cliodhna
 
Cliodhna
1
4
0
0.25
L
0
4
0
0
L
Sol
OrzExo
Sol
0
2
1
0.25
W
4
1
6
7
W
Cabrakan
TBU adiseG
Cabrakan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
20,248
32,744
Taken
26,674
34,056
Mitigated
13,772
10,180
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,986
114
0
5,445
14,351
17,684
237
3,098
10,988
16,885
0
L
Cliodhna
 
Cliodhna
6,441
411
0
2,316
11,993
7,269
0
6,515
5,478
0
17,791
L
2,975
934
0
1,937
9,652
4,970
0
3,967
5,685
0
9,622
L
Sol
OrzExo
Sol
10,832
3,440
0
2,126
5,029
1,533
0
2,856
2,173
37,333
3,456
W
10,397
4,986
0
664
8,789
4,239
1,853
3,184
5,553
0
49,551
W
Cabrakan
TBU adiseG
Cabrakan
6,180
1,143
795
3,276
9,604
12,133
506
4,017
5,472
12,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
21,079
140
Minions Killed
111
5
Camps Cleared
4
640,486
Distance Traveled
588,182
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,391
854
25
2
1
216,214
2
L
Cliodhna
7,500
682
26
2
1
199,739
1
L
Odin
6,452
587
12
1
0
186,893
1
L
Sol
7,127
648
73
7
3
201,550
4
W
Ullr
8,780
798
99
9
3
206,907
3
W
Cabrakan
8,320
756
16
1
1
217,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role