Player Matchup

Sobek
Sobek
Cluricon
Sobek
Level 149
God Stats
6W - 1L
1,918 SR
Queue Stats
47W - 29L
1,655 Elo+
Party 1
Horus
Horus
FatButTr00
Horus
Level 127
God Stats
7W - 4L
1,160 SR
Queue Stats
225W - 118L
1,673 Elo+
Party 1
Hun Batz
Hun Batz
PervoMorso
Hun Batz
Level 157
God Stats
1W - 2L
1,312 SR
Queue Stats
229W - 112L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
kikkelinporaaja
Baron Samedi
Level 143
God Stats
2W - 0L
1,953 SR
Queue Stats
174W - 100L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pippelimies
Ah Muzen Cab
Level 148
God Stats
12W - 6L
1,905 SR
Queue Stats
224W - 114L
1,707 Elo+
Party 1
Team Averages
Level 145
1,650 SR
1,685 Elo+

VS

Team Averages
Level 124
1,543 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HamboviCze
Kukulkan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 88L
1,558 Elo+
Party 2
Cupid
Cupid
RainmakerCze
Cupid
Level 107
God Stats
1W - 3L
1,149 SR
Queue Stats
52W - 63L
1,559 Elo+
Party 2
Yemoja
Yemoja
Tesladidi
Yemoja
Level 160
God Stats
3W - 2L
1,848 SR
Queue Stats
345W - 356L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
rozczochranypl
Tsukuyomi
Level 107
God Stats
13W - 6L
1,719 SR
Queue Stats
52W - 45L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cluricon
Sobek
15
4 / 1 / 12
8,616
783
5,336
13,482
13,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
15
3 / 1 / 13
8,912
810
5,164
12,093
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
PervoMorso
Hun Batz
16
5 / 1 / 11
8,764
797
12,497
11,354
4,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
kikkelinporaaja
Baron Samedi
16
3 / 0 / 11
8,486
771
8,321
8,153
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
pippelimies
Ah Muzen Cab
16
4 / 0 / 11
8,797
800
11,600
6,868
2,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 2 / 1
8,766
797
8,422
5,509
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
HamboviCze
Kukulkan
13
1 / 5 / 1
7,549
686
8,676
8,586
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 3 / 0
7,824
711
5,499
8,341
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Tesladidi
Yemoja
13
0 / 3 / 1
7,586
690
2,826
9,482
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
rozczochranypl
Tsukuyomi
13
1 / 6 / 1
7,515
683
9,476
14,700
5,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
19
Kills
3
3
Deaths
19
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Sobek
Cluricon
Sobek
4
1
12
10
W
Horus
3
1
13
9.5
L
Kukulkan
HamboviCze
Kukulkan
1
5
1
0.3
W
Hun Batz
PervoMorso
Hun Batz
5
1
11
10.5
L
0
3
0
0
L
Yemoja
Tesladidi
Yemoja
0
3
1
0.17
W
Baron Samedi
kikkelinporaaja
Baron Samedi
3
0
11
8.5
W
Ah Muzen Cab
pippelimies
Ah Muzen Cab
4
0
11
9.5
L
Tsukuyomi
rozczochranypl
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
34,899
51,950
Taken
46,618
43,354
Mitigated
22,502
29,734
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,422
1,546
0
613
5,509
1,883
252
900
4,574
48,171
0
W
Sobek
Cluricon
Sobek
5,336
300
363
4,919
13,482
13,765
179
5,224
8,070
13,028
0
W
Horus
5,164
2,430
6,641
8,011
12,093
13,078
84
3,562
8,333
0
16,144
L
Kukulkan
HamboviCze
Kukulkan
8,676
618
191
310
8,586
2,950
144
2,647
5,742
22,881
0
W
Hun Batz
PervoMorso
Hun Batz
12,497
2,905
0
1,761
11,354
4,972
339
4,431
6,757
0
44,228
L
5,499
2,842
235
1,367
8,341
3,111
728
3,058
5,019
0
28,074
L
Yemoja
Tesladidi
Yemoja
2,826
437
3,472
1,942
9,482
9,412
0
2,693
6,521
4,353
0
W
Baron Samedi
kikkelinporaaja
Baron Samedi
8,321
806
1,790
3,946
8,153
8,985
562
2,987
5,024
27,313
0
W
Ah Muzen Cab
pippelimies
Ah Muzen Cab
11,600
4,021
0
2,303
6,868
2,554
2,016
2,906
3,842
0
38,916
L
Tsukuyomi
rozczochranypl
Tsukuyomi
9,476
1,871
0
926
14,700
5,146
112
3,456
11,105
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
39,240
219
Minions Killed
230
0
Camps Cleared
0
1,202,381
Distance Traveled
1,093,818
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,766
797
79
7
0
225,813
3
W
Sobek
8,616
783
18
2
0
232,968
2
W
Horus
8,912
810
23
2
0
241,649
3
L
Kukulkan
7,549
686
45
4
0
216,605
3
W
Hun Batz
8,764
797
59
5
0
258,366
0
L
Cupid
7,824
711
66
6
0
218,523
2
L
Yemoja
7,586
690
4
0
0
208,547
5
W
Baron Samedi
8,486
771
40
4
0
228,920
1
W
Ah Muzen Cab
8,797
800
79
7
0
240,478
0
L
Tsukuyomi
7,515
683
36
3
0
224,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role