Player Matchup

Loki
Loki
Aroz01
Loki
Level 159
God Stats
1W - 0L
1,568 SR
Queue Stats
22W - 20L
1,627 Elo+
Party 1
Ao Kuang
Ao Kuang
KomradeKermit
Ao Kuang
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 37L
1,691 Elo+
Party 1
Kuzenbo
Kuzenbo
ResilienceIsKey
Kuzenbo
Level 39
God Stats
5W - 2L
1,526 SR
Queue Stats
94W - 62L
1,590 Elo+
Party 1
Achilles
Achilles
StaynGang
Achilles
Level 115
God Stats
7W - 4L
1,740 SR
Queue Stats
137W - 69L
1,626 Elo+
Party 1
Susano
Susano
iMakeBadPlayz
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,707 Elo+
Party 1
Team Averages
Level 85
1,567 SR
1,648 Elo+

VS

Team Averages
Level 51
1,540 SR
1,510 Elo+
Ra
Ra
HotHands98
Ra
Level 5
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
IVented
Danzaburou
Level 22
God Stats
21W - 15L
1,377 SR
Queue Stats
46W - 43L
1,500 Elo+
Party 2
Chaac
Chaac
MintyTesties
Chaac
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 131L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Richardsonson
Kukulkan
Level 108
God Stats
2W - 2L
1,778 SR
Queue Stats
90W - 102L
1,477 Elo+
Solo
Da Ji
Da Ji
pjpc52
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aroz01
Loki
14
3 / 4 / 12
8,379
838
4,350
10,432
6,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
KomradeKermit
Ao Kuang
16
9 / 2 / 6
9,787
979
11,477
11,511
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
5 / 3 / 12
9,050
905
9,438
12,435
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
StaynGang
Achilles
15
6 / 4 / 10
8,378
838
12,560
11,710
8,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 10
8,150
815
8,148
9,562
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
8,024
802
4,109
7,818
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IVented
Danzaburou
13
0 / 6 / 10
7,279
728
8,522
9,236
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 9
8,125
813
11,513
12,889
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Richardsonson
Kukulkan
14
4 / 6 / 8
8,108
811
9,315
9,743
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
pjpc52
Da Ji
15
7 / 6 / 6
8,885
889
10,185
11,061
4,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
27
Kills
17
17
Deaths
27
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
Aroz01
Loki
3
4
12
2.25
L
2
7
8
0.86
L
Danzaburou
IVented
Danzaburou
0
6
10
0.83
W
Ao Kuang
KomradeKermit
Ao Kuang
9
2
6
6
L
4
2
9
4.25
W
5
3
12
3.67
L
Kukulkan
Richardsonson
Kukulkan
4
6
8
1.33
W
Achilles
StaynGang
Achilles
6
4
10
2.75
W
4
4
10
2.25
L
Da Ji
pjpc52
Da Ji
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,973
Damage
43,644
55,650
Taken
50,747
36,938
Mitigated
21,218
12,368
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Aroz01
Loki
4,350
926
255
137
10,432
6,214
237
1,800
8,445
0
16,906
L
4,109
669
336
263
7,818
2,356
0
2,288
5,278
11,573
0
L
Danzaburou
IVented
Danzaburou
8,522
4,331
0
1,210
9,236
3,212
0
3,459
5,584
0
16,904
W
Ao Kuang
KomradeKermit
Ao Kuang
11,477
4,616
984
5,189
11,511
4,726
1,697
1,634
9,692
31,977
0
L
11,513
2,570
311
5,843
12,889
7,823
0
4,526
8,011
0
21,297
W
9,438
2,250
0
1,518
12,435
13,598
28
3,451
8,763
18,556
0
L
Kukulkan
Richardsonson
Kukulkan
9,315
824
338
1,639
9,743
3,478
0
4,786
4,834
29,435
0
W
Achilles
StaynGang
Achilles
12,560
3,007
0
1,342
11,710
8,136
0
3,481
6,965
0
28,949
W
8,148
2,133
817
2,126
9,562
4,264
0
3,058
6,317
0
15,776
L
Da Ji
pjpc52
Da Ji
10,185
2,021
0
441
11,061
4,349
0
5,856
4,886
0
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
40,421
142
Minions Killed
134
0
Camps Cleared
0
1,127,664
Distance Traveled
966,968
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,379
838
26
3
0
232,011
2
L
Ra
8,024
802
14
1
0
156,706
0
L
Danzaburou
7,279
728
17
2
0
204,115
4
W
Ao Kuang
9,787
979
41
4
0
212,976
7
L
Chaac
8,125
813
39
4
0
234,745
3
W
Kuzenbo
9,050
905
24
2
0
221,954
5
L
Kukulkan
8,108
811
38
4
0
188,244
2
W
Achilles
8,378
838
28
3
0
246,972
1
W
Susano
8,150
815
23
2
0
213,751
2
L
Da Ji
8,885
889
26
3
0
183,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role