Player Matchup

Ares
Ares
DarkHeart232
Ares
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 147L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
Krymore84
Kuzenbo
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 98L
1,407 Elo+
Solo
Kukulkan
Kukulkan
cefeonfire
Kukulkan
Level 108
God Stats
2W - 1L
1,270 SR
Queue Stats
61W - 61L
1,431 Elo+
Solo
Chiron
Chiron
utedo2
Chiron
Level 121
God Stats
1W - 4L
1,333 SR
Queue Stats
261W - 258L
1,463 Elo+
Party 3
He Bo
He Bo
xXMrAsse007Xx
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,219 Elo+
Party 3
Team Averages
Level 84
1,421 SR
1,400 Elo+

VS

Team Averages
Level 60
1,480 SR
1,236 Elo+
Hachiman
Hachiman
AL_SkyZz
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,071 Elo+
Party 1
Pele
Pele
acul_post
Pele
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,435 Elo+
Party 2
King Arthur
King Arthur
baksteen231
King Arthur
Level 107
God Stats
0W - 5L
1,399 SR
Queue Stats
155W - 142L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
boktor555
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,126 Elo+
Party 2
Cabrakan
Cabrakan
chasseurdeprof
Cabrakan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 28
10,145
845
9,112
15,796
16,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Krymore84
Kuzenbo
16
4 / 2 / 25
10,077
840
7,220
15,345
19,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
cefeonfire
Kukulkan
19
14 / 1 / 21
11,768
981
20,606
9,184
5,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
utedo2
Chiron
18
11 / 1 / 26
11,167
931
23,449
8,076
4,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 2 / 24
10,595
883
14,968
7,145
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AL_SkyZz
Hachiman
14
5 / 9 / 2
9,083
757
10,251
14,189
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
15
1 / 7 / 3
7,576
631
7,449
12,058
3,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
baksteen231
King Arthur
16
2 / 8 / 5
8,750
729
13,864
22,782
11,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
boktor555
Cthulhu
12
0 / 10 / 6
7,044
587
5,436
17,882
18,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
13
1 / 10 / 5
7,829
652
5,110
17,350
12,597
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
30
44
Kills
9
9
Deaths
44
124
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AL_SkyZz
Hachiman
5
9
2
0.67
W
4
3
28
6
W
Kuzenbo
Krymore84
Kuzenbo
4
2
25
8.25
L
Pele
1
7
3
0.36
L
King Arthur
baksteen231
King Arthur
2
8
5
0.56
L
Cthulhu
boktor555
Cthulhu
0
10
6
0.3
W
Kukulkan
cefeonfire
Kukulkan
14
1
21
24.5
L
Cabrakan
1
10
5
0.35
W
Chiron
utedo2
Chiron
11
1
26
24
W
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,355
Damage
42,110
55,546
Taken
84,261
49,104
Mitigated
51,219
24,179
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AL_SkyZz
Hachiman
10,251
6,020
354
2,291
14,189
4,368
0
10,926
3,263
0
17,578
W
9,112
505
461
3,425
15,796
16,833
618
3,195
12,601
13,220
0
W
Kuzenbo
Krymore84
Kuzenbo
7,220
2,654
2,511
5,078
15,345
19,381
424
2,759
12,586
11,581
0
L
Pele
7,449
373
396
924
12,058
3,900
0
6,889
4,989
0
19,884
L
King Arthur
baksteen231
King Arthur
13,864
581
0
4,320
22,782
11,990
0
13,866
8,916
0
21,331
L
Cthulhu
boktor555
Cthulhu
5,436
132
0
0
17,882
18,364
0
8,641
9,001
14,743
0
W
Kukulkan
cefeonfire
Kukulkan
20,606
2,660
2,407
2,991
9,184
5,384
1,673
1,973
7,211
57,695
0
L
Cabrakan
5,110
285
231
1,262
17,350
12,597
0
11,164
6,186
13,849
0
W
Chiron
utedo2
Chiron
23,449
7,647
3,245
2,098
8,076
4,344
2,217
1,797
6,279
0
40,561
W
14,968
650
881
1,082
7,145
3,162
361
822
6,323
19,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
40,282
139
Minions Killed
87
0
Camps Cleared
0
1,185,168
Distance Traveled
890,052
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,083
757
13
1
0
170,974
1
W
Ares
10,145
845
11
1
0
228,729
1
W
Kuzenbo
10,077
840
6
1
0
250,973
0
L
Pele
7,576
631
32
3
0
209,552
0
L
King Arthur
8,750
729
21
2
0
198,318
4
L
Cthulhu
7,044
587
10
1
0
168,730
0
W
Kukulkan
11,768
981
79
7
0
234,172
3
L
Cabrakan
7,829
652
11
1
0
142,478
0
W
Chiron
11,167
931
32
3
0
222,427
2
W
He Bo
10,595
883
11
1
0
248,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role