Player Matchup

Shiva
Shiva
 
Shiva
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AprilJv
Bacchus
Level 104
God Stats
9W - 9L
1,588 SR
Queue Stats
16W - 15L
1,507 Elo+
Party 1
Hel
Hel
Starryisacutie
Hel
Level 84
God Stats
10W - 4L
1,751 SR
Queue Stats
837W - 729L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
VL Jervy LV
Danzaburou
Level 88
God Stats
5W - 1L
1,915 SR
Queue Stats
21W - 22L
1,523 Elo+
Party 1
Team Averages
Level 102
1,651 SR
1,514 Elo+

VS

Team Averages
Level 78
1,439 SR
1,396 Elo+
Hou Yi
Hou Yi
Mackie48
Hou Yi
Level 68
God Stats
1W - 2L
1,589 SR
Queue Stats
16W - 21L
1,370 Elo+
Party 2
Achilles
Achilles
ZIKRAYATI
Achilles
Level 46
God Stats
7W - 14L
1,680 SR
Queue Stats
341W - 374L
1,484 Elo+
Party 3
Ganesha
Ganesha
afulltrashcan
Ganesha
Level 123
God Stats
1W - 3L
1,384 SR
Queue Stats
17W - 24L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lagression
Morgan Le Fay
Level 25
God Stats
3W - 9L
1,148 SR
Queue Stats
50W - 74L
1,421 Elo+
Party 3
Ravana
Ravana
lowthewolve
Ravana
Level 127
God Stats
2W - 4L
1,393 SR
Queue Stats
71W - 75L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 1
7,383
615
7,616
9,013
5,962
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
 
Loki
13
4 / 1 / 0
7,049
587
2,344
7,549
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
AprilJv
Bacchus
11
2 / 1 / 6
6,913
576
4,907
5,199
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 1
7,341
612
8,085
5,604
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
VL Jervy LV
Danzaburou
11
3 / 0 / 6
6,848
571
7,928
5,679
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mackie48
Hou Yi
9
2 / 4 / 0
5,465
455
3,069
7,391
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ZIKRAYATI
Achilles
11
1 / 4 / 0
6,355
530
5,295
11,055
8,380
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
9
0 / 4 / 2
5,481
457
3,128
8,495
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
lagression
Morgan Le Fay
11
0 / 2 / 1
5,798
483
3,256
10,138
3,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
10
0 / 2 / 2
5,676
473
3,158
6,607
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
3
3
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
1
3.5
W
Loki
 
Loki
4
1
0
4
W
Bacchus
AprilJv
Bacchus
2
1
6
5
L
Hou Yi
Mackie48
Hou Yi
2
4
0
0.5
W
4
0
1
4.5
W
Danzaburou
VL Jervy LV
Danzaburou
3
0
6
6
L
Achilles
ZIKRAYATI
Achilles
1
4
0
0.25
L
Ganesha
0
4
2
0.25
L
Morgan Le Fay
lagression
Morgan Le Fay
0
2
1
0.25
L
Ravana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,880
Damage
17,906
33,044
Taken
43,686
17,135
Mitigated
21,466
16,755
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,616
1,622
0
2,630
9,013
5,962
752
0
9,013
0
43,103
W
Loki
 
Loki
2,344
400
0
3,183
7,549
2,348
90
406
7,143
0
38,645
W
Bacchus
AprilJv
Bacchus
4,907
391
0
1,666
5,199
5,974
66
1,019
4,180
21,018
0
L
Hou Yi
Mackie48
Hou Yi
3,069
1,397
0
1,040
7,391
1,877
0
2,591
4,800
0
24,198
W
8,085
155
2,570
4,238
5,604
1,641
514
2,438
3,166
47,959
0
W
Danzaburou
VL Jervy LV
Danzaburou
7,928
3,919
0
2,468
5,679
1,210
712
2,521
3,158
0
38,367
L
Achilles
ZIKRAYATI
Achilles
5,295
665
0
2,833
11,055
8,380
0
0
11,055
0
35,042
L
Ganesha
3,128
170
0
1,037
8,495
5,259
0
2,567
5,928
12,219
0
L
Morgan Le Fay
lagression
Morgan Le Fay
3,256
160
0
4,136
10,138
3,796
0
5,970
4,168
35,996
0
L
Ravana
3,158
541
0
2,851
6,607
2,154
0
1,864
4,743
0
31,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
28,775
374
Minions Killed
270
0
Camps Cleared
0
1,246,446
Distance Traveled
1,179,105
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,383
615
97
8
0
240,358
5
W
Loki
7,049
587
77
6
0
265,488
1
W
Bacchus
6,913
576
34
3
0
246,660
5
L
Hou Yi
5,465
455
50
4
0
218,246
4
W
Hel
7,341
612
98
8
0
258,797
1
W
Danzaburou
6,848
571
68
6
0
235,143
3
L
Achilles
6,355
530
70
6
0
251,896
2
L
Ganesha
5,481
457
3
0
0
231,378
1
L
Morgan Le Fay
5,798
483
72
6
0
226,386
9
L
Ravana
5,676
473
75
6
0
251,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role