Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DrekoNotMalfoy
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 1
Artio
Artio
MoraisJr_01
Artio
Level 137
God Stats
14W - 23L
1,178 SR
Queue Stats
51W - 62L
1,258 Elo+
Solo
Nu Wa
Nu Wa
Nishinotouin880
Nu Wa
Level 52
God Stats
3W - 11L
1,108 SR
Queue Stats
131W - 169L
1,236 Elo+
Solo
Da Ji
Da Ji
VortexRenegade
Da Ji
Level 87
God Stats
3W - 7L
1,323 SR
Queue Stats
450W - 471L
1,302 Elo+
Solo
Team Averages
Level 74
1,322 SR
1,302 Elo+

VS

Team Averages
Level 77
1,465 SR
1,243 Elo+
Thanatos
Thanatos
Ali3N_m0t7h3rsh1
Thanatos
Level 61
God Stats
14W - 18L
1,314 SR
Queue Stats
166W - 168L
1,281 Elo+
Solo
Tyr
Tyr
BootyFlippa
Tyr
Level 46
God Stats
5W - 10L
1,734 SR
Queue Stats
400W - 420L
1,291 Elo+
Solo
Shiva
Shiva
Foococheita
Shiva
Level 106
God Stats
3W - 2L
1,475 SR
Queue Stats
457W - 477L
1,308 Elo+
Solo
Aphrodite
Aphrodite
WakandanJP
Aphrodite
Level 65
God Stats
9W - 6L
1,603 SR
Queue Stats
131W - 121L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
afroferyl
Erlang Shen
Level 108
God Stats
5W - 2L
1,200 SR
Queue Stats
17W - 17L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 4 / 1
4,906
491
2,259
7,101
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 9 / 1
4,255
426
2,488
8,748
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 2
4,178
418
1,752
5,966
1,623
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 1
5,528
553
4,703
5,650
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 4 / 1
5,171
517
4,921
8,518
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 4
5,826
583
6,830
8,513
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 2
6,172
617
2,184
5,119
1,888
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 0 / 8
6,690
669
6,743
8,020
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
WakandanJP
Aphrodite
10
7 / 1 / 7
6,434
643
3,932
4,721
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
afroferyl
Erlang Shen
10
2 / 3 / 5
5,792
579
4,459
9,498
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
22
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
5
4
4
1.75
W
1
0
2
2
L
0
9
1
0.06
W
7
0
8
11
L
0
2
2
0.5
L
3
3
1
1.17
L
3
4
1
0.88
W
Aphrodite
WakandanJP
Aphrodite
7
1
7
10.5
W
Erlang Shen
afroferyl
Erlang Shen
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
24,148
35,983
Taken
35,871
9,116
Mitigated
16,406
7,563
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,259
639
0
1,416
7,101
2,637
0
433
6,642
0
17,623
W
6,830
1,790
0
6,112
8,513
3,070
0
1,898
6,417
0
23,856
W
2,184
795
0
769
5,119
1,888
0
454
4,445
0
28,928
L
2,488
1,129
0
899
8,748
1,643
0
1,680
6,824
0
11,151
W
6,743
2,140
689
1,950
8,020
6,283
1,641
597
7,330
0
26,787
L
1,752
373
222
2,032
5,966
1,623
0
415
5,477
5,570
0
L
4,703
1,620
148
412
5,650
1,158
0
408
5,212
16,243
0
L
4,921
681
0
2,434
8,518
2,055
0
576
7,896
0
19,130
W
Aphrodite
WakandanJP
Aphrodite
3,932
669
2,860
2,608
4,721
1,416
1,263
213
4,415
22,567
0
W
Erlang Shen
afroferyl
Erlang Shen
4,459
2,241
0
2,733
9,498
3,749
493
2,695
6,563
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
30,914
125
Minions Killed
238
0
Camps Cleared
0
823,521
Distance Traveled
1,002,605
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,906
491
39
4
0
156,079
2
W
Thanatos
5,826
583
39
4
0
215,056
1
W
Tyr
6,172
617
65
7
0
197,966
0
L
Artemis
4,255
426
15
2
0
154,998
0
W
Shiva
6,690
669
45
5
0
222,663
0
L
Artio
4,178
418
10
1
0
128,423
0
L
Nu Wa
5,528
553
28
3
0
185,139
3
L
Da Ji
5,171
517
33
3
0
198,882
2
W
Aphrodite
6,434
643
39
4
0
174,745
0
W
Erlang Shen
5,792
579
50
5
0
192,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role