Player Matchup

Jormungandr
Jormungandr
CasparyBeer
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
GTWN_FreezY
Erlang Shen
Level 141
God Stats
1W - 3L
1,185 SR
Queue Stats
111W - 84L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
Mr__Nico__
Sylvanus
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Janus
Janus
xXAkuma_KunXx
Janus
Level 122
God Stats
1W - 1L
1,562 SR
Queue Stats
23W - 17L
1,565 Elo+
Party 1
Rama
Rama
zCrystallize-
Rama
Level 160
God Stats
1W - 0L
1,447 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,482 SR
1,516 Elo+

VS

Team Averages
Level 122
1,593 SR
1,469 Elo+
Sylvanus
Sylvanus
Iliuță
Sylvanus
Level 160
God Stats
4W - 1L
1,815 SR
Queue Stats
217W - 230L
1,543 Elo+
Solo
Xbalanque
Xbalanque
Luciy
Xbalanque
Level 124
God Stats
4W - 3L
1,710 SR
Queue Stats
210W - 227L
1,498 Elo+
Solo
Bastet
Bastet
RojuHero
Bastet
Level 115
God Stats
3W - 5L
1,500 SR
Queue Stats
217W - 220L
1,532 Elo+
Solo
Apollo
Apollo
RunplzRun
Apollo
Level 69
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 4L
1,456 Elo+
Solo
Janus
Janus
samatahiri
Janus
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CasparyBeer
Jormungandr
18
6 / 2 / 14
11,610
893
13,538
16,777
15,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
GTWN_FreezY
Erlang Shen
15
1 / 4 / 15
9,124
702
9,200
20,602
12,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Mr__Nico__
Sylvanus
17
5 / 3 / 15
10,438
803
14,209
20,483
11,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
5 / 5 / 10
10,270
790
13,924
14,019
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 9
10,640
818
15,301
13,218
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iliuță
Sylvanus
17
3 / 2 / 8
9,656
743
8,440
17,702
21,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
Luciy
Xbalanque
16
4 / 5 / 7
9,542
734
15,100
16,064
7,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
RojuHero
Bastet
17
6 / 4 / 7
9,939
765
18,218
13,301
7,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
RunplzRun
Apollo
14
1 / 6 / 9
8,257
635
12,352
12,886
6,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
16
1 / 8 / 6
9,219
709
16,018
13,347
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
25
Kills
15
15
Deaths
25
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CasparyBeer
Jormungandr
6
2
14
6.5
W
Erlang Shen
GTWN_FreezY
Erlang Shen
1
4
15
2.13
L
Sylvanus
Iliuță
Sylvanus
3
2
8
3.5
L
Xbalanque
Luciy
Xbalanque
4
5
7
1.5
W
Sylvanus
Mr__Nico__
Sylvanus
5
3
15
4.17
L
Bastet
RojuHero
Bastet
6
4
7
2.38
L
Apollo
RunplzRun
Apollo
1
6
9
0.92
L
Janus
1
8
6
0.5
W
5
5
10
2
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,172
Damage
70,128
85,099
Taken
73,300
50,842
Mitigated
49,430
38,379
Healing
24,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CasparyBeer
Jormungandr
13,538
3,217
4,617
3,104
16,777
15,233
293
5,548
11,229
35,995
0
W
Erlang Shen
GTWN_FreezY
Erlang Shen
9,200
3,452
1,265
3,102
20,602
12,607
0
4,918
15,684
0
10,354
L
Sylvanus
Iliuță
Sylvanus
8,440
2,705
6,601
6,694
17,702
21,866
336
10,689
6,606
14,298
0
L
Xbalanque
Luciy
Xbalanque
15,100
5,947
555
2,400
16,064
7,721
215
8,866
6,960
0
33,158
W
Sylvanus
Mr__Nico__
Sylvanus
14,209
1,946
8,552
9,223
20,483
11,759
500
6,893
13,590
17,555
289
L
Bastet
RojuHero
Bastet
18,218
4,196
1,332
1,990
13,301
7,856
202
4,925
8,274
0
25,024
L
Apollo
RunplzRun
Apollo
12,352
6,377
828
2,168
12,886
6,156
1,200
6,433
6,273
0
21,587
L
Janus
16,018
175
624
1,348
13,347
5,831
0
9,440
3,759
29,497
0
W
13,924
369
1,263
2,010
14,019
5,469
343
2,700
11,319
32,303
0
W
15,301
12,487
1,138
4,105
13,218
5,774
3,411
4,399
8,819
0
28,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,082
Gold Earned
46,613
164
Minions Killed
122
0
Camps Cleared
0
1,203,953
Distance Traveled
1,133,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,610
893
38
3
0
249,127
4
W
Erlang Shen
9,124
702
9
1
0
253,973
0
L
Sylvanus
9,656
743
15
1
0
207,850
0
L
Xbalanque
9,542
734
39
3
0
227,505
4
W
Sylvanus
10,438
803
14
1
0
228,948
0
L
Bastet
9,939
765
18
1
0
270,391
0
L
Apollo
8,257
635
19
1
0
211,923
0
L
Janus
9,219
709
31
2
0
215,617
0
W
Janus
10,270
790
61
5
0
234,647
1
W
Rama
10,640
818
42
3
0
237,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role