Player Matchup

Set
Set
Derku
Set
Level 38
God Stats
3W - 4L
1,489 SR
Queue Stats
354W - 330L
1,548 Elo+
Party 2
Horus
Horus
ExaltedBI4d3
Horus
Level 90
God Stats
8W - 6L
1,537 SR
Queue Stats
231W - 246L
1,524 Elo+
Solo
Izanami
Izanami
HugUrHandyman
Izanami
Level 47
God Stats
8W - 7L
1,597 SR
Queue Stats
160W - 193L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Ravioliii
Baron Samedi
Level 44
God Stats
38W - 47L
1,564 SR
Queue Stats
558W - 528L
1,547 Elo+
Party 2
Agni
Agni
SKELLY444
Agni
Level 144
God Stats
11W - 13L
1,299 SR
Queue Stats
790W - 769L
1,428 Elo+
Solo
Team Averages
Level 73
1,497 SR
1,501 Elo+

VS

Team Averages
Level 38
1,462 SR
1,479 Elo+
Nike
Nike
DoCtEuRHaNiBall
Nike
Level 27
God Stats
1W - 1L
1,742 SR
Queue Stats
273W - 263L
1,582 Elo+
Party 1
Thanatos
Thanatos
Meryll6750
Thanatos
Level 63
God Stats
3W - 10L
1,247 SR
Queue Stats
95W - 81L
1,427 Elo+
Party 1
Ymir
Ymir
NiaqraFallz
Ymir
Level 31
God Stats
1W - 3L
1,322 SR
Queue Stats
3W - 7L
1,559 Elo+
Solo
Chernobog
Chernobog
reaperkiller2007
Chernobog
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 104L
1,362 Elo+
Solo
Scylla
Scylla
zThe-Last-Hunter
Scylla
Level 38
God Stats
7W - 18L
1,500 SR
Queue Stats
150W - 176L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Derku
Set
10
3 / 1 / 5
5,902
590
5,483
6,360
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
3 / 0 / 5
6,030
603
3,757
7,348
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
10
4 / 0 / 6
5,969
597
7,277
3,208
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Ravioliii
Baron Samedi
12
5 / 0 / 2
6,720
672
6,502
4,883
3,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Agni
10
3 / 0 / 0
6,014
601
1,942
2,123
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,524
452
2,548
9,372
5,439
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Meryll6750
Thanatos
7
0 / 5 / 0
4,453
445
3,231
8,324
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 0
5,038
504
2,374
8,943
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
7
0 / 4 / 1
4,408
441
3,132
5,533
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 0
4,748
475
1,395
5,040
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
1
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
Derku
Set
3
1
5
5.5
L
0
5
0
0
W
3
0
5
5.5
W
Izanami
4
0
6
7
L
Thanatos
Meryll6750
Thanatos
0
5
0
0
L
1
3
0
0.33
W
Baron Samedi
Ravioliii
Baron Samedi
5
0
2
6
W
Agni
3
0
0
3
L
Chernobog
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,961
Damage
12,680
23,922
Taken
37,212
10,306
Mitigated
13,045
11,541
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Derku
Set
5,483
2,924
0
1,143
6,360
2,315
294
739
5,585
0
33,053
L
2,548
192
0
921
9,372
5,439
0
4,962
4,410
0
21,009
W
3,757
2,205
1,541
4,030
7,348
2,910
102
1,837
5,431
0
13,276
W
Izanami
7,277
4,412
0
1,267
3,208
849
520
773
2,435
0
34,749
L
Thanatos
Meryll6750
Thanatos
3,231
824
0
5,197
8,324
2,121
0
1,818
6,506
0
19,588
L
2,374
862
124
2,364
8,943
3,465
0
552
8,391
11,368
0
W
Baron Samedi
Ravioliii
Baron Samedi
6,502
680
0
3,000
4,883
3,695
1,214
0
4,883
34,132
0
W
Agni
1,942
125
0
560
2,123
537
0
236
1,819
27,845
0
L
Chernobog
3,132
1,675
0
1,108
5,533
950
0
100
5,433
0
18,231
L
1,395
186
0
1,341
5,040
1,070
0
1,012
4,028
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
23,171
262
Minions Killed
186
0
Camps Cleared
0
1,022,590
Distance Traveled
932,738
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,902
590
55
6
0
234,100
1
L
Nike
4,524
452
43
4
0
193,998
1
W
Horus
6,030
603
23
2
0
202,523
1
W
Izanami
5,969
597
68
7
0
192,087
1
L
Thanatos
4,453
445
44
4
0
201,945
1
L
Ymir
5,038
504
14
1
0
183,503
2
W
Baron Samedi
6,720
672
57
6
0
178,274
0
W
Agni
6,014
601
59
6
0
215,606
3
L
Chernobog
4,408
441
39
4
0
168,076
3
L
Scylla
4,748
475
46
5
0
185,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role