Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Pablo55gg
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vampirismo
Cthulhu
Level 50
God Stats
1W - 0L
1,480 SR
Queue Stats
13W - 16L
1,457 Elo+
Party 1
Team Averages
Level 47
1,493 SR
1,486 Elo+

VS

Team Averages
Level 41
1,500 SR
1,711 Elo+
Cerberus
Cerberus
Hiden009
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,794 Elo+
Party 2
Hachiman
Hachiman
kimli300
Hachiman
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,794 Elo+
Party 2
Scylla
Scylla
ქurქwetქwaifuქ
Scylla
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 5 / 5
8,977
748
3,807
7,081
3,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Pablo55gg
Neith
14
6 / 2 / 6
9,775
815
12,320
8,248
3,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vampirismo
Cthulhu
14
4 / 0 / 7
9,858
822
6,046
10,308
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hiden009
Cerberus
13
0 / 5 / 4
8,441
703
5,543
15,012
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
kimli300
Hachiman
2
0 / 1 / 0
4,597
383
0
756
0
14
7 / 7 / 0
9,401
783
6,590
9,817
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
7
7
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
5
1.1
L
Cerberus
Hiden009
Cerberus
0
5
4
0.4
W
Neith
Pablo55gg
Neith
6
2
6
4.5
W
Cthulhu
Vampirismo
Cthulhu
4
0
7
7.5
L
Hachiman
kimli300
Hachiman
0
1
0
0
L
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
12,133
25,637
Taken
25,585
15,091
Mitigated
16,043
4,904
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,807
103
0
1,137
7,081
3,175
207
3,926
3,027
25,135
0
L
Cerberus
Hiden009
Cerberus
5,543
448
0
2,056
15,012
13,397
0
6,004
8,633
15,869
0
W
Neith
Pablo55gg
Neith
12,320
5,733
0
2,039
8,248
3,081
2,006
3,642
4,518
0
46,883
W
Cthulhu
Vampirismo
Cthulhu
6,046
460
141
1,587
10,308
8,835
343
4,901
5,212
22,325
0
L
Hachiman
kimli300
Hachiman
0
0
0
0
756
0
0
0
756
0
0
L
6,590
625
0
679
9,817
2,646
0
3,871
5,771
37,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
22,439
138
Minions Killed
111
7
Camps Cleared
4
610,550
Distance Traveled
364,827
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,977
748
46
4
4
196,283
2
L
Cerberus
8,441
703
39
3
1
191,232
0
W
Neith
9,775
815
70
6
2
182,613
2
W
Cthulhu
9,858
822
22
2
1
231,654
2
L
Hachiman
4,597
383
0
0
0
0
0
L
Scylla
9,401
783
72
6
3
173,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role