Player Matchup

Hel
Hel
Eledroid
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,219 Elo+
Solo
Skadi
Skadi
Ewigkeit666
Skadi
Level 49
God Stats
1W - 3L
1,462 SR
Queue Stats
38W - 61L
1,341 Elo+
Party 2
Ganesha
Ganesha
Waybiddi
Ganesha
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 91L
1,345 Elo+
Party 2
Team Averages
Level 81
1,416 SR
1,302 Elo+

VS

Team Averages
Level 80
1,579 SR
1,325 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MARIGUN
Chiron
Level 33
God Stats
4W - 1L
1,524 SR
Queue Stats
17W - 46L
1,195 Elo+
Party 1
Ra
Ra
sanzna
Ra
Level 83
God Stats
2W - 0L
1,714 SR
Queue Stats
45W - 91L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,184
630
6,971
8,939
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,422
571
6,768
10,033
3,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Waybiddi
Ganesha
12
0 / 4 / 2
8,161
628
5,801
14,373
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 0 / 8
9,228
710
5,883
12,848
11,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Chiron
MARIGUN
Chiron
14
5 / 2 / 7
9,347
719
10,139
7,859
2,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
3 / 0 / 10
9,022
694
11,933
5,620
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
8
9
L
2
4
0
0.5
L
0
5
1
0.1
W
Chiron
MARIGUN
Chiron
5
2
7
4.25
L
Ganesha
Waybiddi
Ganesha
0
4
2
0.25
W
Ra
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
27,955
33,345
Taken
26,327
20,320
Mitigated
16,506
9,113
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,883
1,307
281
3,588
12,848
11,942
0
5,347
7,095
0
13,284
L
6,971
537
2,608
3,533
8,939
3,430
0
1,715
7,224
17,202
0
L
6,768
1,416
0
1,362
10,033
3,259
93
3,810
6,223
0
25,103
W
Chiron
MARIGUN
Chiron
10,139
1,433
820
1,876
7,859
2,539
769
4,218
3,180
0
30,753
L
Ganesha
Waybiddi
Ganesha
5,801
315
0
1,610
14,373
13,631
0
6,987
7,386
27,097
0
W
Ra
11,933
799
3,023
3,441
5,620
2,025
131
2,882
2,566
49,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
27,597
115
Minions Killed
150
3
Camps Cleared
9
660,161
Distance Traveled
732,659
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,228
710
24
2
4
240,516
5
L
Hel
8,184
630
52
4
2
203,653
1
L
Skadi
7,422
571
57
4
1
226,965
2
W
Chiron
9,347
719
56
4
2
228,892
2
L
Ganesha
8,161
628
6
0
0
229,543
9
W
Ra
9,022
694
70
5
3
263,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role