Player Matchup

Thoth
Thoth
Gold II
Atori420
Thoth
Gold II
Level 121
God Stats
7W - 10L
1,519 SR
Queue Stats
203W - 193L
1,650 MMR
Solo
Hou Yi
Hou Yi
Gold III
JohnBath
Hou Yi
Gold III
Level 160
God Stats
0W - 1L
1,867 SR
Queue Stats
89W - 85L
1,582 MMR
Solo
Horus
Horus
Gold II
Moemmoth
Horus
Gold II
Level 147
God Stats
7W - 5L
1,716 SR
Queue Stats
151W - 148L
1,579 MMR
Solo
Hun Batz
Hun Batz
Bronze IV
kreynolds2
Hun Batz
Bronze IV
Level 160
God Stats
0W - 1L
1,685 SR
Queue Stats
19W - 16L
1,569 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
papiSBAxx
Gilgamesh
Gold III
Level 156
God Stats
3W - 9L
1,501 SR
Queue Stats
253W - 256L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,658 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,689 SR
1,589 MMR
Merlin
Merlin
Gold I
DANN99
Merlin
Gold I
Level 156
God Stats
4W - 3L
1,784 SR
Queue Stats
82W - 80L
1,553 MMR
Solo
Mercury
Mercury
Platinum IV
Daddy2Playful
Mercury
Platinum IV
Level 116
God Stats
6W - 7L
1,749 SR
Queue Stats
287W - 293L
1,754 MMR
Party 1
Sobek
Sobek
Silver II
ItsBigDraco
Sobek
Silver II
Level 147
God Stats
1W - 0L
1,739 SR
Queue Stats
5W - 7L
1,547 MMR
Solo
Tyr
Tyr
Silver II
SlavikKR
Tyr
Silver II
Level 84
God Stats
15W - 14L
1,531 SR
Queue Stats
60W - 71L
1,544 MMR
Solo
Cernunnos
Cernunnos
Gold II
iBeKaizen
Cernunnos
Gold II
Level 129
God Stats
3W - 2L
1,640 SR
Queue Stats
120W - 122L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Atori420
Thoth
16
2 / 6 / 3
10,332
470
13,109
14,456
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
JohnBath
Hou Yi
17
6 / 5 / 5
11,336
515
13,419
17,787
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Moemmoth
Horus
13
4 / 7 / 5
9,878
449
8,175
27,403
21,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
kreynolds2
Hun Batz
15
3 / 8 / 4
10,083
458
9,213
17,901
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
papiSBAxx
Gilgamesh
17
1 / 4 / 2
10,472
476
12,114
23,242
21,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaCliodhnaGeb

VS

Bans
BastetLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DANN99
Merlin
20
4 / 3 / 14
12,919
587
16,468
13,053
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
12 / 1 / 14
14,634
665
22,461
18,670
13,748
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 4 / 18
11,859
539
7,599
22,769
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 4 / 6
12,251
557
9,128
18,446
13,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
iBeKaizen
Cernunnos
20
11 / 5 / 10
14,578
663
20,635
16,610
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
16
Kills
30
30
Deaths
17
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
Atori420
Thoth
2
6
3
0.58
W
Merlin
DANN99
Merlin
4
3
14
3.67
W
Mercury
12
1
14
19
W
3
4
18
3
L
Hou Yi
JohnBath
Hou Yi
6
5
5
1.7
L
Horus
Moemmoth
Horus
4
7
5
0.93
W
0
4
6
0.75
W
Cernunnos
iBeKaizen
Cernunnos
11
5
10
3.2
L
Hun Batz
kreynolds2
Hun Batz
3
8
4
0.63
L
Gilgamesh
papiSBAxx
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,030
Damage
76,291
100,789
Taken
89,548
61,194
Mitigated
64,521
24,490
Healing
32,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Atori420
Thoth
13,109
120
0
1,486
14,456
4,628
0
5,052
9,404
75,037
0
W
Merlin
DANN99
Merlin
16,468
639
0
5,636
13,053
4,718
2,109
3,978
9,075
109,540
0
W
Mercury
22,461
12,668
0
2,940
18,670
13,748
3,386
1,904
16,451
0
129,243
W
7,599
608
557
8,474
22,769
27,378
296
4,261
18,322
19,701
0
L
Hou Yi
JohnBath
Hou Yi
13,419
7,078
0
5,946
17,787
6,604
0
4,047
13,740
0
86,163
L
Horus
Moemmoth
Horus
8,175
3,310
1,662
5,226
27,403
21,945
48
7,940
19,463
0
34,325
W
9,128
765
0
6,563
18,446
13,473
162
1,631
16,188
5,375
69,562
W
Cernunnos
iBeKaizen
Cernunnos
20,635
13,365
0
7,876
16,610
5,204
10,257
2,768
13,760
0
95,633
L
Hun Batz
kreynolds2
Hun Batz
9,213
1,208
0
3,858
17,901
6,827
0
2,606
15,295
0
63,559
L
Gilgamesh
papiSBAxx
Gilgamesh
12,114
3,311
0
6,312
23,242
21,190
820
5,807
17,435
2,998
71,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,101
Gold Earned
66,241
528
Minions Killed
629
0
Camps Cleared
0
1,976,301
Distance Traveled
2,328,128
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,332
470
111
5
0
419,087
7
W
Merlin
12,919
587
161
7
0
419,411
3
W
Mercury
14,634
665
154
7
0
579,826
10
W
Sobek
11,859
539
13
1
0
467,048
7
L
Hou Yi
11,336
515
120
5
0
356,000
4
L
Horus
9,878
449
55
3
0
376,523
5
W
Tyr
12,251
557
155
7
0
440,647
8
W
Cernunnos
14,578
663
146
7
0
421,196
4
L
Hun Batz
10,083
458
110
5
0
417,913
8
L
Gilgamesh
10,472
476
132
6
0
406,778
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role