Player Matchup

Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Decker4123
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 390L
1,491 Elo+
Solo
Amaterasu
Amaterasu
MarinhoMan
Amaterasu
Level 47
God Stats
0W - 3L
1,234 SR
Queue Stats
81W - 101L
1,469 Elo+
Party 2
Team Averages
Level 75
1,447 SR
1,492 Elo+

VS

Team Averages
Level 104
1,479 SR
1,427 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AoKelriel
Loki
Level 126
God Stats
2W - 0L
1,723 SR
Queue Stats
110W - 97L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
Jean_Silva_17
Xing Tian
Level 103
God Stats
11W - 6L
1,532 SR
Queue Stats
147W - 160L
1,509 Elo+
Solo
Anhur
Anhur
Nandolash
Anhur
Level 118
God Stats
3W - 7L
1,142 SR
Queue Stats
90W - 109L
1,131 Elo+
Solo
Horus
Horus
SilentChord
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 3 / 2
6,295
572
4,346
7,481
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
10
2 / 4 / 1
6,232
567
7,227
9,854
6,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
 
Odin
6
0 / 6 / 0
4,610
419
1,998
8,491
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Decker4123
Tiamat
11
0 / 3 / 1
6,354
578
3,904
5,632
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MarinhoMan
Amaterasu
13
7 / 3 / 2
7,810
710
9,322
9,725
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 4
6,807
619
3,999
6,821
4,865
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
13
7 / 3 / 3
7,533
685
5,793
8,036
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Jean_Silva_17
Xing Tian
9
0 / 1 / 9
5,997
545
2,847
10,242
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Nandolash
Anhur
13
7 / 2 / 1
7,553
687
8,000
8,691
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 2
6,495
590
6,476
10,751
5,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
19
19
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
L
Chaac
 
Chaac
2
4
1
0.63
L
Odin
 
Odin
0
6
0
0
W
Aphrodite
 
Aphrodite
2
0
4
4
W
Loki
7
3
3
2.83
L
Tiamat
Decker4123
Tiamat
0
3
1
0.17
W
Xing Tian
Jean_Silva_17
Xing Tian
0
1
9
4.5
L
Amaterasu
MarinhoMan
Amaterasu
7
3
2
2.67
W
Anhur
Nandolash
Anhur
7
2
1
3.75
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
27,115
41,183
Taken
44,541
18,660
Mitigated
22,619
10,997
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,346
2,030
0
1,914
7,481
800
0
850
6,631
0
34,213
L
Chaac
 
Chaac
7,227
2,389
0
2,894
9,854
6,079
70
301
9,553
0
29,303
L
Odin
 
Odin
1,998
1,182
189
1,112
8,491
2,668
0
1,662
6,829
0
11,404
W
Aphrodite
 
Aphrodite
3,999
637
961
5,143
6,821
4,865
0
2,454
4,311
37,843
0
W
Loki
5,793
2,483
0
3,065
8,036
2,488
0
338
7,669
0
40,657
L
Tiamat
Decker4123
Tiamat
3,904
601
0
1,414
5,632
3,285
0
1,827
3,805
36,913
0
W
Xing Tian
Jean_Silva_17
Xing Tian
2,847
587
302
2,473
10,242
7,902
0
988
9,158
8,896
0
L
Amaterasu
MarinhoMan
Amaterasu
9,322
3,607
0
3,474
9,725
5,828
0
2,206
7,519
0
41,907
W
Anhur
Nandolash
Anhur
8,000
4,507
0
3,122
8,691
2,301
336
124
8,520
0
46,193
W
6,476
3,670
193
2,673
10,751
5,063
612
0
10,751
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
34,385
294
Minions Killed
320
0
Camps Cleared
0
1,037,730
Distance Traveled
1,056,474
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,295
572
59
5
0
193,417
1
L
Chaac
6,232
567
50
5
0
214,470
0
L
Odin
4,610
419
24
2
0
175,238
4
W
Aphrodite
6,807
619
83
8
0
220,636
1
W
Loki
7,533
685
88
8
0
238,935
1
L
Tiamat
6,354
578
74
7
0
212,509
2
W
Xing Tian
5,997
545
11
1
0
228,284
1
L
Amaterasu
7,810
710
87
8
0
242,096
0
W
Anhur
7,553
687
84
8
0
205,566
2
W
Horus
6,495
590
54
5
0
163,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role