Player Matchup

Awilix
Awilix
Bronze IV
IReissI
Awilix
Bronze IV
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
168W - 177L
1,177 MMR
Party 2
Ymir
Ymir
Bronze I
MakaveliROU
Ymir
Bronze I
Level 61
God Stats
3W - 6L
1,498 SR
Queue Stats
36W - 65L
482 MMR
Party 1
Anhur
Anhur
Silver IV
MitziDark
Anhur
Silver IV
Level 146
God Stats
4W - 9L
1,483 SR
Queue Stats
243W - 260L
734 MMR
Party 1
Janus
Janus
Silver II
Postman Oats
Janus
Silver II
Level 123
God Stats
8W - 10L
1,451 SR
Queue Stats
150W - 165L
1,053 MMR
Solo
Amaterasu
Amaterasu
Silver V
destroyer2110
Amaterasu
Silver V
Level 83
God Stats
18W - 19L
1,500 SR
Queue Stats
137W - 146L
715 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,486 SR
832 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,483 SR
964 MMR
Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
MeliodasEyy
Bellona
Silver II
Level 89
God Stats
12W - 8L
1,538 SR
Queue Stats
94W - 104L
1,086 MMR
Solo
Medusa
Medusa
Bronze II
josephcrhcton
Medusa
Bronze II
Level 66
God Stats
9W - 13L
1,473 SR
Queue Stats
207W - 235L
181 MMR
Solo
Arachne
Arachne
Silver III
srdrkrtr
Arachne
Silver III
Level 88
God Stats
6W - 8L
1,604 SR
Queue Stats
94W - 134L
926 MMR
Solo
Chang'e
Chang'e
Silver I
xAvayia98
Chang'e
Silver I
Level 101
God Stats
1W - 3L
1,299 SR
Queue Stats
100W - 115L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IReissI
Awilix
13
2 / 6 / 2
8,156
453
7,307
15,281
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 8 / 6
8,420
468
6,299
16,814
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
MitziDark
Anhur
13
3 / 4 / 4
8,491
472
7,516
12,902
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
8,265
459
6,187
7,756
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
destroyer2110
Amaterasu
13
1 / 6 / 2
8,393
466
4,827
17,983
18,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaBastetCharybdisGeb

VS

Bans
ThothCliodhnaAtlasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 3 / 14
9,381
521
9,771
13,816
17,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
MeliodasEyy
Bellona
18
5 / 0 / 3
11,329
629
12,964
8,818
14,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 4 / 6
10,854
603
10,755
10,180
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
srdrkrtr
Arachne
17
8 / 2 / 7
10,465
581
10,866
14,158
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xAvayia98
Chang'e
16
2 / 1 / 5
9,572
532
9,791
13,126
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
28
28
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
3
14
4.33
L
Awilix
IReissI
Awilix
2
6
2
0.5
L
3
8
6
0.75
W
Bellona
MeliodasEyy
Bellona
5
0
3
6.5
L
Anhur
MitziDark
Anhur
3
4
4
1.25
L
1
4
3
0.63
L
Amaterasu
destroyer2110
Amaterasu
1
6
2
0.33
W
7
4
6
2.5
W
Arachne
srdrkrtr
Arachne
8
2
7
5.75
W
Chang'e
xAvayia98
Chang'e
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
54,147
70,736
Taken
60,098
45,037
Mitigated
46,533
17,364
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,771
2,591
187
1,002
13,816
17,220
0
3,246
10,384
0
20,360
L
Awilix
IReissI
Awilix
7,307
2,149
0
5,116
15,281
5,550
0
3,069
12,212
0
46,643
L
6,299
1,458
32
1,281
16,814
15,333
48
2,451
14,363
26,887
0
W
Bellona
MeliodasEyy
Bellona
12,964
4,701
0
3,663
8,818
14,125
540
70
8,748
0
81,871
L
Anhur
MitziDark
Anhur
7,516
4,671
0
3,620
12,902
3,797
973
826
12,076
0
57,058
L
6,187
0
0
1,351
7,756
2,324
0
2,766
4,990
49,390
0
L
Amaterasu
destroyer2110
Amaterasu
4,827
1,316
0
5,964
17,983
18,033
0
679
17,304
0
43,939
W
10,755
6,038
0
3,291
10,180
3,459
2,796
2,219
7,961
0
72,880
W
Arachne
srdrkrtr
Arachne
10,866
8,380
0
5,624
14,158
7,072
519
3,054
11,026
0
81,909
W
Chang'e
xAvayia98
Chang'e
9,791
773
1,114
5,070
13,126
4,657
321
3,675
9,117
61,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
51,601
422
Minions Killed
567
0
Camps Cleared
0
1,709,551
Distance Traveled
1,942,616
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,381
521
17
1
0
405,901
1
L
Awilix
8,156
453
86
5
0
373,104
1
L
Ymir
8,420
468
33
2
0
306,065
3
W
Bellona
11,329
629
186
10
0
409,580
4
L
Anhur
8,491
472
96
5
0
329,750
3
L
Janus
8,265
459
103
6
0
352,842
0
L
Amaterasu
8,393
466
104
6
0
347,790
2
W
Medusa
10,854
603
139
8
0
363,316
5
W
Arachne
10,465
581
121
7
0
408,276
1
W
Chang'e
9,572
532
104
6
0
355,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role