Player Matchup

Loki
Loki
Faupoy
Loki
Level 121
God Stats
5W - 6L
1,697 SR
Queue Stats
693W - 634L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
FreDy7
Cthulhu
Level 129
God Stats
2W - 4L
1,715 SR
Queue Stats
596W - 466L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
Ne_Iss
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Team Averages
Level 92
1,638 SR
1,617 Elo+

VS

Team Averages
Level 115
1,542 SR
1,475 Elo+
Khepri
Khepri
Esfurion
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,442 Elo+
Solo
Thoth
Thoth
Userkaf
Thoth
Level 141
God Stats
3W - 8L
1,460 SR
Queue Stats
60W - 67L
1,496 Elo+
Solo
Loki
Loki
xardas0556
Loki
Level 117
God Stats
15W - 11L
1,668 SR
Queue Stats
52W - 54L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Faupoy
Loki
11
1 / 3 / 3
6,923
692
6,928
10,543
4,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FreDy7
Cthulhu
12
3 / 2 / 1
7,767
777
7,249
9,510
9,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Ne_Iss
Kukulkan
9
0 / 6 / 1
6,339
634
3,769
6,926
2,139
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Esfurion
Khepri
12
0 / 1 / 8
7,029
703
3,345
8,958
9,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Userkaf
Thoth
11
2 / 3 / 3
7,074
707
7,052
6,197
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 2
9,086
909
10,722
7,808
4,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Esfurion
Khepri
0
1
8
4
L
Loki
Faupoy
Loki
1
3
3
0.83
L
Cthulhu
FreDy7
Cthulhu
3
2
1
1.75
L
Kukulkan
Ne_Iss
Kukulkan
0
6
1
0.08
W
Thoth
Userkaf
Thoth
2
3
3
1.17
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
21,119
26,979
Taken
22,963
16,096
Mitigated
16,462
2,801
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Esfurion
Khepri
3,345
499
576
924
8,958
9,876
156
4,398
4,560
10,035
0
L
Loki
Faupoy
Loki
6,928
1,832
0
400
10,543
4,846
0
2,745
7,798
0
19,223
L
Cthulhu
FreDy7
Cthulhu
7,249
1,049
508
1,893
9,510
9,111
0
4,571
4,939
28,033
0
L
Kukulkan
Ne_Iss
Kukulkan
3,769
485
0
0
6,926
2,139
0
3,643
3,283
15,962
0
W
Thoth
Userkaf
Thoth
7,052
433
69
661
6,197
2,110
0
2,459
3,738
22,803
0
W
10,722
4,693
0
1,530
7,808
4,476
0
4,523
3,285
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
23,189
106
Minions Killed
119
4
Camps Cleared
5
574,574
Distance Traveled
594,667
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,029
703
20
2
1
178,153
1
L
Loki
6,923
692
37
4
3
191,012
0
L
Cthulhu
7,767
777
38
4
1
207,233
3
L
Kukulkan
6,339
634
31
3
0
176,329
1
W
Thoth
7,074
707
37
4
0
178,680
3
W
Loki
9,086
909
62
6
4
237,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role