Player Matchup

Pele
Pele
BruhhChamp
Pele
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 93L
1,506 Elo+
Party 1
Thoth
Thoth
DeadlyBOOGA
Thoth
Level 156
God Stats
9W - 3L
1,657 SR
Queue Stats
222W - 262L
1,501 Elo+
Solo
Yemoja
Yemoja
FunkM0nk3y
Yemoja
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 88L
1,477 Elo+
Party 1
Vulcan
Vulcan
General_Peron46
Vulcan
Level 158
God Stats
3W - 2L
1,608 SR
Queue Stats
101W - 93L
1,549 Elo+
Solo
Artio
Artio
Legitmonkee
Artio
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,660 Elo+
Party 1
Team Averages
Level 104
1,553 SR
1,539 Elo+

VS

Team Averages
Level 112
1,419 SR
1,509 Elo+
Jing Wei
Jing Wei
Alphakicker
Jing Wei
Level 84
God Stats
0W - 1L
1,326 SR
Queue Stats
27W - 27L
1,556 Elo+
Solo
Camazotz
Camazotz
JoomTrees
Camazotz
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 224L
1,502 Elo+
Solo
Vulcan
Vulcan
KermayNeedaMilk
Vulcan
Level 146
God Stats
0W - 1L
1,685 SR
Queue Stats
84W - 93L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
Nevets317
Aphrodite
Level 149
God Stats
0W - 1L
1,243 SR
Queue Stats
42W - 45L
1,508 Elo+
Party 2
Raijin
Raijin
silentiron
Raijin
Level 104
God Stats
0W - 4L
1,340 SR
Queue Stats
69W - 74L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 6
10,563
755
16,394
18,430
12,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 2 / 7
11,389
814
12,301
9,391
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
FunkM0nk3y
Yemoja
17
0 / 0 / 13
10,712
765
1,866
9,500
8,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 1 / 12
11,511
822
23,230
8,790
4,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 12
10,498
750
7,962
19,680
24,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alphakicker
Jing Wei
15
2 / 4 / 9
8,771
627
6,794
10,151
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
JoomTrees
Camazotz
17
5 / 4 / 3
9,274
662
8,147
16,529
6,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 6 / 9
9,749
696
19,782
12,444
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Nevets317
Aphrodite
13
1 / 5 / 7
8,740
624
2,298
9,853
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
silentiron
Raijin
17
3 / 5 / 10
10,289
735
14,286
16,108
4,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
24
Kills
13
15
Deaths
24
50
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alphakicker
Jing Wei
2
4
9
1.63
W
7
7
6
1.43
W
8
2
7
5.75
W
Yemoja
FunkM0nk3y
Yemoja
0
0
13
6.5
W
5
1
12
11
L
Camazotz
JoomTrees
Camazotz
5
4
3
1.63
L
2
6
9
1.08
W
4
5
12
2
L
Aphrodite
Nevets317
Aphrodite
1
5
7
0.9
L
Raijin
silentiron
Raijin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,753
Damage
51,307
65,791
Taken
65,085
53,248
Mitigated
23,620
33,237
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alphakicker
Jing Wei
6,794
4,840
1,630
1,353
10,151
3,241
0
7,103
2,934
0
19,846
W
16,394
2,255
1,573
2,112
18,430
12,824
480
9,046
9,384
0
29,593
W
12,301
52
1,833
1,230
9,391
3,938
3,723
6,083
3,308
40,802
0
W
Yemoja
FunkM0nk3y
Yemoja
1,866
529
15,403
4,205
9,500
8,014
557
5,992
3,508
8,677
0
W
23,230
11,940
2,172
647
8,790
4,372
500
5,170
3,620
52,647
0
L
Camazotz
JoomTrees
Camazotz
8,147
1,675
1,763
6,430
16,529
6,798
0
10,561
5,819
0
22,636
L
19,782
6,624
1,219
649
12,444
4,301
30
6,649
5,726
43,244
0
W
7,962
381
983
3,079
19,680
24,100
45
10,075
9,605
12,555
0
L
Aphrodite
Nevets317
Aphrodite
2,298
550
4,321
3,193
9,853
4,711
0
7,744
2,066
5,653
0
L
Raijin
silentiron
Raijin
14,286
1,224
2,201
2,913
16,108
4,569
0
12,511
3,181
33,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,673
Gold Earned
46,823
171
Minions Killed
149
0
Camps Cleared
0
1,278,394
Distance Traveled
1,227,336
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,771
627
27
2
0
292,096
5
W
Pele
10,563
755
23
2
0
273,533
1
W
Thoth
11,389
814
51
4
0
229,844
1
W
Yemoja
10,712
765
21
2
0
232,020
0
W
Vulcan
11,511
822
66
5
0
294,777
1
L
Camazotz
9,274
662
25
2
0
250,550
0
L
Vulcan
9,749
696
51
4
0
244,897
2
W
Artio
10,498
750
10
1
0
248,220
1
L
Aphrodite
8,740
624
11
1
0
192,019
0
L
Raijin
10,289
735
35
3
0
247,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role