Player Matchup

Neith
Neith
August7444
Neith
Level 5
God Stats
2W - 6L
1,486 SR
Queue Stats
11W - 19L
1,287 Elo+
Party 1
Da Ji
Da Ji
Demon969
Da Ji
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 321L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JEREMY_PAD
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 2
Set
Set
OvoSh2343
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 82L
1,190 Elo+
Party 1
Heimdallr
Heimdallr
Syncrrix
Heimdallr
Level 4
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 2
Team Averages
Level 32
1,437 SR
1,190 Elo+

VS

Team Averages
Level 64
1,366 SR
1,277 Elo+
King Arthur
King Arthur
Electriks
King Arthur
Level 23
God Stats
21W - 17L
1,138 SR
Queue Stats
43W - 54L
1,077 Elo+
Party 4
Mercury
Mercury
copcool3333
Mercury
Level 96
God Stats
6W - 5L
1,371 SR
Queue Stats
208W - 252L
1,402 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
gluecksmaedchen
Morgan Le Fay
Level 86
God Stats
9W - 8L
1,632 SR
Queue Stats
318W - 317L
1,445 Elo+
Solo
Hou Yi
Hou Yi
qatar334
Hou Yi
Level 56
God Stats
4W - 3L
1,440 SR
Queue Stats
238W - 301L
1,385 Elo+
Party 3
Sylvanus
Sylvanus
thebetterjesus
Sylvanus
Level 59
God Stats
26W - 43L
1,249 SR
Queue Stats
268W - 266L
1,077 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 9 / 4
13,123
469
11,516
20,393
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Demon969
Da Ji
20
18 / 11 / 4
15,329
547
30,199
26,860
12,734
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JEREMY_PAD
Morgan Le Fay
20
4 / 7 / 12
14,112
504
21,882
23,636
9,772
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
1 / 12 / 9
10,744
384
14,802
23,128
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Syncrrix
Heimdallr
19
2 / 15 / 5
12,271
438
9,052
20,825
7,876
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Electriks
King Arthur
20
4 / 5 / 4
14,380
514
12,807
29,596
33,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
copcool3333
Mercury
20
21 / 7 / 5
19,360
691
29,981
24,251
11,166
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
gluecksmaedchen
Morgan Le Fay
20
9 / 7 / 8
15,438
551
16,841
22,986
10,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
qatar334
Hou Yi
20
11 / 6 / 11
15,228
544
15,148
22,881
10,451
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
20
9 / 4 / 15
16,456
588
18,705
28,688
24,542
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
29
Kills
54
54
Deaths
29
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
4
9
4
0.67
L
Da Ji
Demon969
Da Ji
18
11
4
1.82
W
King Arthur
Electriks
King Arthur
4
5
4
1.2
L
Morgan Le Fay
JEREMY_PAD
Morgan Le Fay
4
7
12
1.43
L
1
12
9
0.46
L
Heimdallr
Syncrrix
Heimdallr
2
15
5
0.3
W
Mercury
copcool3333
Mercury
21
7
5
3.36
W
Morgan Le Fay
gluecksmaedchen
Morgan Le Fay
9
7
8
1.86
W
Hou Yi
qatar334
Hou Yi
11
6
11
2.75
W
Sylvanus
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,451
Damage
93,482
114,842
Taken
128,402
57,365
Mitigated
89,855
16,110
Healing
47,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,516
3,267
0
3,632
20,393
7,265
0
6,279
14,114
0
76,314
L
Da Ji
Demon969
Da Ji
30,199
12,213
0
4,820
26,860
12,734
157
4,544
22,316
0
70,545
W
King Arthur
Electriks
King Arthur
12,807
1,760
0
8,070
29,596
33,012
1,536
3,737
25,346
401
80,594
L
Morgan Le Fay
JEREMY_PAD
Morgan Le Fay
21,882
1,739
477
3,785
23,636
9,772
192
8,425
15,211
94,069
0
L
14,802
6,329
0
3,396
23,128
19,718
31
8,634
14,494
0
57,105
L
Heimdallr
Syncrrix
Heimdallr
9,052
3,015
0
0
20,825
7,876
1,067
5,869
14,956
0
56,459
W
Mercury
copcool3333
Mercury
29,981
16,227
0
7,965
24,251
11,166
1,381
3,956
20,211
0
145,275
W
Morgan Le Fay
gluecksmaedchen
Morgan Le Fay
16,841
2,010
631
5,323
22,986
10,684
2,200
4,087
18,213
100,546
4,434
W
Hou Yi
qatar334
Hou Yi
15,148
5,871
0
7,159
22,881
10,451
806
4,719
18,119
0
93,392
W
Sylvanus
18,705
6,723
3,208
15,363
28,688
24,542
3,915
6,758
21,452
103,751
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
80,862
466
Minions Killed
761
0
Camps Cleared
0
2,284,935
Distance Traveled
2,627,308
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,123
469
102
4
0
471,533
0
L
Da Ji
15,329
547
57
2
0
464,301
3
W
King Arthur
14,380
514
139
5
0
511,083
0
L
Morgan Le Fay
14,112
504
138
5
0
487,354
4
L
Set
10,744
384
70
3
0
460,026
2
L
Heimdallr
12,271
438
99
4
0
401,721
1
W
Mercury
19,360
691
205
7
0
622,561
0
W
Morgan Le Fay
15,438
551
137
5
0
448,075
0
W
Hou Yi
15,228
544
104
4
0
519,352
4
W
Sylvanus
16,456
588
176
6
0
526,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role