Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AlwaysTeaTime_
Hachiman
Level 54
God Stats
4W - 3L
1,638 SR
Queue Stats
304W - 293L
1,487 Elo+
Party 3
Atlas
Atlas
dantepokla666
Atlas
Level 154
God Stats
14W - 15L
1,413 SR
Queue Stats
364W - 397L
1,449 Elo+
Party 4
Persephone
Persephone
kenny199406
Persephone
Level 96
God Stats
13W - 9L
1,675 SR
Queue Stats
48W - 46L
1,486 Elo+
Party 4
Bastet
Bastet
ltheslumpgodl
Bastet
Level 85
God Stats
9W - 4L
1,826 SR
Queue Stats
312W - 296L
1,493 Elo+
Party 3
Team Averages
Level 110
1,610 SR
1,483 Elo+

VS

Team Averages
Level 99
1,487 SR
1,597 Elo+
Jormungandr
Jormungandr
Liamc076
Jormungandr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
McSolo_2K
Danzaburou
Level 89
God Stats
9W - 8L
1,286 SR
Queue Stats
511W - 545L
1,396 Elo+
Solo
Tiamat
Tiamat
MettkitBoy
Tiamat
Level 156
God Stats
1W - 3L
1,343 SR
Queue Stats
244W - 96L
1,814 Elo+
Party 1
Chang'e
Chang'e
T0RM3NT0RX
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 248L
1,544 Elo+
Party 2
Skadi
Skadi
WxngedDrxgonOfRa
Skadi
Level 49
God Stats
9W - 3L
1,806 SR
Queue Stats
276W - 92L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 6 / 0
6,146
473
3,655
11,483
6,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
10
2 / 0 / 1
5,997
461
4,281
6,210
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 5
6,428
494
4,940
12,004
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
kenny199406
Persephone
11
3 / 4 / 0
6,818
524
6,673
7,848
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 2
6,851
527
7,474
10,743
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Liamc076
Jormungandr
10
2 / 3 / 4
6,689
515
5,326
12,122
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
McSolo_2K
Danzaburou
12
1 / 4 / 1
7,097
546
3,053
8,044
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
MettkitBoy
Tiamat
14
2 / 2 / 4
7,979
614
7,089
6,959
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
T0RM3NT0RX
Chang'e
13
3 / 0 / 2
7,596
584
5,031
8,701
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 1
9,812
755
11,052
8,865
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
16
16
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
0
0
L
Hachiman
2
0
1
2.5
W
Jormungandr
Liamc076
Jormungandr
2
3
4
1.33
W
Danzaburou
McSolo_2K
Danzaburou
1
4
1
0.38
W
Tiamat
MettkitBoy
Tiamat
2
2
4
2
W
Chang'e
T0RM3NT0RX
Chang'e
3
0
2
4
W
8
0
1
8.5
L
2
4
5
1.13
L
Persephone
kenny199406
Persephone
3
4
0
0.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
31,551
48,288
Taken
44,691
23,712
Mitigated
20,398
13,518
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,655
122
0
2,148
11,483
6,802
0
604
10,879
0
35,676
L
Hachiman
4,281
1,626
0
1,670
6,210
1,663
0
2,138
4,072
0
30,217
W
Jormungandr
Liamc076
Jormungandr
5,326
1,036
229
2,708
12,122
7,519
0
4,055
7,967
18,732
987
W
Danzaburou
McSolo_2K
Danzaburou
3,053
843
0
2,982
8,044
2,858
538
1,883
6,127
0
41,896
W
Tiamat
MettkitBoy
Tiamat
7,089
740
0
2,602
6,959
3,738
482
3,036
3,761
58,912
0
W
Chang'e
T0RM3NT0RX
Chang'e
5,031
504
534
5,738
8,701
2,562
0
2,225
6,358
50,490
0
W
11,052
5,307
0
3,759
8,865
3,721
666
0
8,865
0
75,249
L
4,940
1,967
0
1,870
12,004
9,540
0
5,804
6,200
13,380
0
L
Persephone
kenny199406
Persephone
6,673
313
0
2,317
7,848
2,380
0
5,060
2,784
38,871
0
L
7,474
2,131
0
5,513
10,743
3,327
0
3,573
7,170
0
44,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
39,173
307
Minions Killed
475
0
Camps Cleared
0
1,315,033
Distance Traveled
1,309,048
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,146
473
76
6
0
231,235
3
L
Hachiman
5,997
461
49
4
0
261,085
2
W
Jormungandr
6,689
515
29
2
0
233,589
1
W
Danzaburou
7,097
546
90
7
0
251,915
2
W
Tiamat
7,979
614
116
9
0
266,375
7
W
Chang'e
7,596
584
85
7
0
303,454
1
W
Skadi
9,812
755
155
12
0
253,715
5
L
Atlas
6,428
494
16
1
0
258,183
5
L
Persephone
6,818
524
81
6
0
254,814
4
L
Bastet
6,851
527
85
7
0
309,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role