Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver II
Playgurized
Horus
Silver II
Level 87
God Stats
1W - 2L
1,553 SR
Queue Stats
6W - 9L
1,514 MMR
Party 1
Shiva
Shiva
Silver II
mimikque
Shiva
Silver II
Level 141
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 9L
1,514 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,589 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,487 SR
1,403 MMR
Sol
Sol
Gold IV
Batidodemamey13
Sol
Gold IV
Level 139
God Stats
16W - 19L
1,312 SR
Queue Stats
524W - 591L
1,411 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
FG_GenlXl
Ah Muzen Cab
Silver I
Level 68
God Stats
5W - 3L
1,779 SR
Queue Stats
12W - 10L
1,568 MMR
Party 2
Cthulhu
Cthulhu
Silver II
HerrDerLaage
Cthulhu
Silver II
Level 155
God Stats
11W - 15L
1,370 SR
Queue Stats
55W - 81L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 3 / 7
11,246
803
12,741
10,624
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 13
10,067
719
6,457
14,502
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shiva
mimikque
Shiva
16
9 / 2 / 10
11,390
814
23,802
18,566
18,139
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ArtioBastetMorgan Le FayGebOdin

VS

Bans
AchillesBacchusThothPersephoneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
9,419
673
9,953
12,169
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
FG_GenlXl
Ah Muzen Cab
14
2 / 6 / 4
9,480
677
12,050
13,048
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
HerrDerLaage
Cthulhu
13
2 / 6 / 5
9,517
680
10,371
22,142
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
7
7
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
7
3.83
L
3
8
3
0.56
L
Ah Muzen Cab
FG_GenlXl
Ah Muzen Cab
2
6
4
0.67
L
Cthulhu
HerrDerLaage
Cthulhu
2
6
5
0.75
W
3
2
13
4.75
W
Shiva
mimikque
Shiva
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,000
Damage
32,374
43,692
Taken
47,359
37,947
Mitigated
27,728
13,847
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,741
2,398
0
2,269
10,624
4,097
1,617
5,804
4,422
57,987
0
L
9,953
2,847
0
1,081
12,169
4,296
0
1,860
10,085
23,532
1,973
L
Ah Muzen Cab
FG_GenlXl
Ah Muzen Cab
12,050
3,882
0
3,324
13,048
7,232
0
2,980
9,957
0
32,922
L
Cthulhu
HerrDerLaage
Cthulhu
10,371
421
371
1,753
22,142
16,200
0
8,083
13,782
23,022
0
W
6,457
2,530
2,276
5,330
14,502
15,711
120
5,665
7,411
0
13,039
W
Shiva
mimikque
Shiva
23,802
4,447
240
3,732
18,566
18,139
556
7,332
10,151
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
28,416
174
Minions Killed
108
7
Camps Cleared
4
770,493
Distance Traveled
731,330
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,246
803
104
7
5
242,815
3
L
Sol
9,419
673
46
3
3
222,653
1
L
Ah Muzen Cab
9,480
677
36
3
1
254,969
2
L
Cthulhu
9,517
680
26
2
0
253,708
5
W
Horus
10,067
719
19
1
0
251,955
0
W
Shiva
11,390
814
51
4
2
275,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role