Player Matchup

Athena
Athena
AnonimowyPolak
Athena
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
120W - 132L
1,422 Elo+
Solo
Ares
Ares
Astorn7
Ares
Level 33
God Stats
0W - 1L
1,548 SR
Queue Stats
11W - 12L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
Fyther000
Hun Batz
Level 69
God Stats
1W - 1L
1,919 SR
Queue Stats
18W - 24L
1,460 Elo+
Party 2
Awilix
Awilix
conik228
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 2
Cerberus
Cerberus
wBarackOllama
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,533 Elo+
Solo
Team Averages
Level 38
1,593 SR
1,421 Elo+

VS

Team Averages
Level 71
1,434 SR
1,436 Elo+
Artemis
Artemis
Odahatamoto
Artemis
Level 66
God Stats
6W - 5L
1,525 SR
Queue Stats
523W - 520L
1,487 Elo+
Solo
Sol
Sol
Odamita
Sol
Level 114
God Stats
11W - 6L
1,273 SR
Queue Stats
647W - 638L
1,487 Elo+
Party 1
Osiris
Osiris
iSikWicked
Osiris
Level 128
God Stats
2W - 3L
1,370 SR
Queue Stats
168W - 156L
1,389 Elo+
Solo
Amaterasu
Amaterasu
métereshusdárda
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Ашден
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 86L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 18
13,273
781
15,071
27,039
37,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Astorn7
Ares
19
0 / 6 / 19
12,190
717
13,304
26,185
35,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Fyther000
Hun Batz
20
10 / 6 / 11
13,563
798
22,506
18,057
10,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
conik228
Awilix
18
8 / 8 / 14
12,097
712
11,537
19,372
12,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
wBarackOllama
Cerberus
19
6 / 6 / 19
12,088
711
18,640
31,607
50,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Odahatamoto
Artemis
20
5 / 7 / 13
12,490
735
18,852
13,633
4,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
20
7 / 7 / 13
13,159
774
32,204
16,486
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
iSikWicked
Osiris
20
8 / 6 / 21
14,550
856
16,964
19,797
19,111
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 2 / 20
12,942
761
15,377
30,828
31,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Ашден
Danzaburou
20
6 / 8 / 14
13,190
776
19,023
16,127
4,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
30
Kills
31
32
Deaths
30
81
Assists
81
Player
Kills
Deaths
Assists
KDA
L
6
6
18
2.5
L
Ares
Astorn7
Ares
0
6
19
1.58
L
Hun Batz
Fyther000
Hun Batz
10
6
11
2.58
W
Artemis
Odahatamoto
Artemis
5
7
13
1.64
W
Sol
7
7
13
1.93
L
Awilix
conik228
Awilix
8
8
14
1.88
W
Osiris
iSikWicked
Osiris
8
6
21
3.08
W
5
2
20
7.5
L
Cerberus
wBarackOllama
Cerberus
6
6
19
2.58
W
Danzaburou
Ашден
Danzaburou
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,058
Damage
102,420
122,260
Taken
96,871
146,873
Mitigated
63,487
29,023
Healing
38,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,071
3,800
3,051
2,127
27,039
37,789
344
7,778
19,261
46,437
0
L
Ares
Astorn7
Ares
13,304
1,729
3,044
4,431
26,185
35,571
591
4,750
21,435
19,138
0
L
Hun Batz
Fyther000
Hun Batz
22,506
5,816
2,377
1,117
18,057
10,938
2,740
4,142
13,915
0
46,135
W
Artemis
Odahatamoto
Artemis
18,852
9,286
0
2,740
13,633
4,080
1,118
5,763
7,870
0
34,174
W
Sol
32,204
13,548
529
5,506
16,486
4,098
2,660
6,510
9,976
51,661
0
L
Awilix
conik228
Awilix
11,537
5,020
0
1,446
19,372
12,189
1,097
5,696
13,676
41
17,923
W
Osiris
iSikWicked
Osiris
16,964
5,212
2,109
3,394
19,797
19,111
755
10,469
9,328
2,581
38,482
W
15,377
6,387
1,631
18,053
30,828
31,214
1,041
14,907
15,921
216
34,410
L
Cerberus
wBarackOllama
Cerberus
18,640
2,007
1,642
9,788
31,607
50,386
793
10,811
20,796
32,666
0
W
Danzaburou
Ашден
Danzaburou
19,023
8,754
862
3,657
16,127
4,984
1,230
9,407
6,720
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,211
Gold Earned
66,331
169
Minions Killed
179
0
Camps Cleared
0
1,451,802
Distance Traveled
1,483,479
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,273
781
46
3
0
301,856
1
L
Ares
12,190
717
9
1
0
296,150
0
L
Hun Batz
13,563
798
60
4
0
306,440
5
W
Artemis
12,490
735
40
2
0
276,004
1
W
Sol
13,159
774
46
3
0
283,126
0
L
Awilix
12,097
712
15
1
0
272,097
0
W
Osiris
14,550
856
35
2
0
317,529
0
W
Amaterasu
12,942
761
18
1
0
373,471
0
L
Cerberus
12,088
711
39
2
0
275,259
3
W
Danzaburou
13,190
776
40
2
0
233,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role