Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hermes Rage
Ah Muzen Cab
Level 74
God Stats
12W - 12L
1,421 SR
Queue Stats
660W - 641L
1,520 Elo+
Party 2
Awilix
Awilix
JustAnotherYear
Awilix
Level 106
God Stats
45W - 38L
1,393 SR
Queue Stats
228W - 236L
1,464 Elo+
Solo
Nike
Nike
SuperDuperOmar
Nike
Level 116
God Stats
10W - 5L
1,627 SR
Queue Stats
194W - 164L
1,451 Elo+
Solo
Neith
Neith
Up07
Neith
Level 97
God Stats
27W - 14L
1,638 SR
Queue Stats
343W - 304L
1,484 Elo+
Party 2
Anubis
Anubis
XAx3lX ViSiOnS
Anubis
Level 89
God Stats
12W - 7L
1,570 SR
Queue Stats
31W - 30L
1,493 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,483 Elo+

VS

Team Averages
Level 97
1,354 SR
1,474 Elo+
Ares
Ares
ALAYN MEX
Ares
Level 108
God Stats
1W - 4L
1,372 SR
Queue Stats
254W - 236L
1,487 Elo+
Solo
Agni
Agni
EarlierFern2256
Agni
Level 105
God Stats
7W - 13L
1,344 SR
Queue Stats
378W - 356L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Gamble02
Sun Wukong
Level 101
God Stats
2W - 7L
1,347 SR
Queue Stats
574W - 593L
1,427 Elo+
Party 1
Fenrir
Fenrir
PapaJon5537
Fenrir
Level 114
God Stats
6W - 12L
1,201 SR
Queue Stats
76W - 63L
1,486 Elo+
Solo
Izanami
Izanami
ScuffedKyle
Izanami
Level 57
God Stats
26W - 26L
1,505 SR
Queue Stats
157W - 167L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hermes Rage
Ah Muzen Cab
15
4 / 1 / 4
9,308
582
13,065
11,174
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 4 / 7
9,634
602
3,950
10,599
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 2 / 3
10,089
631
9,862
11,761
7,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Up07
Neith
16
4 / 1 / 4
9,872
617
5,515
7,311
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 7
9,463
591
6,300
8,589
3,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 7 / 4
8,041
503
6,146
16,018
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 4
7,613
476
5,649
7,212
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Gamble02
Sun Wukong
14
0 / 1 / 6
7,833
490
3,843
11,070
7,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
6 / 5 / 2
7,749
484
6,614
10,209
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ScuffedKyle
Izanami
14
1 / 3 / 1
8,667
542
4,396
10,209
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
11
11
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
2
7
4
0.57
L
2
4
4
1
L
Sun Wukong
Gamble02
Sun Wukong
0
1
6
3
W
Ah Muzen Cab
Hermes Rage
Ah Muzen Cab
4
1
4
6
W
3
4
7
1.63
L
Fenrir
6
5
2
1.4
L
Izanami
ScuffedKyle
Izanami
1
3
1
0.5
W
5
2
3
3.25
W
Neith
Up07
Neith
4
1
4
6
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
26,648
49,434
Taken
54,718
20,887
Mitigated
30,993
16,844
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,146
439
37
1,533
16,018
15,521
0
2,576
13,442
33,885
0
L
5,649
345
0
1,252
7,212
1,727
0
1,942
5,270
41,388
0
L
Sun Wukong
Gamble02
Sun Wukong
3,843
542
0
4,208
11,070
7,411
240
785
10,285
0
49,333
W
Ah Muzen Cab
Hermes Rage
Ah Muzen Cab
13,065
4,864
0
3,960
11,174
3,796
2,352
4,102
7,072
0
65,006
W
3,950
1,351
0
3,373
10,599
3,549
0
2,037
8,562
0
56,276
L
Fenrir
6,614
1,010
0
1,605
10,209
3,297
255
858
9,351
0
24,471
L
Izanami
ScuffedKyle
Izanami
4,396
2,727
0
4,348
10,209
3,037
1,296
139
10,070
0
61,582
W
9,862
866
0
2,084
11,761
7,008
88
1,279
10,482
0
62,253
W
Neith
Up07
Neith
5,515
1,381
0
4,106
7,311
2,606
2,884
665
6,646
0
60,982
W
6,300
407
129
3,192
8,589
3,928
750
3,712
4,877
49,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
39,903
518
Minions Killed
433
0
Camps Cleared
0
1,553,753
Distance Traveled
1,454,234
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,041
503
66
4
0
304,862
0
L
Agni
7,613
476
86
5
0
287,351
5
L
Sun Wukong
7,833
490
92
6
0
286,039
1
W
Ah Muzen Cab
9,308
582
105
7
0
311,678
5
W
Awilix
9,634
602
108
7
0
334,246
3
L
Fenrir
7,749
484
50
3
0
310,903
2
L
Izanami
8,667
542
139
9
0
265,079
1
W
Nike
10,089
631
103
6
0
341,075
4
W
Neith
9,872
617
105
7
0
301,361
3
W
Anubis
9,463
591
97
6
0
265,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role