Player Matchup

Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
WastedStepDad420
Ganesha
Level 115
God Stats
1W - 1L
1,257 SR
Queue Stats
164W - 179L
1,443 Elo+
Party 2
Rama
Rama
icameanhur22
Rama
Level 78
God Stats
15W - 8L
1,604 SR
Queue Stats
388W - 423L
1,497 Elo+
Party 2
Team Averages
Level 115
1,454 SR
1,480 Elo+

VS

Team Averages
Level 79
1,555 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
Lerqorin02
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,166 Elo+
Party 1
King Arthur
King Arthur
XavierTheGiant
King Arthur
Level 119
God Stats
1W - 3L
1,527 SR
Queue Stats
23W - 20L
1,471 Elo+
Party 1
Cupid
Cupid
fefraqui
Cupid
Level 109
God Stats
0W - 1L
1,637 SR
Queue Stats
7W - 5L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 1 / 12
10,023
911
11,745
8,268
3,872
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 0 / 17
9,013
819
5,806
13,324
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

14
13 / 2 / 6
10,112
919
13,595
5,894
2,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lerqorin02
Tsukuyomi
10
0 / 9 / 2
6,813
619
7,311
12,589
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
XavierTheGiant
King Arthur
12
1 / 5 / 1
7,598
691
8,823
16,526
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
fefraqui
Cupid
11
2 / 8 / 1
7,593
690
5,652
10,219
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
3
3
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
12
15
L
Tsukuyomi
Lerqorin02
Tsukuyomi
0
9
2
0.11
W
0
0
17
8.5
L
King Arthur
XavierTheGiant
King Arthur
1
5
1
0.3
L
Cupid
fefraqui
Cupid
2
8
1
0.31
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
21,786
27,486
Taken
39,334
17,103
Mitigated
18,280
12,841
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,745
5,433
1,901
4,416
8,268
3,872
1,538
0
8,014
34,229
0
L
Tsukuyomi
Lerqorin02
Tsukuyomi
7,311
2,009
0
746
12,589
4,585
0
5,689
6,900
0
15,073
W
5,806
435
0
5,344
13,324
11,023
150
0
12,872
13,386
0
L
King Arthur
XavierTheGiant
King Arthur
8,823
1,967
0
4,500
16,526
10,193
0
8,369
8,157
0
25,788
L
Cupid
fefraqui
Cupid
5,652
2,857
596
1,109
10,219
3,502
42
4,157
6,062
0
25,847
W
13,595
8,856
0
1,180
5,894
2,208
1,571
0
5,807
0
37,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
22,004
117
Minions Killed
93
3
Camps Cleared
4
593,001
Distance Traveled
545,557
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,023
911
63
6
2
193,682
1
L
Tsukuyomi
6,813
619
19
2
0
188,297
0
W
Ganesha
9,013
819
1
0
0
215,825
1
L
King Arthur
7,598
691
32
3
2
218,698
3
L
Cupid
7,593
690
42
4
2
138,562
1
W
Rama
10,112
919
53
5
1
183,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role