Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Shankins
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Ra
Ra
banglee
Ra
Level 42
God Stats
3W - 1L
1,745 SR
Queue Stats
110W - 123L
1,496 Elo+
Solo
Bellona
Bellona
miranor
Bellona
Level 138
God Stats
24W - 26L
1,555 SR
Queue Stats
824W - 962L
1,483 Elo+
Party 3
Bacchus
Bacchus
slippish
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Team Averages
Level 85
1,560 SR
1,412 Elo+

VS

Team Averages
Level 60
1,453 SR
1,511 Elo+
Agni
Agni
 
Agni
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SergeantBartels
Merlin
Level 25
God Stats
2W - 1L
1,532 SR
Queue Stats
75W - 73L
1,441 Elo+
Party 1
Nemesis
Nemesis
TheeHarbinger
Nemesis
Level 84
God Stats
5W - 9L
1,478 SR
Queue Stats
100W - 102L
1,448 Elo+
Party 1
Sobek
Sobek
Tomnomnomz
Sobek
Level 112
God Stats
2W - 0L
1,254 SR
Queue Stats
240W - 234L
1,454 Elo+
Party 1
Izanami
Izanami
joel_turko
Izanami
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 3
7,803
975
7,562
7,382
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
14
4 / 5 / 1
9,023
1,128
8,515
14,896
4,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
7,266
908
1,788
4,139
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bellona
miranor
Bellona
13
0 / 2 / 3
7,698
962
4,605
10,993
8,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
slippish
Bacchus
14
1 / 1 / 4
8,323
1,040
7,227
8,073
9,010
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

260

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 1 / 9
8,896
1,112
17,770
5,968
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 4
8,802
1,100
5,821
5,193
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
14
6 / 2 / 7
9,877
1,235
7,813
7,809
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
14
1 / 0 / 10
8,525
1,066
6,785
10,425
10,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
joel_turko
Izanami
14
0 / 1 / 7
7,930
991
3,785
5,258
1,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
5
Kills
14
14
Deaths
5
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
3
0.75
W
Agni
 
Agni
3
1
9
7.5
W
4
1
4
6
L
Thor
4
5
1
0.9
W
Nemesis
6
2
7
4.75
W
Sobek
1
0
10
6
L
0
4
0
0
W
Izanami
joel_turko
Izanami
0
1
7
3.5
L
Bellona
miranor
Bellona
0
2
3
0.75
L
Bacchus
slippish
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
41,974
45,483
Taken
34,653
25,289
Mitigated
20,577
1,722
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,562
771
0
609
7,382
2,154
0
5,009
2,373
24,664
0
W
Agni
 
Agni
17,770
1,272
0
500
5,968
2,144
0
2,221
3,747
28,556
0
W
5,821
118
54
447
5,193
1,981
0
1,774
3,419
18,238
0
L
Thor
8,515
1,430
0
38
14,896
4,329
0
9,495
5,401
0
19,799
W
Nemesis
7,813
2,476
0
1,468
7,809
4,157
0
4,100
3,709
0
17,033
W
Sobek
6,785
234
0
2,147
10,425
10,309
0
6,402
4,023
14,776
0
L
1,788
237
433
106
4,139
1,284
0
2,851
1,288
14,085
0
W
Izanami
joel_turko
Izanami
3,785
2,030
0
281
5,258
1,986
0
2,080
3,178
0
18,944
L
Bellona
miranor
Bellona
4,605
929
0
189
10,993
8,512
0
6,568
4,425
0
10,953
L
Bacchus
slippish
Bacchus
7,227
316
0
347
8,073
9,010
0
6,453
1,620
12,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
44,030
120
Minions Killed
128
4
Camps Cleared
3
722,109
Distance Traveled
798,989
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,803
975
49
6
1
171,159
1
W
Agni
8,896
1,112
30
4
1
171,141
0
W
Merlin
8,802
1,100
26
3
0
152,351
1
L
Thor
9,023
1,128
27
3
1
139,603
0
W
Nemesis
9,877
1,235
23
3
1
171,602
1
W
Sobek
8,525
1,066
9
1
0
168,254
0
L
Ra
7,266
908
23
3
0
82,191
0
W
Izanami
7,930
991
40
5
1
135,641
1
L
Bellona
7,698
962
8
1
2
175,057
1
L
Bacchus
8,323
1,040
13
2
0
154,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role