Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DopeSmokeTTV
Athena
Level 85
God Stats
11W - 7L
1,611 SR
Queue Stats
245W - 254L
1,488 Elo+
Party 3
Chronos
Chronos
Polow Da Don
Chronos
Level 36
God Stats
3W - 4L
1,532 SR
Queue Stats
18W - 24L
1,524 Elo+
Solo
Chiron
Chiron
Xx-Jack316-xX
Chiron
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 107L
1,260 Elo+
Party 2
Fenrir
Fenrir
x1SPAWNx
Fenrir
Level 43
God Stats
3W - 2L
1,674 SR
Queue Stats
84W - 72L
1,516 Elo+
Party 3
Team Averages
Level 55
1,563 SR
1,458 Elo+

VS

Team Averages
Level 122
1,543 SR
1,643 Elo+
Bacchus
Bacchus
H2ONjerdo
Bacchus
Level 158
God Stats
4W - 8L
1,328 SR
Queue Stats
386W - 283L
1,601 Elo+
Party 1
Athena
Athena
KerriganRose
Athena
Level 13
God Stats
10W - 3L
1,864 SR
Queue Stats
25W - 7L
1,714 Elo+
Party 1
Izanami
Izanami
MrGibby_86
Izanami
Level 133
God Stats
6W - 7L
1,524 SR
Queue Stats
410W - 370L
1,529 Elo+
Solo
Chernobog
Chernobog
TheGanMan
Chernobog
Level 150
God Stats
4W - 0L
1,500 SR
Queue Stats
248W - 145L
1,651 Elo+
Party 1
Mercury
Mercury
jdsty
Mercury
Level 158
God Stats
6W - 7L
1,500 SR
Queue Stats
72W - 72L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 2 / 0
4,107
685
853
3,875
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
5
0 / 3 / 0
3,441
574
747
4,703
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Polow Da Don
Chronos
3
0 / 3 / 0
3,035
506
342
2,404
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
3,284
547
1,503
3,118
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
x1SPAWNx
Fenrir
7
1 / 1 / 0
3,828
638
1,336
3,797
1,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H2ONjerdo
Bacchus
6
3 / 0 / 2
4,109
685
2,360
3,070
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
6
0 / 0 / 5
4,074
679
1,572
2,846
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MrGibby_86
Izanami
8
1 / 1 / 0
4,572
762
1,448
2,748
618
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TheGanMan
Chernobog
8
6 / 1 / 3
5,330
888
4,610
3,658
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
jdsty
Mercury
7
1 / 0 / 3
4,434
739
1,557
3,590
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
11
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
L
Athena
0
3
0
0
W
Bacchus
H2ONjerdo
Bacchus
3
0
2
4
W
Athena
0
0
5
2.5
W
Izanami
MrGibby_86
Izanami
1
1
0
1
L
Chronos
Polow Da Don
Chronos
0
3
0
0
W
Chernobog
TheGanMan
Chernobog
6
1
3
7.5
L
0
2
0
0
W
Mercury
jdsty
Mercury
1
0
3
2.5
L
Fenrir
x1SPAWNx
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,781
Damage
11,547
17,897
Taken
15,912
5,379
Mitigated
5,279
5,399
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
853
424
0
1,385
3,875
919
0
116
3,759
0
13,705
L
Athena
747
384
13
303
4,703
1,628
0
2,108
2,595
7,548
0
W
Bacchus
H2ONjerdo
Bacchus
2,360
325
0
1,350
3,070
1,351
0
383
2,687
13,881
0
W
Athena
1,572
805
0
981
2,846
1,160
0
278
2,568
6,971
0
W
Izanami
MrGibby_86
Izanami
1,448
1,066
0
1,168
2,748
618
576
0
2,622
0
20,438
L
Chronos
Polow Da Don
Chronos
342
63
0
483
2,404
725
0
0
2,404
4,771
320
W
Chernobog
TheGanMan
Chernobog
4,610
2,813
0
1,404
3,658
1,200
0
412
3,246
0
24,399
L
1,503
777
190
1,242
3,118
613
0
1,708
1,410
0
10,594
W
Mercury
jdsty
Mercury
1,557
431
0
195
3,590
950
0
0
3,590
0
21,663
L
Fenrir
x1SPAWNx
Fenrir
1,336
104
0
1,783
3,797
1,494
0
0
3,797
0
12,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,695
Gold Earned
22,519
105
Minions Killed
188
0
Camps Cleared
0
568,276
Distance Traveled
621,349
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,107
685
31
5
0
137,616
0
L
Athena
3,441
574
10
2
0
125,684
0
W
Bacchus
4,109
685
28
5
0
125,227
1
W
Athena
4,074
679
18
3
0
124,435
2
W
Izanami
4,572
762
50
8
0
115,248
3
L
Chronos
3,035
506
10
2
0
61,371
0
W
Chernobog
5,330
888
41
7
0
117,100
0
L
Chiron
3,284
547
29
5
0
115,245
0
W
Mercury
4,434
739
51
9
0
139,339
1
L
Fenrir
3,828
638
25
4
0
128,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role