Player Matchup

Anubis
Anubis
Dragon233Slayer2
Anubis
Level 109
God Stats
34W - 20L
1,588 SR
Queue Stats
314W - 239L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reyk123
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,384 SR
Queue Stats
106W - 159L
1,335 Elo+
Solo
Ares
Ares
dabbledemon248
Ares
Level 99
God Stats
12W - 9L
1,611 SR
Queue Stats
397W - 378L
1,653 Elo+
Party 1
Team Averages
Level 105
1,528 SR
1,520 Elo+

VS

Team Averages
Level 56
1,290 SR
1,207 Elo+
Ullr
Ullr
SeimusXD
Ullr
Level 38
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 20L
1,073 Elo+
Party 2
Ra
Ra
SoleAirplane67
Ra
Level 112
God Stats
11W - 23L
1,308 SR
Queue Stats
345W - 460L
1,474 Elo+
Solo
Ares
Ares
bat15vf
Ares
Level 17
God Stats
2W - 6L
1,306 SR
Queue Stats
4W - 20L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
8,495
850
11,368
8,452
5,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Reyk123
Ah Muzen Cab
12
1 / 0 / 6
7,166
717
5,056
6,714
4,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 1 / 7
7,021
702
7,202
9,475
8,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 4 / 1
6,144
614
2,334
8,116
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 1 / 0
7,317
732
9,823
6,765
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
bat15vf
Ares
10
0 / 4 / 1
7,040
704
1,644
11,227
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Ah Muzen Cab
Reyk123
Ah Muzen Cab
1
0
6
4
L
Ullr
0
4
1
0.13
L
2
1
0
2
L
Ares
bat15vf
Ares
0
4
1
0.13
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
13,801
24,641
Taken
26,108
18,204
Mitigated
14,986
10,223
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
524
0
5,163
8,452
5,245
333
4,708
3,278
37,037
0
W
Ah Muzen Cab
Reyk123
Ah Muzen Cab
5,056
754
0
2,990
6,714
4,085
343
3,344
3,088
0
24,285
L
Ullr
2,334
1,006
290
786
8,116
2,614
0
5,434
2,682
0
9,983
L
9,823
502
1,280
2,930
6,765
2,337
0
5,090
1,675
25,380
0
L
Ares
bat15vf
Ares
1,644
337
0
1,906
11,227
10,035
0
8,173
3,054
5,409
0
W
7,202
522
0
2,070
9,475
8,874
208
3,021
6,094
16,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
20,501
114
Minions Killed
88
9
Camps Cleared
1
587,510
Distance Traveled
497,274
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,495
850
72
7
5
182,393
2
W
Ah Muzen Cab
7,166
717
35
4
4
212,080
3
L
Ullr
6,144
614
29
3
0
155,575
1
L
Ra
7,317
732
51
5
0
176,182
3
L
Ares
7,040
704
8
1
1
165,517
0
W
Ares
7,021
702
7
1
0
193,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role