Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Dulce Azula
Neith
Gold V
Level 158
God Stats
3W - 2L
1,523 SR
Queue Stats
26W - 21L
1,599 MMR
Party 1
Odin
Odin
Gold II
KING NASTY NAS
Odin
Gold II
Level 160
God Stats
31W - 13L
1,868 SR
Queue Stats
178W - 175L
1,584 MMR
Solo
Arachne
Arachne
Gold II
S1N1STERDOUNUT
Arachne
Gold II
Level 103
God Stats
56W - 25L
1,765 SR
Queue Stats
229W - 217L
1,597 MMR
Solo
Zeus
Zeus
Gold IV
SilkySmooth583
Zeus
Gold IV
Level 42
God Stats
3W - 1L
1,558 SR
Queue Stats
30W - 31L
1,647 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,643 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,664 SR
1,612 MMR
Hou Yi
Hou Yi
Gold I
HuskyNuts77
Hou Yi
Gold I
Level 107
God Stats
6W - 6L
1,677 SR
Queue Stats
120W - 116L
1,630 MMR
Solo
Mercury
Mercury
Gold II
Trilogist
Mercury
Gold II
Level 143
God Stats
26W - 25L
1,763 SR
Queue Stats
282W - 270L
1,615 MMR
Solo
Geb
Geb
Silver I
TrippKidd
Geb
Silver I
Level 78
God Stats
7W - 2L
1,812 SR
Queue Stats
10W - 10L
1,634 MMR
Solo
Hades
Hades
Gold I
drem063
Hades
Gold I
Level 147
God Stats
71W - 71L
1,566 SR
Queue Stats
193W - 193L
1,603 MMR
Solo
Guan Yu
Guan Yu
Gold III
xPumPxReX
Guan Yu
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 196L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 3 / 8
14,156
615
15,837
21,963
29,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 3 / 7
14,074
612
15,249
13,283
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 22
13,649
593
9,478
19,506
23,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 7 / 9
14,611
635
20,170
29,280
11,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 2 / 7
14,602
635
25,874
12,728
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiAgniMulanShiva

VS

Bans
CliodhnaAtlasBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
3 / 5 / 1
10,932
475
9,711
18,393
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Trilogist
Mercury
17
4 / 11 / 1
11,069
481
9,298
21,878
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 10 / 4
9,635
419
5,910
22,117
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
drem063
Hades
17
4 / 5 / 2
11,192
487
18,090
17,232
11,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xPumPxReX
Guan Yu
17
3 / 9 / 4
11,134
484
11,421
31,907
28,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
40
Kills
15
16
Deaths
40
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
3
8
3.33
W
5
3
7
2.83
L
Hou Yi
3
5
1
0.7
W
5
1
22
16
W
12
7
9
2.36
W
12
2
7
7.75
L
Mercury
Trilogist
Mercury
4
11
1
0.41
L
1
10
4
0.3
L
Hades
drem063
Hades
4
5
2
1
L
Guan Yu
xPumPxReX
Guan Yu
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,608
Damage
54,430
96,760
Taken
111,527
76,314
Mitigated
71,916
32,915
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,837
2,804
0
5,086
21,963
29,735
476
4,638
17,325
81,032
0
W
15,249
5,569
0
7,413
13,283
4,152
3,054
1,785
11,498
0
102,376
L
Hou Yi
9,711
4,236
0
4,344
18,393
4,636
1,290
3,261
15,132
0
84,213
W
9,478
2,600
933
5,946
19,506
23,035
1,071
5,783
13,723
504
29,340
W
20,170
14,097
0
10,652
29,280
11,965
294
9,815
19,419
0
142,626
W
25,874
2,072
0
2,885
12,728
7,427
1,668
5,343
6,608
117,377
1,064
L
Mercury
Trilogist
Mercury
9,298
4,560
0
381
21,878
8,471
625
5,754
16,124
0
72,846
L
5,910
339
0
1,415
22,117
18,940
0
10,667
11,450
24,263
0
L
Hades
drem063
Hades
18,090
577
260
5,696
17,232
11,846
408
7,460
9,772
66,981
0
L
Guan Yu
xPumPxReX
Guan Yu
11,421
2,935
486
5,750
31,907
28,023
790
15,194
16,713
0
70,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,092
Gold Earned
53,962
633
Minions Killed
557
0
Camps Cleared
0
2,188,729
Distance Traveled
2,065,631
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,156
615
139
6
0
417,627
3
W
Neith
14,074
612
162
7
0
423,232
2
L
Hou Yi
10,932
475
153
7
0
386,892
4
W
Odin
13,649
593
28
1
0
492,960
5
W
Arachne
14,611
635
153
7
0
432,572
6
W
Zeus
14,602
635
151
7
0
422,338
6
L
Mercury
11,069
481
116
5
0
443,221
5
L
Geb
9,635
419
28
1
0
450,694
7
L
Hades
11,192
487
120
5
0
413,991
5
L
Guan Yu
11,134
484
140
6
0
370,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role