Player Matchup

Artemis
Artemis
ChefCleveland
Artemis
Level 88
God Stats
12W - 7L
1,545 SR
Queue Stats
21W - 22L
1,475 Elo+
Party 2
King Arthur
King Arthur
SwordSaintKilla
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 2
Arachne
Arachne
TheMasterWei
Arachne
Level 46
God Stats
77W - 65L
1,539 SR
Queue Stats
183W - 195L
1,371 Elo+
Party 1
Discordia
Discordia
UnhappyRefrain__
Discordia
Level 43
God Stats
5W - 7L
1,574 SR
Queue Stats
133W - 174L
1,404 Elo+
Solo
Danzaburou
Danzaburou
filthypyrat
Danzaburou
Level 68
God Stats
15W - 10L
1,616 SR
Queue Stats
306W - 333L
1,429 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,431 Elo+

VS

Team Averages
Level 52
1,499 SR
1,437 Elo+
Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dominator-33v
Raijin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,422 Elo+
Solo
Arachne
Arachne
E-Almallah
Arachne
Level 43
God Stats
53W - 55L
1,468 SR
Queue Stats
378W - 403L
1,407 Elo+
Solo
King Arthur
King Arthur
WDThanatos
King Arthur
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 62L
1,411 Elo+
Solo
Charybdis
Charybdis
WhyMiio
Charybdis
Level 48
God Stats
27W - 32L
1,528 SR
Queue Stats
307W - 351L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 6 / 5
9,618
534
10,071
12,135
3,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SwordSaintKilla
King Arthur
15
3 / 0 / 3
9,141
508
12,612
15,116
14,837
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
TheMasterWei
Arachne
18
12 / 2 / 4
11,420
634
15,510
12,668
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
13
0 / 5 / 3
8,145
453
4,785
8,917
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
filthypyrat
Danzaburou
15
2 / 2 / 6
9,648
536
12,944
14,119
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 3 / 4
8,771
487
5,848
13,819
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 4
8,164
454
5,611
10,984
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
E-Almallah
Arachne
14
6 / 7 / 2
8,963
498
9,432
18,897
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
WDThanatos
King Arthur
13
1 / 2 / 0
8,003
445
7,722
16,020
14,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
WhyMiio
Charybdis
14
5 / 5 / 2
8,587
477
11,342
14,567
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
23
Kills
15
15
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
4
1.67
W
Artemis
6
6
5
1.42
L
0
6
4
0.33
L
Arachne
E-Almallah
Arachne
6
7
2
1
W
King Arthur
SwordSaintKilla
King Arthur
3
0
3
4.5
W
Arachne
TheMasterWei
Arachne
12
2
4
7
W
Discordia
0
5
3
0.3
L
King Arthur
WDThanatos
King Arthur
1
2
0
0.5
L
Charybdis
WhyMiio
Charybdis
5
5
2
1.2
W
Danzaburou
filthypyrat
Danzaburou
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,922
Damage
39,955
62,955
Taken
74,287
31,826
Mitigated
43,634
22,586
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,848
363
0
1,355
13,819
14,032
0
1,016
12,709
28,798
0
W
Artemis
10,071
5,271
322
3,886
12,135
3,657
2,000
2,932
9,203
0
49,994
L
5,611
378
101
3,046
10,984
3,394
1,287
1,869
8,847
52,180
0
L
Arachne
E-Almallah
Arachne
9,432
5,756
0
4,213
18,897
6,966
345
554
18,259
0
50,244
W
King Arthur
SwordSaintKilla
King Arthur
12,612
1,989
93
3,181
15,116
14,837
354
1,801
13,315
0
54,765
W
Arachne
TheMasterWei
Arachne
15,510
9,319
0
6,640
12,668
6,458
210
357
12,311
0
82,244
W
Discordia
4,785
336
0
1,302
8,917
2,577
246
3,639
5,278
47,412
0
L
King Arthur
WDThanatos
King Arthur
7,722
1,026
0
250
16,020
14,148
426
387
15,574
0
44,593
L
Charybdis
WhyMiio
Charybdis
11,342
4,489
0
4,338
14,567
5,094
0
404
14,113
0
61,348
W
Danzaburou
filthypyrat
Danzaburou
12,944
5,098
0
7,162
14,119
4,297
0
2,730
11,389
0
55,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
42,488
482
Minions Killed
417
0
Camps Cleared
0
1,692,457
Distance Traveled
1,563,312
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,771
487
37
2
0
339,348
2
W
Artemis
9,618
534
67
4
0
299,361
4
L
Raijin
8,164
454
83
5
0
289,210
5
L
Arachne
8,963
498
90
5
0
338,356
2
W
King Arthur
9,141
508
104
6
0
335,073
6
W
Arachne
11,420
634
124
7
0
413,587
0
W
Discordia
8,145
453
86
5
0
323,723
5
L
King Arthur
8,003
445
91
5
0
313,536
3
L
Charybdis
8,587
477
116
6
0
282,862
5
W
Danzaburou
9,648
536
101
6
0
320,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role