Player Matchup

Nox
Nox
AyitsJelly
Nox
Level 45
God Stats
1W - 0L
1,682 SR
Queue Stats
44W - 42L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BiggDamage
Ah Muzen Cab
Level 20
God Stats
14W - 7L
1,909 SR
Queue Stats
57W - 58L
1,563 Elo+
Solo
Vamana
Vamana
MasterNeo88
Vamana
Level 125
God Stats
20W - 7L
1,552 SR
Queue Stats
177W - 194L
1,457 Elo+
Solo
Hades
Hades
grimmykitty98
Hades
Level 142
God Stats
4W - 1L
1,635 SR
Queue Stats
192W - 195L
1,464 Elo+
Solo
Chaac
Chaac
xXAssassin2799Xx
Chaac
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 27L
1,595 Elo+
Party 1
Team Averages
Level 89
1,656 SR
1,529 Elo+

VS

Team Averages
Level 60
1,581 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HammerOfDeath83
Neith
Level 29
God Stats
6W - 3L
1,509 SR
Queue Stats
179W - 225L
1,385 Elo+
Solo
Tyr
Tyr
One 234 fif8967
Tyr
Level 7
God Stats
2W - 2L
1,802 SR
Queue Stats
29W - 34L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
TenSilverCrowns
Kumbhakarna
Level 105
God Stats
4W - 5L
1,609 SR
Queue Stats
36W - 46L
1,495 Elo+
Solo
Nu Wa
Nu Wa
TheWolf718
Nu Wa
Level 41
God Stats
2W - 6L
1,487 SR
Queue Stats
125W - 135L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
9,652
689
11,298
8,946
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
BiggDamage
Ah Muzen Cab
20
8 / 0 / 7
11,982
856
17,881
10,940
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
17
2 / 1 / 9
9,914
708
7,414
16,207
16,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 5 / 6
10,744
767
13,910
13,773
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 7
10,368
741
9,990
13,716
9,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 4 / 1
9,084
649
7,932
14,225
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 2
9,917
708
5,085
9,345
4,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 4 / 5
10,325
738
11,396
16,323
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TenSilverCrowns
Kumbhakarna
15
2 / 6 / 4
9,195
657
7,978
19,164
14,854
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
15
1 / 6 / 3
8,850
632
9,400
13,648
3,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
21
Kills
13
13
Deaths
21
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
1
0.88
W
1
4
10
1.5
W
Ah Muzen Cab
BiggDamage
Ah Muzen Cab
8
0
7
11.5
L
3
1
2
4
W
Vamana
2
1
9
6.5
L
4
4
5
1.63
L
Kumbhakarna
TenSilverCrowns
Kumbhakarna
2
6
4
0.67
L
Nu Wa
1
6
3
0.42
W
5
5
6
1.6
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
41,791
63,582
Taken
72,705
42,719
Mitigated
43,142
18,950
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,932
4,623
0
3,709
14,225
4,751
0
5,978
8,169
0
22,997
W
11,298
741
0
2,099
8,946
3,840
975
2,837
5,989
27,382
0
W
Ah Muzen Cab
BiggDamage
Ah Muzen Cab
17,881
5,684
0
3,169
10,940
4,797
4,578
2,687
8,165
0
67,339
L
5,085
1,045
0
4,109
9,345
4,486
0
4,665
4,472
0
34,167
W
Vamana
7,414
2,664
375
4,062
16,207
16,995
27
3,475
12,491
6,449
23,528
L
11,396
1,113
0
6,759
16,323
15,312
0
3,813
12,306
0
38,763
L
Kumbhakarna
TenSilverCrowns
Kumbhakarna
7,978
524
0
0
19,164
14,854
0
6,687
12,139
16,945
0
L
Nu Wa
9,400
4,198
179
1,409
13,648
3,739
13
4,784
8,717
36,894
0
W
13,910
588
514
3,420
13,773
7,445
297
3,529
10,158
45,017
0
W
9,990
2,373
439
4,872
13,716
9,642
403
4,850
8,649
0
35,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,660
Gold Earned
47,371
330
Minions Killed
266
0
Camps Cleared
0
1,366,115
Distance Traveled
1,254,047
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,084
649
29
2
0
257,057
1
W
Nox
9,652
689
47
3
0
243,626
0
W
Ah Muzen Cab
11,982
856
119
9
0
285,922
4
L
Neith
9,917
708
82
6
0
273,914
1
W
Vamana
9,914
708
41
3
0
292,279
1
L
Tyr
10,325
738
72
5
0
259,459
2
L
Kumbhakarna
9,195
657
25
2
0
246,901
9
L
Nu Wa
8,850
632
58
4
0
216,716
2
W
Hades
10,744
767
70
5
0
262,795
2
W
Chaac
10,368
741
53
4
0
281,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role