Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
NAHRNAHR
Kuzenbo
Level 139
God Stats
6W - 3L
1,790 SR
Queue Stats
315W - 263L
1,556 Elo+
Party 1
Horus
Horus
ProfesserDage
Horus
Level 160
God Stats
4W - 4L
1,616 SR
Queue Stats
357W - 179L
1,828 Elo+
Party 1
Team Averages
Level 153
1,635 SR
1,628 Elo+

VS

Team Averages
Level 113
1,413 SR
1,471 Elo+
Ullr
Ullr
ImApathy
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,351 Elo+
Solo
Sol
Sol
Struters22
Sol
Level 68
God Stats
3W - 3L
1,454 SR
Queue Stats
120W - 136L
1,513 Elo+
Solo
Ymir
Ymir
xXPrimulaXx
Ymir
Level 123
God Stats
1W - 1L
1,284 SR
Queue Stats
89W - 88L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 3 / 1
7,025
703
8,276
6,799
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
NAHRNAHR
Kuzenbo
9
0 / 5 / 4
6,085
609
4,324
10,073
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 5 / 3
6,684
668
4,350
13,596
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 2 / 9
7,166
717
6,423
6,703
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
7 / 0 / 6
8,539
854
14,871
6,094
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 5
8,933
893
4,595
11,925
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
13
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
1
1.17
W
Ullr
0
2
9
2.25
L
Kuzenbo
NAHRNAHR
Kuzenbo
0
5
4
0.4
L
1
5
3
0.5
W
7
0
6
10
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
25,889
30,468
Taken
24,722
22,105
Mitigated
15,399
7,868
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,276
1,683
0
456
6,799
2,739
0
4,789
2,010
31,451
0
W
Ullr
6,423
2,485
0
1,111
6,703
2,119
294
4,480
2,173
0
28,681
L
Kuzenbo
NAHRNAHR
Kuzenbo
4,324
1,090
0
1,562
10,073
11,117
0
5,438
4,635
10,001
0
L
4,350
2,315
1,996
3,854
13,596
8,249
0
7,909
5,687
0
9,571
W
14,871
5,365
0
4,126
6,094
2,068
2,216
2,689
3,163
41,028
4,568
W
4,595
1,213
284
2,393
11,925
11,212
87
5,687
6,125
15,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,794
Gold Earned
24,638
81
Minions Killed
128
1
Camps Cleared
7
494,113
Distance Traveled
543,114
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,025
703
66
7
1
160,359
3
W
Ullr
7,166
717
40
4
1
177,726
2
L
Kuzenbo
6,085
609
6
1
0
165,358
3
L
Horus
6,684
668
9
1
0
168,396
2
W
Sol
8,539
854
68
7
3
183,343
2
W
Ymir
8,933
893
20
2
3
182,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role