Player Matchup

Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
KrulAbsol
Cliodhna
Level 160
God Stats
70W - 68L
1,653 SR
Queue Stats
341W - 353L
1,551 Elo+
Party 2
Bacchus
Bacchus
Vurzachi
Bacchus
Level 90
God Stats
3W - 0L
1,538 SR
Queue Stats
26W - 25L
1,497 Elo+
Party 2
Medusa
Medusa
XGojira1954
Medusa
Level 105
God Stats
11W - 5L
1,781 SR
Queue Stats
350W - 342L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
bellyskino12
Gilgamesh
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 76L
1,512 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,531 Elo+

VS

Team Averages
Level 125
1,540 SR
1,550 Elo+
Gilgamesh
Gilgamesh
DipSpit4Lube
Gilgamesh
Level 106
God Stats
4W - 4L
1,559 SR
Queue Stats
190W - 204L
1,550 Elo+
Solo
Nox
Nox
Mec Billy
Nox
Level 144
God Stats
2W - 2L
1,571 SR
Queue Stats
49W - 51L
1,535 Elo+
Solo
Charybdis
Charybdis
TerriblyToasty
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,489 Elo+
Solo
Nemesis
Nemesis
YT GamingGhost
Nemesis
Level 159
God Stats
14W - 14L
1,593 SR
Queue Stats
137W - 124L
1,576 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oIAM CODFATHERo
Cu Chulainn
Level 93
God Stats
8W - 5L
1,478 SR
Queue Stats
138W - 110L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
9 / 0 / 10
11,366
568
16,188
10,511
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
KrulAbsol
Cliodhna
20
9 / 2 / 7
12,889
644
20,360
12,015
12,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Vurzachi
Bacchus
16
6 / 3 / 13
10,017
501
8,616
14,967
17,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
5 / 7 / 6
11,201
560
13,749
18,384
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
bellyskino12
Gilgamesh
18
4 / 3 / 10
10,962
548
7,845
11,944
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DipSpit4Lube
Gilgamesh
14
1 / 6 / 4
8,601
430
8,488
18,777
16,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 8 / 1
9,049
452
7,516
12,433
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TerriblyToasty
Charybdis
16
5 / 6 / 1
10,253
513
7,297
17,335
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 1
10,190
510
10,803
20,096
10,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
oIAM CODFATHERo
Cu Chulainn
16
1 / 8 / 2
9,520
476
9,166
18,646
17,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
33
Kills
15
15
Deaths
33
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
0
10
14
L
Gilgamesh
DipSpit4Lube
Gilgamesh
1
6
4
0.5
W
Cliodhna
KrulAbsol
Cliodhna
9
2
7
6.25
L
3
8
1
0.44
L
Charybdis
TerriblyToasty
Charybdis
5
6
1
0.92
W
Bacchus
Vurzachi
Bacchus
6
3
13
4.17
W
Medusa
5
7
6
1.14
L
5
5
1
1.1
W
Gilgamesh
bellyskino12
Gilgamesh
4
3
10
3
L
Cu Chulainn
oIAM CODFATHERo
Cu Chulainn
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,758
Damage
43,270
67,821
Taken
87,287
56,225
Mitigated
54,296
15,798
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,188
7,297
0
3,317
10,511
11,086
858
1,949
8,562
68,311
5,760
L
Gilgamesh
DipSpit4Lube
Gilgamesh
8,488
2,075
236
5,290
18,777
16,765
0
7,110
11,667
0
54,902
W
Cliodhna
KrulAbsol
Cliodhna
20,360
4,149
0
2,976
12,015
12,378
476
1,201
10,814
0
97,412
L
7,516
430
0
1,964
12,433
4,249
482
5,332
7,101
43,117
0
L
Charybdis
TerriblyToasty
Charybdis
7,297
2,816
0
4,869
17,335
4,705
656
3,557
13,778
0
73,401
W
Bacchus
Vurzachi
Bacchus
8,616
748
255
992
14,967
17,706
32
1,614
13,353
28,748
0
W
Medusa
13,749
7,823
0
5,443
18,384
6,099
1,710
1,250
17,134
0
84,510
L
10,803
3,351
1
7,083
20,096
10,703
0
5,087
15,009
0
81,367
W
Gilgamesh
bellyskino12
Gilgamesh
7,845
2,710
0
2,815
11,944
8,956
51
2,627
9,317
0
78,154
L
Cu Chulainn
oIAM CODFATHERo
Cu Chulainn
9,166
2,328
0
1,303
18,646
17,874
0
2,091
16,555
4,675
57,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,435
Gold Earned
47,613
566
Minions Killed
561
0
Camps Cleared
0
2,077,127
Distance Traveled
1,856,632
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,366
568
119
6
0
409,328
1
L
Gilgamesh
8,601
430
96
5
0
381,230
5
W
Cliodhna
12,889
644
178
9
0
453,835
6
L
Nox
9,049
452
66
3
0
319,103
3
L
Charybdis
10,253
513
144
7
0
341,281
0
W
Bacchus
10,017
501
35
2
0
429,708
12
W
Medusa
11,201
560
122
6
0
338,334
0
L
Nemesis
10,190
510
121
6
0
466,066
2
W
Gilgamesh
10,962
548
112
6
0
445,922
0
L
Cu Chulainn
9,520
476
134
7
0
348,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role