Player Matchup

Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Aunq
Geb
Gold I
Level 159
God Stats
38W - 22L
1,679 SR
Queue Stats
141W - 122L
1,625 MMR
Solo
Fenrir
Fenrir
Gold II
Relja7
Fenrir
Gold II
Level 137
God Stats
2W - 0L
1,730 SR
Queue Stats
47W - 40L
1,549 MMR
Solo
Bellona
Bellona
Platinum V
SyncyDinky
Bellona
Platinum V
Level 128
God Stats
16W - 5L
1,884 SR
Queue Stats
207W - 191L
1,539 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,659 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,548 SR
1,553 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
AlejDav
Agni
Gold I
Level 142
God Stats
19W - 17L
1,657 SR
Queue Stats
319W - 312L
1,609 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
BlazeBlake
Tsukuyomi
Silver I
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 142L
1,581 MMR
Solo
Artio
Artio
Gold IV
F7ϟRyzhiy
Artio
Gold IV
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 432L
1,578 MMR
Solo
Rama
Rama
Silver II
kacperossimo
Rama
Silver II
Level 101
God Stats
1W - 1L
1,585 SR
Queue Stats
8W - 10L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 3
6,129
613
5,936
5,267
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
1 / 3 / 2
5,514
551
1,087
4,911
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Aunq
Geb
11
2 / 0 / 5
6,426
643
3,218
6,368
2,419
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Relja7
Fenrir
11
5 / 1 / 6
6,536
654
7,317
7,122
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SyncyDinky
Bellona
12
5 / 1 / 0
6,804
680
4,489
7,552
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
BastetShivaCliodhna

VS

Bans
MedusaAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 2 / 1
6,539
654
5,156
5,142
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
AlejDav
Agni
10
1 / 3 / 0
6,077
608
3,004
4,303
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
BlazeBlake
Tsukuyomi
7
1 / 5 / 0
4,872
487
1,889
8,068
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
8
1 / 3 / 0
5,220
522
3,023
8,705
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 2 / 1
5,293
529
2,902
7,753
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
6
6
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
3
3.5
W
Baron Samedi
 
Baron Samedi
1
3
2
0.67
L
Thoth
 
Thoth
3
2
1
1.75
L
Agni
AlejDav
Agni
1
3
0
0.33
W
Geb
Aunq
Geb
2
0
5
4.5
L
Tsukuyomi
BlazeBlake
Tsukuyomi
1
5
0
0.2
L
Artio
1
3
0
0.33
W
Fenrir
Relja7
Fenrir
5
1
6
8
W
Bellona
SyncyDinky
Bellona
5
1
0
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
15,974
31,220
Taken
33,971
12,374
Mitigated
12,253
13,032
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,936
2,225
0
2,033
5,267
1,124
90
612
4,655
0
40,880
W
Baron Samedi
 
Baron Samedi
1,087
129
0
981
4,911
1,610
0
2,329
2,582
29,714
0
L
Thoth
 
Thoth
5,156
253
0
885
5,142
1,310
0
849
4,239
44,132
0
L
Agni
AlejDav
Agni
3,004
264
0
915
4,303
1,189
0
0
4,303
31,293
0
W
Geb
Aunq
Geb
3,218
769
1,406
2,490
6,368
2,419
0
1,817
4,551
17,378
0
L
Tsukuyomi
BlazeBlake
Tsukuyomi
1,889
686
0
2,581
8,068
2,012
0
887
7,123
0
16,215
L
Artio
3,023
443
739
3,242
8,705
6,039
0
1,955
6,728
15,177
3,479
W
Fenrir
Relja7
Fenrir
7,317
1,742
0
3,231
7,122
2,566
0
1,981
5,141
0
32,138
W
Bellona
SyncyDinky
Bellona
4,489
1,162
0
2,891
7,552
4,655
0
4,090
3,462
0
35,516
L
2,902
1,861
0
3,056
7,753
1,703
0
480
7,273
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
28,001
343
Minions Killed
297
0
Camps Cleared
0
1,085,099
Distance Traveled
991,863
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,129
613
89
9
0
198,807
6
W
Baron Samedi
5,514
551
72
7
0
185,566
4
L
Thoth
6,539
654
83
8
0
213,593
5
L
Agni
6,077
608
81
8
0
187,832
2
W
Geb
6,426
643
22
2
0
228,723
6
L
Tsukuyomi
4,872
487
38
4
0
199,707
1
L
Artio
5,220
522
40
4
0
213,309
4
W
Fenrir
6,536
654
61
6
0
235,575
1
W
Bellona
6,804
680
99
10
0
236,428
1
L
Rama
5,293
529
55
6
0
177,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role