Player Matchup

Serqet
Serqet
Diamond I
 
Serqet
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
Adxptinz
Cthulhu
Masters
Level 153
God Stats
2W - 9L
1,729 SR
Queue Stats
361W - 345L
2,700 MMR
Solo
Janus
Janus
Masters
FreeeSpanks
Janus
Masters
Level 160
God Stats
2W - 5L
1,626 SR
Queue Stats
176W - 160L
2,685 MMR
Solo
Skadi
Skadi
Diamond I
Orientem
Skadi
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 33L
2,676 MMR
Solo
Chaac
Chaac
Masters
WMMWWWMMMWWW
Chaac
Masters
Level 147
God Stats
17W - 10L
1,721 SR
Queue Stats
385W - 371L
2,687 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,615 SR
2,450 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,685 SR
2,431 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Jihggy
Mercury
Masters
Level 159
God Stats
13W - 6L
1,692 SR
Queue Stats
108W - 87L
2,833 MMR
Party 1
Hachiman
Hachiman
Grandmaster
Kayuijiro
Hachiman
Grandmaster
Level 148
God Stats
4W - 0L
1,916 SR
Queue Stats
65W - 35L
2,975 MMR
Solo
Hades
Hades
Masters
Qazjj
Hades
Masters
Level 143
God Stats
16W - 8L
1,819 SR
Queue Stats
430W - 432L
2,603 MMR
Party 1
Artio
Artio
Diamond III
Zikovich
Artio
Diamond III
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 115L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
5 / 4 / 1
10,150
564
9,699
13,208
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Adxptinz
Cthulhu
14
3 / 6 / 1
8,768
487
10,042
17,665
15,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 5
9,911
551
5,730
8,788
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Orientem
Skadi
17
2 / 4 / 3
9,765
543
10,468
10,776
3,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 7 / 7
7,553
420
8,628
17,532
11,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NemesisLokiGeb

VS

Bans
ThothShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
5 / 3 / 8
10,416
579
11,304
13,950
10,288
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Jihggy
Mercury
20
7 / 1 / 3
11,959
664
11,812
13,442
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Kayuijiro
Hachiman
18
5 / 2 / 4
11,790
655
9,575
12,177
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Qazjj
Hades
17
5 / 2 / 7
11,234
624
10,018
13,174
6,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Zikovich
Artio
16
2 / 4 / 5
10,443
580
7,938
17,652
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
24
24
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
4
1
1.38
W
Cabrakan
 
Cabrakan
5
3
8
3
L
Cthulhu
Adxptinz
Cthulhu
3
6
1
0.58
L
2
3
5
1.5
W
Mercury
Jihggy
Mercury
7
1
3
8.5
W
Hachiman
Kayuijiro
Hachiman
5
2
4
3.5
L
Skadi
Orientem
Skadi
2
4
3
0.88
W
Hades
Qazjj
Hades
5
2
7
4.25
L
0
7
7
0.5
W
Artio
Zikovich
Artio
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
50,647
67,969
Taken
70,395
38,976
Mitigated
40,446
8,519
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,699
3,424
0
375
13,208
5,177
0
6,036
7,172
0
69,689
W
Cabrakan
 
Cabrakan
11,304
980
0
2,070
13,950
10,288
0
1,533
12,229
54,869
0
L
Cthulhu
Adxptinz
Cthulhu
10,042
923
0
3,789
17,665
15,980
0
5,936
11,729
51,708
0
L
5,730
817
0
750
8,788
3,098
0
4,351
4,437
71,384
0
W
Mercury
Jihggy
Mercury
11,812
8,820
0
2,178
13,442
4,937
0
3,451
9,991
0
114,257
W
Hachiman
Kayuijiro
Hachiman
9,575
5,303
0
5,145
12,177
3,879
2,050
1,858
10,227
0
91,587
L
Skadi
Orientem
Skadi
10,468
4,064
0
686
10,776
3,707
402
3,662
7,114
0
82,354
W
Hades
Qazjj
Hades
10,018
925
1,288
5,480
13,174
6,290
0
1,950
10,500
68,613
0
L
8,628
1,651
15
2,904
17,532
11,014
0
9,275
8,257
0
27,247
W
Artio
Zikovich
Artio
7,938
967
184
7,611
17,652
15,052
654
8,213
8,995
52,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
55,842
550
Minions Killed
633
0
Camps Cleared
0
1,832,024
Distance Traveled
1,858,434
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,150
564
117
7
0
414,906
2
W
Cabrakan
10,416
579
76
4
0
350,719
3
L
Cthulhu
8,768
487
92
5
0
331,275
4
L
Janus
9,911
551
159
9
0
375,672
9
W
Mercury
11,959
664
160
9
0
459,562
5
W
Hachiman
11,790
655
153
9
0
323,925
1
L
Skadi
9,765
543
140
8
0
343,886
8
W
Hades
11,234
624
134
7
0
368,475
7
L
Chaac
7,553
420
42
2
0
366,285
5
W
Artio
10,443
580
110
6
0
355,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role