Player Matchup

Nox
Nox
Dartanyan614
Nox
Level 121
God Stats
7W - 15L
1,432 SR
Queue Stats
107W - 104L
1,551 Elo+
Solo
Nu Wa
Nu Wa
ERNESTO_612
Nu Wa
Level 135
God Stats
20W - 12L
1,659 SR
Queue Stats
251W - 265L
1,645 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpookyBluekills
Cu Chulainn
Level 66
God Stats
47W - 48L
1,451 SR
Queue Stats
418W - 429L
1,608 Elo+
Party 1
Team Averages
Level 107
1,514 SR
1,601 Elo+

VS

Team Averages
Level 97
1,526 SR
1,579 Elo+
Gilgamesh
Gilgamesh
GilThunder_10
Gilgamesh
Level 104
God Stats
4W - 7L
1,924 SR
Queue Stats
85W - 59L
1,620 Elo+
Solo
Artemis
Artemis
Whyrler
Artemis
Level 129
God Stats
1W - 5L
1,388 SR
Queue Stats
58W - 63L
1,496 Elo+
Solo
Anubis
Anubis
Wuera931606
Anubis
Level 58
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 3L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,574
813
8,555
9,724
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 2 / 10
9,767
751
11,773
6,307
1,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
SpookyBluekills
Cu Chulainn
15
4 / 2 / 8
10,640
818
11,612
16,407
11,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GilThunder_10
Gilgamesh
12
1 / 6 / 5
8,138
626
9,147
14,914
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Whyrler
Artemis
14
2 / 3 / 4
8,770
675
8,958
10,292
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
13
3 / 5 / 2
8,840
680
6,348
10,286
4,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
6
6
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
3
2
10
4
L
Gilgamesh
GilThunder_10
Gilgamesh
1
6
5
0.58
W
Cu Chulainn
SpookyBluekills
Cu Chulainn
4
2
8
4
L
Artemis
Whyrler
Artemis
2
3
4
1.33
L
Anubis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,940
Damage
24,453
32,438
Taken
35,492
16,042
Mitigated
15,681
7,051
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,555
598
0
2,080
9,724
3,103
401
1,672
7,841
29,945
0
W
11,773
5,434
0
216
6,307
1,424
2,553
991
5,179
35,784
0
L
Gilgamesh
GilThunder_10
Gilgamesh
9,147
1,668
0
1,194
14,914
8,620
0
9,636
5,024
0
25,430
W
Cu Chulainn
SpookyBluekills
Cu Chulainn
11,612
1,393
565
4,190
16,407
11,515
121
4,260
11,959
6,648
28,108
L
Artemis
Whyrler
Artemis
8,958
2,339
0
388
10,292
2,954
0
6,831
3,307
0
40,918
L
Anubis
6,348
237
525
3,635
10,286
4,107
0
5,767
4,454
37,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
25,748
156
Minions Killed
175
6
Camps Cleared
6
745,136
Distance Traveled
664,896
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,574
813
60
5
3
245,923
4
W
Nu Wa
9,767
751
42
3
0
236,063
1
L
Gilgamesh
8,138
626
24
2
2
239,498
3
W
Cu Chulainn
10,640
818
54
4
3
263,150
0
L
Artemis
8,770
675
81
6
3
226,895
2
L
Anubis
8,840
680
70
5
1
198,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role