Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EitaBixoCesio137
Medusa
Level 43
God Stats
1W - 4L
1,715 SR
Queue Stats
145W - 173L
1,491 Elo+
Solo
Shiva
Shiva
JesusTeAma_Amigo
Shiva
Level 49
God Stats
4W - 6L
1,581 SR
Queue Stats
106W - 129L
1,452 Elo+
Solo
Poseidon
Poseidon
Soares-Kvra
Poseidon
Level 96
God Stats
25W - 27L
1,523 SR
Queue Stats
515W - 633L
1,340 Elo+
Solo
Ganesha
Ganesha
torresNTC
Ganesha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,480 Elo+
Solo
Team Averages
Level 79
1,564 SR
1,453 Elo+

VS

Team Averages
Level 77
1,512 SR
1,395 Elo+
Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SoledByNalto_JP
Awilix
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,296 Elo+
Solo
Anubis
Anubis
fernandoD
Anubis
Level 126
God Stats
8W - 8L
1,396 SR
Queue Stats
24W - 29L
1,495 Elo+
Solo
Jormungandr
Jormungandr
lukas__ferreira
Jormungandr
Level 78
God Stats
3W - 2L
1,666 SR
Queue Stats
11W - 29L
1,344 Elo+
Solo
Apollo
Apollo
tigre_audaz634
Apollo
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 66L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 2
5,726
573
2,305
8,013
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 4 / 1
5,580
558
4,631
5,755
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,867
487
1,623
6,528
4,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Soares-Kvra
Poseidon
10
3 / 3 / 0
5,995
600
4,236
4,724
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
torresNTC
Ganesha
8
0 / 3 / 2
4,992
499
2,390
5,820
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
2 / 0 / 4
5,419
542
1,523
4,453
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 2 / 4
5,199
520
2,384
4,740
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
fernandoD
Anubis
11
6 / 1 / 2
6,376
638
6,737
6,485
2,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
lukas__ferreira
Jormungandr
10
1 / 0 / 1
5,737
574
4,821
4,477
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 3 / 4
6,118
612
3,671
6,474
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
2
0.67
W
Artio
 
Artio
2
0
4
4
L
2
4
1
0.63
L
0
2
0
0
L
Poseidon
Soares-Kvra
Poseidon
3
3
0
1
W
2
2
4
2
W
Anubis
fernandoD
Anubis
6
1
2
7
W
Jormungandr
lukas__ferreira
Jormungandr
1
0
1
1.5
W
4
3
4
2
L
Ganesha
torresNTC
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
19,136
30,840
Taken
26,629
11,614
Mitigated
9,548
4,493
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,305
1,033
0
588
8,013
1,841
0
2,925
4,527
0
33,617
W
Artio
 
Artio
1,523
380
208
1,788
4,453
1,923
0
629
3,824
10,832
0
L
4,631
2,411
0
510
5,755
1,183
528
1,960
3,795
0
26,974
L
1,623
381
0
1,285
6,528
4,315
0
3,430
2,676
0
19,503
L
Poseidon
Soares-Kvra
Poseidon
4,236
683
94
1,005
4,724
1,000
0
1,325
3,399
31,321
0
W
2,384
913
0
962
4,740
1,478
0
2,673
2,067
0
10,176
W
Anubis
fernandoD
Anubis
6,737
1,017
0
3,856
6,485
2,869
300
2,293
4,192
37,829
0
W
Jormungandr
lukas__ferreira
Jormungandr
4,821
1,139
0
0
4,477
2,062
40
0
4,477
31,161
0
W
3,671
1,958
0
1,827
6,474
1,216
250
1,031
5,443
0
24,650
L
Ganesha
torresNTC
Ganesha
2,390
287
0
1,011
5,820
3,275
160
2,941
2,879
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
28,849
229
Minions Killed
228
0
Camps Cleared
0
966,848
Distance Traveled
907,208
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,726
573
70
7
0
227,193
2
W
Artio
5,419
542
29
3
0
146,172
0
L
Medusa
5,580
558
53
5
0
183,648
0
L
Shiva
4,867
487
47
5
0
176,014
2
L
Poseidon
5,995
600
57
6
0
187,770
4
W
Awilix
5,199
520
26
3
0
212,367
2
W
Anubis
6,376
638
67
7
0
188,492
4
W
Jormungandr
5,737
574
58
6
0
183,177
3
W
Apollo
6,118
612
48
5
0
177,000
0
L
Ganesha
4,992
499
2
0
0
192,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role