Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JANDAxTHExPANDA
Arachne
Level 155
God Stats
4W - 2L
1,646 SR
Queue Stats
165W - 150L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
OoooBarracuda
Hou Yi
Level 29
God Stats
29W - 12L
1,321 SR
Queue Stats
173W - 120L
1,742 Elo+
Party 1
Horus
Horus
SimpSlayer666
Horus
Level 64
God Stats
6W - 4L
1,527 SR
Queue Stats
44W - 46L
1,475 Elo+
Party 1
Ra
Ra
eeveeextreme
Ra
Level 160
God Stats
9W - 0L
1,834 SR
Queue Stats
386W - 196L
1,629 Elo+
Party 1
Team Averages
Level 107
1,566 SR
1,587 Elo+

VS

Team Averages
Level 95
1,493 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BeanxLET
Janus
Level 85
God Stats
6W - 5L
1,576 SR
Queue Stats
123W - 83L
1,603 Elo+
Solo
Anhur
Anhur
CrayKray84
Anhur
Level 125
God Stats
0W - 2L
1,271 SR
Queue Stats
160W - 164L
1,555 Elo+
Solo
Sylvanus
Sylvanus
FourthSmiteAcc
Sylvanus
Level 49
God Stats
7W - 8L
1,616 SR
Queue Stats
76W - 122L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
W1goss
Ao Kuang
Level 109
God Stats
22W - 27L
1,503 SR
Queue Stats
318W - 334L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 0
6,345
635
4,578
6,849
5,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 0 / 0
7,113
711
4,463
5,494
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
5 / 0 / 2
6,056
606
4,798
2,500
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 9
5,912
591
4,458
8,988
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 0 / 7
6,359
636
2,372
5,895
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 6 / 1
5,071
507
3,337
8,067
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
BeanxLET
Janus
9
0 / 5 / 2
5,223
522
2,997
5,308
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
8
2 / 6 / 0
4,888
489
2,667
6,836
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
2
0 / 1 / 0
3,630
363
1,049
2,457
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
W1goss
Ao Kuang
9
0 / 1 / 0
5,000
500
3,825
6,905
1,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
2
6
1
0.42
L
Janus
BeanxLET
Janus
0
5
2
0.2
L
Anhur
2
6
0
0.33
L
Sylvanus
0
1
0
0
W
8
0
0
8
W
5
0
2
6
W
2
3
9
2.17
L
Ao Kuang
W1goss
Ao Kuang
0
1
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
13,875
29,726
Taken
29,573
13,931
Mitigated
6,566
12,642
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,578
428
0
2,743
6,849
5,802
0
3,594
3,255
31,483
0
L
Tsukuyomi
 
Tsukuyomi
3,337
847
0
1,462
8,067
1,879
0
1,347
6,720
0
17,642
L
Janus
BeanxLET
Janus
2,997
125
0
250
5,308
989
0
791
4,517
31,199
0
L
Anhur
2,667
1,219
0
886
6,836
1,143
0
516
6,320
0
15,182
L
Sylvanus
1,049
555
90
1,137
2,457
723
0
0
2,457
3,152
0
W
4,463
4,118
0
1,833
5,494
1,548
110
622
4,824
0
39,233
W
4,798
2,066
0
1,370
2,500
588
480
196
2,304
0
32,145
W
4,458
1,763
559
2,698
8,988
4,228
131
1,871
7,013
0
12,598
L
Ao Kuang
W1goss
Ao Kuang
3,825
856
0
3,472
6,905
1,832
0
4,296
2,609
20,907
0
W
2,372
412
297
3,142
5,895
1,765
468
1,306
4,459
39,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
23,812
326
Minions Killed
173
0
Camps Cleared
0
1,016,472
Distance Traveled
775,951
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,345
635
84
8
0
179,101
2
L
Tsukuyomi
5,071
507
33
3
0
201,963
0
L
Janus
5,223
522
66
7
0
185,828
1
L
Anhur
4,888
489
29
3
0
147,976
3
L
Sylvanus
3,630
363
5
1
0
47,346
0
W
Arachne
7,113
711
77
8
0
256,169
3
W
Hou Yi
6,056
606
61
6
0
180,871
2
W
Horus
5,912
591
19
2
0
201,133
4
L
Ao Kuang
5,000
500
40
4
0
192,838
3
W
Ra
6,359
636
85
9
0
199,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role