Player Matchup

Cthulhu
Cthulhu
DaDiscord
Cthulhu
Level 69
God Stats
0W - 1L
1,309 SR
Queue Stats
14W - 12L
1,633 Elo+
Party 3
Sun Wukong
Sun Wukong
Quicksilver6660
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
SmolChild420
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Thoth
Thoth
Solesk
Thoth
Level 129
God Stats
0W - 1L
1,864 SR
Queue Stats
94W - 80L
1,529 Elo+
Party 1
Chiron
Chiron
Valemorte
Chiron
Level 28
God Stats
7W - 6L
1,662 SR
Queue Stats
27W - 24L
1,521 Elo+
Party 1
Team Averages
Level 50
1,567 SR
1,537 Elo+

VS

Team Averages
Level 86
1,509 SR
1,417 Elo+
Osiris
Osiris
AZN Piratte
Osiris
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
318W - 296L
1,454 Elo+
Party 2
Olorun
Olorun
Dimebagins
Olorun
Level 29
God Stats
4W - 5L
1,517 SR
Queue Stats
95W - 77L
1,325 Elo+
Party 2
Ares
Ares
alejandrohsjf
Ares
Level 70
God Stats
16W - 10L
1,502 SR
Queue Stats
332W - 300L
1,520 Elo+
Party 4
Merlin
Merlin
javierhsjf
Merlin
Level 69
God Stats
26W - 23L
1,289 SR
Queue Stats
362W - 346L
1,491 Elo+
Party 4
Izanami
Izanami
ohhgenocide
Izanami
Level 117
God Stats
4W - 2L
1,736 SR
Queue Stats
9W - 20L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaDiscord
Cthulhu
11
0 / 3 / 2
6,228
415
3,717
9,646
4,232
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Quicksilver6660
Sun Wukong
11
0 / 4 / 1
6,922
461
2,935
10,302
4,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
SmolChild420
Nemesis
13
3 / 4 / 1
7,965
531
6,583
11,653
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Solesk
Thoth
13
2 / 3 / 2
8,086
539
8,527
7,639
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Valemorte
Chiron
12
4 / 3 / 2
7,446
496
11,351
10,286
3,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
5 / 2 / 2
8,110
541
7,644
11,458
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Dimebagins
Olorun
12
0 / 3 / 3
6,811
454
2,137
7,817
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 6
7,354
490
3,679
14,090
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
javierhsjf
Merlin
13
4 / 1 / 5
8,361
557
9,244
8,112
5,149
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ohhgenocide
Izanami
15
6 / 2 / 2
8,956
597
7,287
7,694
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
17
17
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
2
2
3
L
Cthulhu
DaDiscord
Cthulhu
0
3
2
0.33
W
Olorun
Dimebagins
Olorun
0
3
3
0.5
L
Sun Wukong
Quicksilver6660
Sun Wukong
0
4
1
0.13
L
Nemesis
SmolChild420
Nemesis
3
4
1
0.88
L
Thoth
Solesk
Thoth
2
3
2
1
L
Chiron
Valemorte
Chiron
4
3
2
1.67
W
2
1
6
5
W
Merlin
javierhsjf
Merlin
4
1
5
6.5
W
Izanami
ohhgenocide
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
29,991
49,526
Taken
49,171
18,477
Mitigated
25,791
9,188
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,644
3,066
0
668
11,458
5,986
0
1,716
9,742
0
53,355
L
Cthulhu
DaDiscord
Cthulhu
3,717
618
0
0
9,646
4,232
426
2,230
7,416
31,791
0
W
Olorun
Dimebagins
Olorun
2,137
1,209
203
1,986
7,817
2,378
682
2,398
5,419
39,564
0
L
Sun Wukong
Quicksilver6660
Sun Wukong
2,935
836
0
3,128
10,302
4,501
0
4,847
5,455
0
31,703
L
Nemesis
SmolChild420
Nemesis
6,583
3,625
0
1,356
11,653
4,182
0
2,046
9,607
0
51,447
L
Thoth
Solesk
Thoth
8,527
231
0
1,528
7,639
2,444
0
2,351
5,288
55,085
0
L
Chiron
Valemorte
Chiron
11,351
4,689
504
2,672
10,286
3,118
1,758
3,586
6,700
0
41,934
W
3,679
437
0
3,535
14,090
9,882
0
4,902
8,483
18,438
0
W
Merlin
javierhsjf
Merlin
9,244
1,059
0
2,930
8,112
5,149
544
1,891
6,221
44,199
0
W
Izanami
ohhgenocide
Izanami
7,287
4,218
0
4,548
7,694
2,396
0
1,337
6,357
0
69,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
39,592
348
Minions Killed
420
0
Camps Cleared
0
1,384,165
Distance Traveled
1,319,107
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,110
541
87
6
0
312,830
2
L
Cthulhu
6,228
415
44
3
0
295,316
2
W
Olorun
6,811
454
77
5
0
232,124
3
L
Sun Wukong
6,922
461
55
4
0
206,072
0
L
Nemesis
7,965
531
80
5
0
328,253
2
L
Thoth
8,086
539
107
7
0
258,579
3
L
Chiron
7,446
496
62
4
0
295,945
4
W
Ares
7,354
490
26
2
0
275,921
9
W
Merlin
8,361
557
94
6
0
228,950
6
W
Izanami
8,956
597
136
9
0
269,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role