Player Matchup

Medusa
Medusa
DustyzALI
Medusa
Level 45
God Stats
4W - 10L
1,420 SR
Queue Stats
145W - 150L
1,450 Elo+
Solo
Cliodhna
Cliodhna
ShadowPhoenix727
Cliodhna
Level 109
God Stats
7W - 8L
1,460 SR
Queue Stats
240W - 256L
1,576 Elo+
Party 1
Horus
Horus
Ssanders J
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,373 Elo+
Solo
Hades
Hades
bOveDa12
Hades
Level 37
God Stats
28W - 21L
1,748 SR
Queue Stats
319W - 335L
1,395 Elo+
Solo
Bellona
Bellona
jay play21
Bellona
Level 44
God Stats
1W - 6L
1,508 SR
Queue Stats
247W - 276L
1,439 Elo+
Party 1
Team Averages
Level 55
1,527 SR
1,447 Elo+

VS

Team Averages
Level 64
1,477 SR
1,495 Elo+
Zeus
Zeus
Caaarlos_vlc
Zeus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 114L
1,420 Elo+
Solo
Cabrakan
Cabrakan
Robcioqwerty
Cabrakan
Level 31
God Stats
2W - 1L
1,300 SR
Queue Stats
169W - 114L
1,591 Elo+
Party 2
Xbalanque
Xbalanque
SiwyAlwaysHere
Xbalanque
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,384 Elo+
Party 2
Thanatos
Thanatos
iO Rick Oi
Thanatos
Level 36
God Stats
20W - 17L
1,587 SR
Queue Stats
47W - 58L
1,398 Elo+
Solo
Nike
Nike
jernej_meister
Nike
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 44L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DustyzALI
Medusa
8
2 / 4 / 1
8,408
311
3,234
7,580
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 8 / 4
14,723
545
34,933
31,263
11,515
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
18
3 / 7 / 14
12,346
457
13,702
34,979
39,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
bOveDa12
Hades
19
6 / 6 / 9
12,685
470
13,666
23,611
21,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jay play21
Bellona
19
1 / 7 / 2
11,919
441
9,443
19,616
30,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 7
12,445
461
16,042
18,498
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Robcioqwerty
Cabrakan
19
3 / 4 / 18
13,917
515
13,325
28,640
41,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
SiwyAlwaysHere
Xbalanque
20
9 / 4 / 6
15,013
556
22,985
17,635
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
iO Rick Oi
Thanatos
20
14 / 7 / 6
17,327
642
27,809
31,651
17,226
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 4 / 10
15,391
570
15,257
22,475
20,816
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
26
Kills
32
32
Deaths
28
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
9
7
0.61
L
Medusa
DustyzALI
Medusa
2
4
1
0.63
W
Cabrakan
Robcioqwerty
Cabrakan
3
4
18
3
L
14
8
4
2
W
Xbalanque
SiwyAlwaysHere
Xbalanque
9
4
6
3
L
Horus
3
7
14
1.43
L
Hades
bOveDa12
Hades
6
6
9
1.75
W
Thanatos
iO Rick Oi
Thanatos
14
7
6
2.43
L
Bellona
jay play21
Bellona
1
7
2
0.29
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,978
Damage
95,418
117,049
Taken
118,899
104,028
Mitigated
92,936
35,347
Healing
53,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,042
2,373
0
4,281
18,498
6,370
489
4,496
14,002
80,560
0
L
Medusa
DustyzALI
Medusa
3,234
1,340
0
1,648
7,580
1,726
0
1,981
5,593
0
19,508
W
Cabrakan
Robcioqwerty
Cabrakan
13,325
3,657
410
11,209
28,640
41,192
1,451
5,859
22,781
30,378
0
L
34,933
3,510
0
13,735
31,263
11,515
0
7,977
22,905
0
144,880
W
Xbalanque
SiwyAlwaysHere
Xbalanque
22,985
16,934
0
6,734
17,635
7,332
3,108
1,057
16,578
0
124,907
L
Horus
13,702
5,459
2,171
6,523
34,979
39,617
38
11,619
22,461
0
40,793
L
Hades
bOveDa12
Hades
13,666
1,350
1,266
5,647
23,611
21,055
0
6,442
16,741
62,163
0
W
Thanatos
iO Rick Oi
Thanatos
27,809
9,486
0
26,407
31,651
17,226
2,864
4,384
26,773
0
142,851
L
Bellona
jay play21
Bellona
9,443
3,368
118
4,239
19,616
30,115
0
3,476
14,988
0
60,459
W
15,257
2,885
0
4,854
22,475
20,816
4,482
3,264
19,211
12,525
93,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,081
Gold Earned
74,093
469
Minions Killed
662
0
Camps Cleared
0
2,133,974
Distance Traveled
2,453,113
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,445
461
108
4
0
426,294
2
L
Medusa
8,408
311
36
1
0
135,360
2
W
Cabrakan
13,917
515
26
1
0
469,289
4
L
Cliodhna
14,723
545
177
7
0
567,101
1
W
Xbalanque
15,013
556
144
5
0
490,070
0
L
Horus
12,346
457
38
1
0
491,731
10
L
Hades
12,685
470
107
4
0
452,653
4
W
Thanatos
17,327
642
191
7
0
558,790
0
L
Bellona
11,919
441
111
4
0
487,129
0
W
Nike
15,391
570
193
7
0
508,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role