Player Matchup

Ganesha
Ganesha
Skunk_Fu_Ninja
Ganesha
Level 159
God Stats
11W - 9L
1,581 SR
Queue Stats
54W - 70L
1,448 Elo+
Solo
Anhur
Anhur
SoleAirplane67
Anhur
Level 112
God Stats
0W - 2L
1,373 SR
Queue Stats
345W - 460L
1,470 Elo+
Solo
Olorun
Olorun
girraficlife
Olorun
Level 67
God Stats
31W - 81L
1,371 SR
Queue Stats
204W - 383L
1,335 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,417 Elo+

VS

Team Averages
Level 137
1,490 SR
1,543 Elo+
Geb
Geb
Imlostagainz
Geb
Level 159
God Stats
1W - 4L
1,280 SR
Queue Stats
242W - 227L
1,554 Elo+
Solo
Merlin
Merlin
Miyagi1001
Merlin
Level 148
God Stats
1W - 1L
1,321 SR
Queue Stats
14W - 13L
1,269 Elo+
Solo
Neith
Neith
smashaconem8
Neith
Level 105
God Stats
4W - 0L
1,870 SR
Queue Stats
8W - 1L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,773
698
6,859
14,931
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 3 / 0
9,204
657
10,142
15,562
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
0 / 6 / 2
8,114
580
5,420
11,753
3,881
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
10,175
727
8,855
14,704
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Miyagi1001
Merlin
17
8 / 1 / 4
11,219
801
16,635
9,799
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 8
9,730
695
10,958
10,191
3,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
12
12
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Merlin
Miyagi1001
Merlin
8
1
4
10
L
1
3
3
0.83
L
3
3
0
1
L
Olorun
0
6
2
0.17
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
36,448
42,246
Taken
34,694
23,443
Mitigated
20,840
13,509
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,855
346
0
4,110
14,704
13,666
0
4,203
10,501
23,451
0
W
Merlin
Miyagi1001
Merlin
16,635
936
156
3,929
9,799
3,888
1,110
3,107
6,692
59,284
0
L
6,859
487
0
4,342
14,931
15,375
0
7,254
7,182
30,131
0
L
10,142
4,809
0
4,189
15,562
4,187
156
10,075
5,162
0
30,580
L
Olorun
5,420
1,238
2,151
2,827
11,753
3,881
888
7,515
3,904
20,040
0
W
10,958
3,559
0
2,471
10,191
3,286
1,393
5,133
5,058
0
28,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
31,124
132
Minions Killed
152
7
Camps Cleared
4
726,499
Distance Traveled
747,462
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,175
727
26
2
0
253,722
2
W
Merlin
11,219
801
95
7
2
252,578
2
L
Ganesha
9,773
698
12
1
0
263,420
8
L
Anhur
9,204
657
65
5
6
231,865
3
L
Olorun
8,114
580
55
4
1
231,214
1
W
Neith
9,730
695
31
2
2
241,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role