Player Matchup

Zeus
Zeus
Dreewy x
Zeus
Level 129
God Stats
4W - 6L
1,555 SR
Queue Stats
112W - 134L
1,426 Elo+
Solo
Thoth
Thoth
HarryCouteau
Thoth
Level 28
God Stats
31W - 37L
1,474 SR
Queue Stats
91W - 96L
1,549 Elo+
Party 1
Ratatoskr
Ratatoskr
Viktorija
Ratatoskr
Level 117
God Stats
7W - 9L
1,463 SR
Queue Stats
144W - 142L
1,375 Elo+
Solo
King Arthur
King Arthur
klpoupeter
King Arthur
Level 65
God Stats
44W - 44L
1,513 SR
Queue Stats
204W - 200L
1,527 Elo+
Party 1
Da Ji
Da Ji
白卡高手
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 118L
1,496 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,475 Elo+

VS

Team Averages
Level 113
1,883 SR
1,907 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BernardLeMalade
Geb
Level 29
God Stats
52W - 8L
2,044 SR
Queue Stats
374W - 74L
2,030 Elo+
Party 2
Baron Samedi
Baron Samedi
Capukhi
Baron Samedi
Level 159
God Stats
19W - 2L
2,057 SR
Queue Stats
261W - 46L
2,026 Elo+
Party 2
Shiva
Shiva
Greephus
Shiva
Level 124
God Stats
27W - 7L
1,861 SR
Queue Stats
511W - 179L
1,970 Elo+
Party 2
Chiron
Chiron
Tyberias
Chiron
Level 126
God Stats
7W - 1L
1,955 SR
Queue Stats
171W - 36L
2,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 5 / 0
6,234
623
11,207
7,082
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
6,660
666
6,354
6,975
1,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Viktorija
Ratatoskr
11
0 / 5 / 1
6,289
629
3,535
8,779
2,646
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
klpoupeter
King Arthur
13
0 / 6 / 1
6,855
686
5,029
11,594
6,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 0
6,436
644
4,065
10,494
3,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 0 / 8
7,478
748
4,611
4,336
1,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 21
7,817
782
4,313
10,179
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Capukhi
Baron Samedi
16
2 / 0 / 15
8,402
840
10,905
6,849
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Greephus
Shiva
15
7 / 0 / 14
8,798
880
8,015
11,897
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Tyberias
Chiron
17
15 / 0 / 7
9,657
966
12,729
7,279
3,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
93
1
Kills
28
28
Deaths
1
2
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
8
8
W
0
1
21
10.5
W
Baron Samedi
Capukhi
Baron Samedi
2
0
15
9.5
L
Zeus
0
5
0
0
W
Shiva
Greephus
Shiva
7
0
14
14
L
0
5
0
0
W
Chiron
Tyberias
Chiron
15
0
7
18.5
L
Ratatoskr
Viktorija
Ratatoskr
0
5
1
0.1
L
King Arthur
klpoupeter
King Arthur
0
6
1
0.08
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
40,573
44,924
Taken
40,540
15,567
Mitigated
28,130
1,996
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,611
953
204
783
4,336
1,402
563
2,559
1,627
13,849
0
W
4,313
385
701
2,422
10,179
10,679
27
3,414
6,569
7,525
0
W
Baron Samedi
Capukhi
Baron Samedi
10,905
1,096
1,634
2,583
6,849
3,101
499
2,284
4,463
48,975
0
L
Zeus
11,207
420
0
387
7,082
1,757
0
2,499
4,583
21,573
0
W
Shiva
Greephus
Shiva
8,015
1,305
1,772
3,454
11,897
9,759
591
4,887
6,705
0
15,981
L
6,354
135
0
0
6,975
1,960
0
1,506
5,469
23,712
0
W
Chiron
Tyberias
Chiron
12,729
6,298
1,295
2,529
7,279
3,189
2,360
3,490
3,615
0
36,451
L
Ratatoskr
Viktorija
Ratatoskr
3,535
641
0
910
8,779
2,646
0
4,600
4,179
0
12,127
L
King Arthur
klpoupeter
King Arthur
5,029
227
0
699
11,594
6,083
0
6,312
5,282
0
22,219
L
4,065
469
0
0
10,494
3,121
0
4,912
5,582
0
11,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
42,152
140
Minions Killed
211
0
Camps Cleared
0
962,828
Distance Traveled
1,129,160
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,478
748
22
2
0
206,270
4
W
Geb
7,817
782
10
1
0
236,830
2
W
Baron Samedi
8,402
840
83
8
0
205,650
1
L
Zeus
6,234
623
28
3
0
180,871
3
W
Shiva
8,798
880
19
2
0
250,132
3
L
Thoth
6,660
666
38
4
0
196,887
0
W
Chiron
9,657
966
77
8
0
230,278
4
L
Ratatoskr
6,289
629
16
2
0
203,912
3
L
King Arthur
6,855
686
41
4
0
202,827
4
L
Da Ji
6,436
644
17
2
0
178,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role