Player Matchup

Xing Tian
Xing Tian
Fatedfurious
Xing Tian
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 1
Eset
Eset
FireDragonGodSS
Eset
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 83L
1,697 Elo+
Party 1
Khepri
Khepri
Ineptiitude
Khepri
Level 124
God Stats
1W - 0L
1,720 SR
Queue Stats
28W - 15L
1,672 Elo+
Party 1
Medusa
Medusa
clivet2268
Medusa
Level 143
God Stats
5W - 1L
1,291 SR
Queue Stats
161W - 79L
1,697 Elo+
Party 1
Bakasura
Bakasura
opboii
Bakasura
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 69L
1,799 Elo+
Party 1
Team Averages
Level 133
1,502 SR
1,673 Elo+

VS

Team Averages
Level 140
1,546 SR
1,514 Elo+
Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Mississipio
Geb
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 161L
1,531 Elo+
Solo
Danzaburou
Danzaburou
matbzh
Danzaburou
Level 157
God Stats
3W - 3L
1,731 SR
Queue Stats
350W - 355L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fatedfurious
Xing Tian
13
2 / 1 / 18
8,141
814
8,907
12,326
17,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 2 / 21
8,990
899
15,310
8,055
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
15
2 / 1 / 22
9,258
926
4,907
10,758
15,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
clivet2268
Medusa
15
5 / 1 / 17
9,007
901
16,051
7,393
3,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
opboii
Bakasura
17
17 / 3 / 10
10,838
1,084
14,980
11,715
6,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 7 / 3
9,153
915
8,453
10,447
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
 
Cu Chulainn
14
1 / 7 / 4
8,085
809
5,906
19,338
17,960
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
 
Cabrakan
13
0 / 6 / 5
7,438
744
5,688
12,313
13,023
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 6 / 2
7,841
784
5,263
16,326
16,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
matbzh
Danzaburou
13
1 / 3 / 1
7,749
775
13,638
8,011
3,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
29
Kills
7
8
Deaths
29
88
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
3
0.79
L
Cu Chulainn
 
Cu Chulainn
1
7
4
0.43
L
Cabrakan
 
Cabrakan
0
6
5
0.42
W
Xing Tian
Fatedfurious
Xing Tian
2
1
18
11
W
3
2
21
6.75
W
Khepri
2
1
22
13
L
1
6
2
0.33
W
Medusa
clivet2268
Medusa
5
1
17
13.5
L
Danzaburou
matbzh
Danzaburou
1
3
1
0.5
W
Bakasura
opboii
Bakasura
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,155
Damage
38,948
50,247
Taken
66,435
49,517
Mitigated
57,773
17,612
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,453
1,716
46
726
10,447
6,956
136
2,111
7,790
0
14,614
L
Cu Chulainn
 
Cu Chulainn
5,906
719
519
3,196
19,338
17,960
118
8,671
9,278
278
15,846
L
Cabrakan
 
Cabrakan
5,688
506
1,578
1,729
12,313
13,023
222
6,640
4,652
10,021
0
W
Xing Tian
Fatedfurious
Xing Tian
8,907
1,054
125
1,017
12,326
17,059
374
3,349
8,884
12,683
0
W
15,310
1,491
4,403
1,981
8,055
5,826
1,761
2,171
5,812
25,390
0
W
Khepri
4,907
311
1,130
1,888
10,758
15,717
334
2,228
8,404
9,276
0
L
5,263
545
1,163
2,525
16,326
16,553
643
7,523
7,939
11,326
0
W
Medusa
clivet2268
Medusa
16,051
8,650
884
2,239
7,393
3,999
1,878
2,196
5,071
0
31,934
L
Danzaburou
matbzh
Danzaburou
13,638
3,822
1,149
2,148
8,011
3,281
183
3,182
4,017
0
27,192
W
Bakasura
opboii
Bakasura
14,980
9,805
143
3,802
11,715
6,916
518
1,243
10,346
0
15,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
40,266
112
Minions Killed
93
0
Camps Cleared
0
1,000,535
Distance Traveled
843,504
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,153
915
18
2
0
168,867
0
L
Cu Chulainn
8,085
809
17
2
0
171,194
4
L
Cabrakan
7,438
744
13
1
0
173,984
3
W
Xing Tian
8,141
814
12
1
0
205,883
0
W
Eset
8,990
899
27
3
0
183,112
2
W
Khepri
9,258
926
4
0
0
203,808
0
L
Geb
7,841
784
14
1
0
158,380
1
W
Medusa
9,007
901
41
4
0
200,754
1
L
Danzaburou
7,749
775
31
3
0
171,079
3
W
Bakasura
10,838
1,084
28
3
0
206,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role