Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Annemiia
Atlas
Level 85
God Stats
3W - 1L
1,814 SR
Queue Stats
55W - 55L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
Nostradamus_sk
Erlang Shen
Level 103
God Stats
8W - 10L
1,469 SR
Queue Stats
50W - 53L
1,452 Elo+
Party 3
Zeus
Zeus
dado255sk
Zeus
Level 23
God Stats
5W - 8L
1,215 SR
Queue Stats
22W - 26L
1,168 Elo+
Party 3
Artemis
Artemis
ddanyeIl
Artemis
Level 29
God Stats
9W - 8L
1,313 SR
Queue Stats
124W - 149L
1,406 Elo+
Party 1
Team Averages
Level 50
1,462 SR
1,401 Elo+

VS

Team Averages
Level 89
1,449 SR
1,433 Elo+
Khepri
Khepri
STARMAN11235
Khepri
Level 87
God Stats
2W - 0L
1,292 SR
Queue Stats
172W - 198L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Und_Marcels_Bro
Cthulhu
Level 107
God Stats
4W - 2L
1,713 SR
Queue Stats
283W - 250L
1,517 Elo+
Party 2
Izanami
Izanami
WntC_Hunted
Izanami
Level 26
God Stats
17W - 19L
1,473 SR
Queue Stats
54W - 61L
1,395 Elo+
Party 2
Arachne
Arachne
damiendu2a
Arachne
Level 102
God Stats
25W - 15L
1,648 SR
Queue Stats
192W - 207L
1,459 Elo+
Solo
Tiamat
Tiamat
jboys1970
Tiamat
Level 123
God Stats
4W - 7L
1,121 SR
Queue Stats
764W - 748L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 0
5,834
417
1,581
5,415
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Annemiia
Atlas
11
4 / 2 / 1
7,073
505
5,722
11,739
10,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Nostradamus_sk
Erlang Shen
10
1 / 4 / 0
6,540
467
6,004
13,814
10,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
12
0 / 4 / 1
6,687
478
3,555
7,248
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ddanyeIl
Artemis
9
0 / 3 / 4
5,780
413
6,387
10,260
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 2
6,760
483
3,122
8,561
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 2
7,384
527
6,529
7,041
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WntC_Hunted
Izanami
12
1 / 2 / 2
6,833
488
5,424
7,065
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
damiendu2a
Arachne
15
6 / 0 / 5
8,533
610
10,102
11,152
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
jboys1970
Tiamat
14
4 / 0 / 4
8,396
600
7,366
6,559
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Atlas
Annemiia
Atlas
4
2
1
2.25
L
Erlang Shen
Nostradamus_sk
Erlang Shen
1
4
0
0.25
W
Khepri
1
3
2
0.67
W
3
1
2
4
W
Izanami
WntC_Hunted
Izanami
1
2
2
1
L
Zeus
0
4
1
0.13
W
Arachne
damiendu2a
Arachne
6
0
5
8.5
L
Artemis
ddanyeIl
Artemis
0
3
4
0.67
W
Tiamat
jboys1970
Tiamat
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
32,543
48,476
Taken
40,378
27,380
Mitigated
24,909
14,725
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,581
352
0
1,208
5,415
1,948
0
912
4,443
0
27,339
L
Atlas
Annemiia
Atlas
5,722
2,375
1,823
2,188
11,739
10,107
288
2,052
9,616
22,822
0
L
Erlang Shen
Nostradamus_sk
Erlang Shen
6,004
3,540
12
5,290
13,814
10,693
0
7,063
6,131
0
30,498
W
Khepri
3,122
217
0
1,936
8,561
5,683
0
3,351
5,210
14,711
0
W
6,529
1,401
162
2,888
7,041
6,804
0
274
6,767
36,823
0
W
Izanami
WntC_Hunted
Izanami
5,424
3,037
0
1,206
7,065
2,335
0
2,261
4,804
0
48,343
L
Zeus
3,555
70
0
1,624
7,248
1,838
0
2,767
4,343
40,186
0
W
Arachne
damiendu2a
Arachne
10,102
6,744
0
5,972
11,152
6,508
65
983
10,169
0
70,428
L
Artemis
ddanyeIl
Artemis
6,387
4,312
234
2,346
10,260
2,794
174
3,226
6,926
0
26,929
W
Tiamat
jboys1970
Tiamat
7,366
1,205
0
2,846
6,559
3,579
108
2,408
4,151
48,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
37,906
295
Minions Killed
402
0
Camps Cleared
0
1,237,631
Distance Traveled
1,340,264
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,834
417
54
4
0
252,325
0
L
Atlas
7,073
505
22
2
0
251,208
3
L
Erlang Shen
6,540
467
79
6
0
237,534
0
W
Khepri
6,760
483
14
1
0
238,023
5
W
Cthulhu
7,384
527
78
6
0
248,812
2
W
Izanami
6,833
488
94
7
0
239,572
1
L
Zeus
6,687
478
90
6
0
258,110
4
W
Arachne
8,533
610
106
8
0
325,149
3
L
Artemis
5,780
413
50
4
0
238,454
1
W
Tiamat
8,396
600
110
8
0
288,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role