Player Matchup

Medusa
Medusa
AaronWileman
Medusa
Level 28
God Stats
7W - 9L
1,501 SR
Queue Stats
37W - 51L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
Blaublatt101
Erlang Shen
Level 60
God Stats
37W - 34L
1,639 SR
Queue Stats
110W - 137L
1,448 Elo+
Party 3
Nu Wa
Nu Wa
CannonLad
Nu Wa
Level 60
God Stats
4W - 1L
1,696 SR
Queue Stats
286W - 272L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
Econ347
Xing Tian
Level 88
God Stats
5W - 2L
1,722 SR
Queue Stats
371W - 382L
1,482 Elo+
Party 3
Thanatos
Thanatos
xBalakayy
Thanatos
Level 28
God Stats
4W - 2L
1,718 SR
Queue Stats
121W - 121L
1,512 Elo+
Party 2
Team Averages
Level 53
1,655 SR
1,471 Elo+

VS

Team Averages
Level 104
1,457 SR
1,481 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlphaR4Y
Merlin
Level 105
God Stats
2W - 4L
1,558 SR
Queue Stats
133W - 131L
1,415 Elo+
Solo
Nox
Nox
Pestollo
Nox
Level 141
God Stats
3W - 3L
1,226 SR
Queue Stats
231W - 229L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Wojdemann
Cthulhu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 181L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 1 / 1
4,534
567
3,516
2,770
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Blaublatt101
Erlang Shen
9
0 / 0 / 1
5,006
626
2,394
4,416
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
CannonLad
Nu Wa
7
1 / 1 / 3
4,696
587
2,104
2,176
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Econ347
Xing Tian
8
0 / 1 / 2
4,605
576
1,519
5,859
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
xBalakayy
Thanatos
9
6 / 0 / 1
5,866
733
3,962
4,052
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
2 / 2 / 0
4,207
526
2,635
4,254
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
 
Da Ji
7
0 / 0 / 1
4,096
512
1,417
4,053
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
AlphaR4Y
Merlin
2
0 / 3 / 0
3,206
401
937
1,899
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 2
4,487
561
2,894
5,568
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wojdemann
Cthulhu
9
0 / 1 / 0
4,727
591
2,431
4,292
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
0
1
L
Da Ji
 
Da Ji
0
0
1
0.5
W
Medusa
1
1
1
1.5
L
Merlin
AlphaR4Y
Merlin
0
3
0
0
W
Erlang Shen
Blaublatt101
Erlang Shen
0
0
1
0.5
W
Nu Wa
CannonLad
Nu Wa
1
1
3
2.5
W
Xing Tian
Econ347
Xing Tian
0
1
2
1
L
1
2
2
1
L
Cthulhu
Wojdemann
Cthulhu
0
1
0
0
W
Thanatos
xBalakayy
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,495
Damage
10,314
19,273
Taken
20,066
7,289
Mitigated
7,506
9,267
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,635
1,654
0
1,352
4,254
877
0
786
3,468
0
18,506
L
Da Ji
 
Da Ji
1,417
226
0
787
4,053
1,028
0
708
3,345
0
17,082
W
Medusa
3,516
1,525
0
750
2,770
608
468
751
2,019
0
26,050
L
Merlin
AlphaR4Y
Merlin
937
120
0
168
1,899
475
0
909
990
3,090
0
W
Erlang Shen
Blaublatt101
Erlang Shen
2,394
799
0
2,683
4,416
2,504
0
2,073
1,985
0
22,505
W
Nu Wa
CannonLad
Nu Wa
2,104
382
0
500
2,176
548
822
831
1,345
16,546
0
W
Xing Tian
Econ347
Xing Tian
1,519
132
0
1,255
5,859
2,462
0
1,402
4,457
11,973
0
L
2,894
611
175
1,179
5,568
1,810
45
1,156
4,412
14,027
0
L
Cthulhu
Wojdemann
Cthulhu
2,431
193
0
1,598
4,292
3,316
0
64
4,228
25,262
0
W
Thanatos
xBalakayy
Thanatos
3,962
1,135
0
4,079
4,052
1,167
0
847
3,205
0
26,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,707
Gold Earned
20,723
198
Minions Killed
162
0
Camps Cleared
0
791,884
Distance Traveled
672,392
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,207
526
35
4
0
143,597
0
L
Da Ji
4,096
512
37
5
0
169,191
1
W
Medusa
4,534
567
41
5
0
151,592
2
L
Merlin
3,206
401
7
1
0
57,414
0
W
Erlang Shen
5,006
626
51
6
0
158,089
3
W
Nu Wa
4,696
587
34
4
0
131,600
0
W
Xing Tian
4,605
576
23
3
0
159,753
4
L
Nox
4,487
561
29
4
0
142,855
1
L
Cthulhu
4,727
591
54
7
0
159,335
1
W
Thanatos
5,866
733
49
6
0
190,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role