Player Matchup

Ymir
Ymir
Gold V
Gennymorti
Ymir
Gold V
Level 106
God Stats
22W - 14L
1,590 SR
Queue Stats
758W - 764L
1,262 MMR
Solo
Arachne
Arachne
Gold V
Xx-Jok3Rs
Arachne
Gold V
Level 122
God Stats
16W - 9L
1,798 SR
Queue Stats
140W - 147L
1,225 MMR
Solo
Thoth
Thoth
Silver I
YouRA1993
Thoth
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 223L
1,206 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
goKlodrueckhard
Ah Muzen Cab
Silver IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,124 MMR
Party 1
Chaac
Chaac
Gold V
xXJ4CKXXB0N3Xx
Chaac
Gold V
Level 126
God Stats
1W - 1L
1,125 SR
Queue Stats
45W - 44L
1,475 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,503 SR
1,258 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,595 SR
1,259 MMR
Ao Kuang
Ao Kuang
Silver I
Barozal_
Ao Kuang
Silver I
Level 136
God Stats
3W - 6L
1,469 SR
Queue Stats
347W - 353L
1,203 MMR
Solo
Shiva
Shiva
Gold IV
Konbifuu
Shiva
Gold IV
Level 149
God Stats
2W - 3L
1,507 SR
Queue Stats
196W - 202L
1,336 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Krayos44
Danzaburou
Gold V
Level 87
God Stats
45W - 38L
1,583 SR
Queue Stats
83W - 91L
1,271 MMR
Solo
Sobek
Sobek
Silver I
Wasiljeff_2001
Sobek
Silver I
Level 69
God Stats
1W - 2L
1,715 SR
Queue Stats
32W - 38L
1,240 MMR
Solo
Raijin
Raijin
Gold V
kyle-rim
Raijin
Gold V
Level 146
God Stats
4W - 3L
1,699 SR
Queue Stats
193W - 202L
1,244 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 15
15,289
566
20,809
22,509
39,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Xx-Jok3Rs
Arachne
20
7 / 1 / 13
17,463
647
16,943
19,772
11,898
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
YouRA1993
Thoth
20
6 / 3 / 7
15,393
570
10,968
12,340
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
goKlodrueckhard
Ah Muzen Cab
20
6 / 4 / 10
16,430
609
16,620
18,038
8,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 10
16,253
602
16,709
28,314
29,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
MedusaKaliMulan

VS

Bans
BastetLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barozal_
Ao Kuang
20
2 / 6 / 7
13,224
490
12,585
20,910
8,310
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Konbifuu
Shiva
20
4 / 6 / 1
13,583
503
18,884
30,837
38,310
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Krayos44
Danzaburou
17
2 / 8 / 2
11,830
438
5,539
20,221
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 5 / 5
10,476
388
5,189
21,147
26,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
kyle-rim
Raijin
20
3 / 6 / 4
13,426
497
13,721
16,791
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
31
Kills
11
13
Deaths
31
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Barozal_
Ao Kuang
2
6
7
0.92
W
6
2
15
6.75
L
Shiva
Konbifuu
Shiva
4
6
1
0.75
L
Danzaburou
Krayos44
Danzaburou
2
8
2
0.38
L
0
5
5
0.5
W
Arachne
Xx-Jok3Rs
Arachne
7
1
13
13.5
W
Thoth
YouRA1993
Thoth
6
3
7
3.17
W
Ah Muzen Cab
goKlodrueckhard
Ah Muzen Cab
6
4
10
2.75
L
Raijin
kyle-rim
Raijin
3
6
4
0.83
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,049
Damage
55,918
100,973
Taken
109,906
94,357
Mitigated
86,598
42,758
Healing
24,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Barozal_
Ao Kuang
12,585
2,931
0
8,650
20,910
8,310
0
2,886
18,024
99,817
0
W
20,809
3,363
0
7,183
22,509
39,192
310
7,434
14,827
53,930
0
L
Shiva
Konbifuu
Shiva
18,884
2,383
392
3,446
30,837
38,310
0
8,448
22,389
0
88,312
L
Danzaburou
Krayos44
Danzaburou
5,539
1,299
0
5,116
20,221
7,301
400
8,288
11,933
0
72,471
L
5,189
221
883
4,230
21,147
26,025
0
7,004
14,143
30,058
0
W
Arachne
Xx-Jok3Rs
Arachne
16,943
8,620
0
12,725
19,772
11,898
5,592
6,558
12,947
0
160,459
W
Thoth
YouRA1993
Thoth
10,968
1,126
0
3,269
12,340
4,837
1,303
3,341
8,871
100,565
3,598
W
Ah Muzen Cab
goKlodrueckhard
Ah Muzen Cab
16,620
5,026
0
6,051
18,038
8,515
4,280
9,157
8,710
0
145,640
L
Raijin
kyle-rim
Raijin
13,721
1,020
0
1,684
16,791
6,652
0
5,102
11,689
117,778
0
W
16,709
4,323
0
13,530
28,314
29,915
2,117
6,896
21,243
0
104,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,828
Gold Earned
62,539
802
Minions Killed
762
0
Camps Cleared
0
2,813,944
Distance Traveled
2,521,493
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,224
490
166
6
0
553,108
0
W
Ymir
15,289
566
38
1
0
514,645
9
L
Shiva
13,583
503
171
6
0
502,333
3
L
Danzaburou
11,830
438
150
6
0
486,350
10
L
Sobek
10,476
388
43
2
0
498,356
9
W
Arachne
17,463
647
217
8
0
658,555
6
W
Thoth
15,393
570
179
7
0
531,889
2
W
Ah Muzen Cab
16,430
609
185
7
0
521,159
4
L
Raijin
13,426
497
232
9
0
481,346
3
W
Chaac
16,253
602
183
7
0
587,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role