Player Matchup

Ra
Ra
akuma779
Ra
Level 97
God Stats
6W - 3L
1,608 SR
Queue Stats
62W - 58L
1,562 Elo+
Party 3
Loki
Loki
blob234
Loki
Level 123
God Stats
3W - 1L
1,932 SR
Queue Stats
133W - 118L
1,585 Elo+
Party 4
Geb
Geb
lViggo_YT
Geb
Level 74
God Stats
21W - 13L
1,588 SR
Queue Stats
602W - 633L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
rokses2
Danzaburou
Level 100
God Stats
6W - 5L
1,795 SR
Queue Stats
110W - 124L
1,461 Elo+
Party 4
Achilles
Achilles
xZaiaku
Achilles
Level 121
God Stats
15W - 6L
1,589 SR
Queue Stats
569W - 491L
1,587 Elo+
Party 4
Team Averages
Level 103
1,702 SR
1,537 Elo+

VS

Team Averages
Level 78
1,474 SR
1,495 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NMRichelieu
Nemesis
Level 108
God Stats
0W - 3L
1,227 SR
Queue Stats
161W - 132L
1,614 Elo+
Party 2
Shiva
Shiva
Stopdaghost
Shiva
Level 29
God Stats
8W - 5L
1,519 SR
Queue Stats
98W - 89L
1,450 Elo+
Party 1
Cerberus
Cerberus
TKS Ragnarok
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,448 Elo+
Party 2
Agni
Agni
Tanico
Agni
Level 128
God Stats
10W - 6L
1,625 SR
Queue Stats
345W - 349L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
9,870
617
5,498
8,317
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
blob234
Loki
15
3 / 3 / 3
9,052
566
3,827
8,815
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 10
7,887
493
4,702
15,006
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
rokses2
Danzaburou
15
7 / 2 / 4
10,156
635
12,567
8,466
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
xZaiaku
Achilles
16
7 / 1 / 4
10,312
645
9,522
12,372
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 5 / 2
6,581
411
3,359
10,939
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NMRichelieu
Nemesis
18
8 / 1 / 3
10,606
663
7,850
8,673
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 11 / 2
6,336
396
5,637
14,555
9,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
TKS Ragnarok
Cerberus
11
0 / 3 / 2
6,723
420
1,667
11,636
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Tanico
Agni
15
5 / 4 / 5
8,940
559
11,525
8,071
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
24
Kills
13
13
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
2
0.2
L
Nemesis
NMRichelieu
Nemesis
8
1
3
9.5
L
0
11
2
0.09
L
Cerberus
TKS Ragnarok
Cerberus
0
3
2
0.33
L
Agni
Tanico
Agni
5
4
5
1.88
W
6
3
3
2.5
W
Loki
blob234
Loki
3
3
3
1.5
W
1
4
10
1.5
W
Danzaburou
rokses2
Danzaburou
7
2
4
4.5
W
Achilles
xZaiaku
Achilles
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
30,038
52,976
Taken
53,874
34,636
Mitigated
24,384
14,835
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,359
2,019
0
2,932
10,939
2,570
0
2,835
8,104
0
31,853
L
Nemesis
NMRichelieu
Nemesis
7,850
3,510
0
1,958
8,673
3,796
1,212
863
7,810
0
73,538
L
5,637
1,387
74
1,035
14,555
9,859
0
3,569
10,986
0
23,722
L
Cerberus
TKS Ragnarok
Cerberus
1,667
457
0
1,797
11,636
5,570
0
1,678
9,958
26,116
0
L
Agni
Tanico
Agni
11,525
828
0
1,452
8,071
2,589
0
1,255
6,816
59,365
0
W
5,498
131
1,081
3,278
8,317
3,012
232
2,938
5,379
77,262
0
W
Loki
blob234
Loki
3,827
946
0
0
8,815
2,820
0
1,417
7,398
0
58,518
W
4,702
1,535
0
1,763
15,006
13,909
126
4,926
10,080
12,191
0
W
Danzaburou
rokses2
Danzaburou
12,567
6,032
0
4,785
8,466
3,826
1,306
880
7,586
0
71,062
W
Achilles
xZaiaku
Achilles
9,522
3,203
0
3,928
12,372
11,069
154
3,031
9,341
0
65,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
39,186
521
Minions Killed
435
0
Camps Cleared
0
1,610,594
Distance Traveled
1,537,040
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,581
411
66
4
0
263,041
1
L
Nemesis
10,606
663
141
9
0
380,968
2
L
Shiva
6,336
396
38
2
0
303,955
1
L
Cerberus
6,723
420
76
5
0
306,316
4
L
Agni
8,940
559
114
7
0
282,760
4
W
Ra
9,870
617
151
9
0
317,398
5
W
Loki
9,052
566
89
6
0
347,558
1
W
Geb
7,887
493
18
1
0
312,459
5
W
Danzaburou
10,156
635
119
7
0
296,441
2
W
Achilles
10,312
645
144
9
0
336,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role