Player Matchup

Shiva
Shiva
H-1-P-P-Y
Shiva
Level 144
God Stats
2W - 5L
1,448 SR
Queue Stats
112W - 125L
1,477 Elo+
Solo
Thoth
Thoth
Night-Monsters-
Thoth
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 1
Hachiman
Hachiman
ThugsTheory
Hachiman
Level 86
God Stats
0W - 2L
1,422 SR
Queue Stats
1W - 4L
1,487 Elo+
Party 1
Team Averages
Level 100
1,457 SR
1,447 Elo+

VS

Team Averages
Level 100
1,546 SR
1,498 Elo+
Zeus
Zeus
Larsi_NnT
Zeus
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
1,046W - 700L
1,598 Elo+
Solo
Jormungandr
Jormungandr
XC0DYD4C0DF1SHx
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,445 Elo+
Party 2
Bellona
Bellona
brooksyboy2008
Bellona
Level 58
God Stats
20W - 11L
1,638 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
H-1-P-P-Y
Shiva
15
4 / 3 / 6
10,626
664
10,258
17,977
23,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 2 / 8
10,581
661
11,377
9,451
3,414
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
ThugsTheory
Hachiman
15
6 / 8 / 7
11,093
693
15,328
15,198
4,880
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 3 / 5
11,299
706
19,526
10,694
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
XC0DYD4C0DF1SHx
Jormungandr
17
6 / 3 / 7
12,973
811
8,169
16,474
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 7 / 7
11,379
711
8,865
17,613
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
13
13
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
H-1-P-P-Y
Shiva
4
3
6
2.33
W
Zeus
3
3
5
1.83
L
3
2
8
3.5
L
Hachiman
ThugsTheory
Hachiman
6
8
7
1.19
W
Jormungandr
XC0DYD4C0DF1SHx
Jormungandr
6
3
7
3.17
W
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
36,560
42,626
Taken
44,781
31,619
Mitigated
43,642
6,361
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
H-1-P-P-Y
Shiva
10,258
1,097
652
1,795
17,977
23,325
0
10,432
7,029
0
30,014
W
Zeus
19,526
3,067
56
1,947
10,694
3,931
1,198
3,508
7,186
68,652
0
L
11,377
426
0
1,943
9,451
3,414
612
7,284
2,127
37,848
0
L
Hachiman
ThugsTheory
Hachiman
15,328
9,968
0
1,971
15,198
4,880
696
10,803
4,192
0
40,913
W
Jormungandr
XC0DYD4C0DF1SHx
Jormungandr
8,169
1,201
263
2,127
16,474
19,054
389
4,432
12,042
27,683
0
W
8,865
2,123
0
955
17,613
20,657
1,083
3,874
13,739
0
25,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
35,651
172
Minions Killed
179
6
Camps Cleared
6
827,325
Distance Traveled
897,184
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,626
664
39
2
5
314,180
3
W
Zeus
11,299
706
94
6
2
304,280
4
L
Thoth
10,581
661
67
4
1
278,180
4
L
Hachiman
11,093
693
66
4
0
234,965
0
W
Jormungandr
12,973
811
49
3
2
291,846
0
W
Bellona
11,379
711
36
2
2
301,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role