Player Matchup

Thor
Thor
Brelkbjerk
Thor
Level 37
God Stats
4W - 4L
1,616 SR
Queue Stats
40W - 48L
1,481 Elo+
Party 1
Ullr
Ullr
GolemGorille
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,429 Elo+
Party 2
Ymir
Ymir
GreenPjokk
Ymir
Level 20
God Stats
1W - 3L
1,709 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Achilles
Achilles
Nhato86
Achilles
Level 27
God Stats
1W - 1L
1,771 SR
Queue Stats
21W - 31L
1,411 Elo+
Party 2
Janus
Janus
belomorrr
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,456 Elo+
Solo
Team Averages
Level 49
1,619 SR
1,462 Elo+

VS

Team Averages
Level 79
1,603 SR
1,583 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BartPeters
Rama
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 138L
1,416 Elo+
Solo
Loki
Loki
Fruziałkę
Loki
Level 17
God Stats
3W - 0L
1,601 SR
Queue Stats
16W - 3L
1,776 Elo+
Party 3
Zeus
Zeus
Mikẹ
Zeus
Level 147
God Stats
3W - 0L
1,915 SR
Queue Stats
64W - 16L
1,873 Elo+
Party 3
Da Ji
Da Ji
PatrickH
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 216L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,364
490
3,112
9,645
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 2
5,482
422
2,185
8,271
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,671
436
1,044
8,697
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Nhato86
Achilles
13
1 / 2 / 0
6,926
533
6,431
10,785
12,167
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
belomorrr
Janus
9
1 / 5 / 0
5,895
453
4,190
6,198
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 0 / 8
7,632
587
5,938
7,473
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 2 / 3
7,857
604
5,628
6,557
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 0
7,991
615
4,547
7,380
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Mikẹ
Zeus
17
10 / 0 / 0
10,062
774
9,156
3,723
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
PatrickH
Da Ji
11
2 / 2 / 3
6,683
514
3,785
7,500
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
8
5
W
3
2
3
2.25
L
2
4
0
0.5
W
1
0
0
1
L
0
4
2
0.25
L
0
2
2
0.5
W
Zeus
Mikẹ
Zeus
10
0
0
10
L
Achilles
Nhato86
Achilles
1
2
0
0.5
W
Da Ji
PatrickH
Da Ji
2
2
3
1.75
L
Janus
belomorrr
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
29,054
43,596
Taken
32,633
23,182
Mitigated
15,649
8,741
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,938
493
271
2,789
7,473
6,095
84
2,201
5,272
21,461
0
W
5,628
4,239
0
3,268
6,557
2,039
346
1,442
5,115
0
52,963
L
3,112
608
0
2,590
9,645
2,832
0
2,384
7,261
0
34,336
W
4,547
1,343
0
3,768
7,380
2,609
0
0
7,380
0
50,001
L
2,185
795
95
2,500
8,271
1,968
0
4,308
3,963
0
24,967
L
1,044
330
0
683
8,697
4,679
0
4,301
4,396
12,385
0
W
Zeus
Mikẹ
Zeus
9,156
1,760
0
667
3,723
2,194
0
708
3,015
98,581
0
L
Achilles
Nhato86
Achilles
6,431
965
0
1,892
10,785
12,167
0
658
10,127
0
42,443
W
Da Ji
PatrickH
Da Ji
3,785
631
0
780
7,500
2,712
0
883
6,617
0
27,246
L
Janus
belomorrr
Janus
4,190
114
0
981
6,198
1,536
0
3,443
2,755
30,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
40,225
305
Minions Killed
474
0
Camps Cleared
0
1,230,169
Distance Traveled
1,321,238
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,632
587
30
2
0
282,580
1
W
Rama
7,857
604
107
8
0
237,934
1
L
Thor
6,364
490
68
5
0
277,757
0
W
Loki
7,991
615
109
8
0
274,040
6
L
Ullr
5,482
422
59
5
0
209,592
2
L
Ymir
5,671
436
23
2
0
240,564
0
W
Zeus
10,062
774
183
14
0
274,400
5
L
Achilles
6,926
533
94
7
0
250,655
3
W
Da Ji
6,683
514
45
3
0
252,284
2
L
Janus
5,895
453
61
5
0
251,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role