Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DohnutMahstah
Vulcan
Level 117
God Stats
9W - 6L
1,284 SR
Queue Stats
448W - 437L
1,492 Elo+
Solo
Sol
Sol
RobberBooty
Sol
Level 87
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 14L
1,456 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,490 Elo+

VS

Team Averages
Level 100
1,516 SR
1,440 Elo+
Apollo
Apollo
BlackNinja1617
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,210 Elo+
Solo
Vulcan
Vulcan
Enrio
Vulcan
Level 127
God Stats
1W - 1L
1,816 SR
Queue Stats
49W - 61L
1,362 Elo+
Party 1
Nox
Nox
Leezelle Wash
Nox
Level 122
God Stats
0W - 2L
1,246 SR
Queue Stats
25W - 29L
1,526 Elo+
Solo
The Morrigan
The Morrigan
Nerolia
The Morrigan
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 122L
1,527 Elo+
Party 1
Charybdis
Charybdis
oBreezi
Charybdis
Level 89
God Stats
2W - 2L
1,516 SR
Queue Stats
108W - 107L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 3 / 10
11,495
821
13,195
9,843
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
18
8 / 4 / 8
11,217
801
7,460
8,645
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
15
3 / 4 / 12
9,952
711
12,518
8,506
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 1 / 10
11,030
788
10,742
5,356
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 13
10,109
722
5,295
6,954
1,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 8
8,992
642
5,200
13,310
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Enrio
Vulcan
16
3 / 4 / 6
9,080
649
8,538
8,510
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 9
8,887
635
3,913
9,912
8,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
Nerolia
The Morrigan
18
3 / 4 / 7
9,732
695
5,341
8,244
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
oBreezi
Charybdis
19
7 / 5 / 8
11,662
833
6,634
11,285
4,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
25
Kills
15
15
Deaths
25
53
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
10
4.33
W
Anubis
 
Anubis
8
4
8
3
W
Artemis
 
Artemis
3
4
12
2.25
L
0
8
8
0.5
W
4
1
10
9
L
Vulcan
Enrio
Vulcan
3
4
6
1.5
L
2
4
9
1.63
L
The Morrigan
Nerolia
The Morrigan
3
4
7
1.63
W
2
3
13
2.83
L
Charybdis
oBreezi
Charybdis
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,210
Damage
29,626
39,304
Taken
51,261
13,093
Mitigated
22,379
10,603
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,195
186
1,028
2,765
9,843
3,145
964
4,039
5,712
36,617
0
W
Anubis
 
Anubis
7,460
114
1,160
1,205
8,645
3,546
1,244
1,296
7,345
27,683
0
W
Artemis
 
Artemis
12,518
3,367
604
1,213
8,506
3,083
1,931
4,386
3,976
0
24,097
L
5,200
841
189
840
13,310
4,372
0
9,383
3,819
0
20,542
W
10,742
5,219
641
881
5,356
1,674
945
2,292
2,984
33,646
0
L
Vulcan
Enrio
Vulcan
8,538
2,541
925
2,376
8,510
3,006
0
5,350
3,030
28,030
0
L
3,913
106
644
1,416
9,912
8,445
0
5,868
3,826
12,169
0
L
The Morrigan
Nerolia
The Morrigan
5,341
1,771
1,450
2,937
8,244
2,255
0
6,734
1,302
15,601
2,617
W
5,295
409
0
1,106
6,954
1,645
980
3,380
3,522
19,406
0
L
Charybdis
oBreezi
Charybdis
6,634
2,473
969
2,084
11,285
4,301
0
8,659
2,592
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
48,353
191
Minions Killed
157
0
Camps Cleared
0
1,305,371
Distance Traveled
1,138,111
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,495
821
48
3
0
258,232
0
W
Anubis
11,217
801
39
3
0
254,618
0
W
Artemis
9,952
711
25
2
0
237,331
0
L
Apollo
8,992
642
41
3
0
227,119
2
W
Vulcan
11,030
788
49
4
0
320,477
2
L
Vulcan
9,080
649
29
2
0
262,545
5
L
Nox
8,887
635
15
1
0
233,279
0
L
The Morrigan
9,732
695
41
3
0
205,029
1
W
Sol
10,109
722
30
2
0
234,713
2
L
Charybdis
11,662
833
31
2
0
210,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role