Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver III
Lanzom
Hades
Silver III
Level 99
God Stats
7W - 4L
1,672 SR
Queue Stats
34W - 43L
1,076 MMR
Solo
Thor
Thor
Bronze II
LuhGeek
Thor
Bronze II
Level 36
God Stats
10W - 22L
1,632 SR
Queue Stats
17W - 36L
923 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Noresss
Gilgamesh
Silver II
Level 154
God Stats
20W - 17L
1,581 SR
Queue Stats
316W - 320L
1,101 MMR
Solo
Achilles
Achilles
Silver III
WreckemNasty
Achilles
Silver III
Level 99
God Stats
10W - 12L
1,498 SR
Queue Stats
311W - 315L
944 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,576 SR
1,109 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,557 SR
1,290 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
Ihittoman
Medusa
Silver IV
Level 146
God Stats
4W - 4L
1,706 SR
Queue Stats
174W - 183L
858 MMR
Solo
Scylla
Scylla
Silver I
moistswitzer
Scylla
Silver I
Level 126
God Stats
12W - 9L
1,579 SR
Queue Stats
173W - 177L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 1
4,717
472
1,515
6,340
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Lanzom
Hades
10
1 / 3 / 2
5,531
553
2,721
6,791
2,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
LuhGeek
Thor
9
3 / 0 / 0
5,611
561
1,362
4,586
1,274
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Noresss
Gilgamesh
10
2 / 3 / 3
5,958
596
5,423
7,226
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
WreckemNasty
Achilles
10
0 / 2 / 1
5,260
526
6,394
7,476
5,516
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ShivaSolBastet

VS

Bans
AtlasIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 0
6,634
663
4,478
9,081
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
11
3 / 2 / 2
6,288
629
3,968
6,686
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
 
Nu Wa
9
1 / 1 / 2
5,847
585
3,781
4,474
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Ihittoman
Medusa
11
3 / 1 / 1
6,166
617
4,587
5,859
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
3 / 1 / 2
6,376
638
3,796
3,042
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
12
12
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
1
0.13
W
Chaac
 
Chaac
2
1
0
2
W
Loki
 
Loki
3
2
2
2
W
Nu Wa
 
Nu Wa
1
1
2
2
W
Medusa
Ihittoman
Medusa
3
1
1
3.5
L
Hades
Lanzom
Hades
1
3
2
0.67
L
Thor
LuhGeek
Thor
3
0
0
3
L
Gilgamesh
Noresss
Gilgamesh
2
3
3
1.17
L
Achilles
WreckemNasty
Achilles
0
2
1
0.25
W
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
20,610
32,419
Taken
29,142
12,877
Mitigated
11,253
6,701
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,515
652
0
1,429
6,340
1,287
0
1,126
5,214
0
23,293
W
Chaac
 
Chaac
4,478
766
0
4,668
9,081
4,756
0
0
9,081
0
37,708
W
Loki
 
Loki
3,968
1,459
0
2,742
6,686
1,805
0
660
6,026
0
35,930
W
Nu Wa
 
Nu Wa
3,781
2,601
0
1,139
4,474
2,252
117
360
4,114
16,058
0
W
Medusa
Ihittoman
Medusa
4,587
1,615
0
2,431
5,859
1,724
467
0
5,859
0
40,136
L
Hades
Lanzom
Hades
2,721
231
90
2,019
6,791
2,532
0
4,019
2,591
29,577
0
L
Thor
LuhGeek
Thor
1,362
181
0
590
4,586
1,274
0
317
4,269
0
20,867
L
Gilgamesh
Noresss
Gilgamesh
5,423
1,589
0
622
7,226
2,268
0
1,759
5,409
0
32,989
L
Achilles
WreckemNasty
Achilles
6,394
949
0
1,951
7,476
5,516
0
117
7,359
0
26,758
W
Scylla
3,796
523
0
262
3,042
716
0
1,701
1,341
34,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
31,311
266
Minions Killed
334
0
Camps Cleared
0
966,869
Distance Traveled
1,030,727
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,717
472
48
5
0
178,498
3
W
Chaac
6,634
663
92
9
0
200,940
4
W
Loki
6,288
629
76
8
0
226,887
3
W
Nu Wa
5,847
585
14
1
0
208,404
3
W
Medusa
6,166
617
78
8
0
189,081
3
L
Hades
5,531
553
56
6
0
177,311
4
L
Thor
5,611
561
38
4
0
188,203
1
L
Gilgamesh
5,958
596
64
6
0
228,457
0
L
Achilles
5,260
526
60
6
0
194,400
1
W
Scylla
6,376
638
74
7
0
205,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role